OpenSceneGraph/include
2018-01-06 13:09:16 +00:00
..
OpenThreads Added missing export 2016-10-07 12:17:03 +01:00
osg Removed inappropriate // 2018-01-06 13:09:16 +00:00
osgAnimation Small readability improvements 2017-11-11 12:45:55 +00:00
osgDB Replacement of commas with semicolons 2017-10-22 15:04:33 +02:00
osgFX
osgGA Add a comment explaining some confusing code in UpdateVisitor and EventVisitor 2017-02-03 17:39:56 +01:00
osgManipulator osgManiputor: TranslateInLineCommand wants Vec3d instead of Vec3 2016-12-08 10:12:17 -05:00
osgParticle Introduced Drawable::CreateVertexArrayStateCallback to enable customization of how VertexArrayState objects. 2017-11-29 14:22:31 +00:00
osgPresentation
osgShadow Added template addShader() method to make it easier to pass ref_ptr<osg::Shader> 2017-11-27 15:40:21 +00:00
osgSim Refactored ImpostorSprite so that it no longer uses GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
osgTerrain Typo fix 2017-11-29 21:20:10 +00:00
osgText Introduced Drawable::CreateVertexArrayStateCallback to enable customization of how VertexArrayState objects. 2017-11-29 14:22:31 +00:00
osgUI
osgUtil Added fine grained checking for GL errors in the GLObjectVisitor so that the OSG's default pre compile stage provides better feesback on any GL errors. 2017-12-06 09:51:57 +00:00
osgViewer Added script to identify Windows version 2017-11-30 12:53:24 +01:00
osgVolume Added Texture2D include to resolve VS build issue 2017-03-29 09:12:14 +01:00
osgWidget