3de3b2dccc
New attribute DatabasePager::_expiryFrames sets number of frames a PagedLOD child is kept in memory. The attribute is set with DatabasePager::setExpiryFrames method or OSG_EXPIRY_FRAMES environmental variable. New attribute PagedLOD::PerRangeData::_ frameNumber contains frame number of last cull traversal. Children of PagedLOD are expired when time _AND_ number of frames since last cull traversal exceed OSG_EXPIRY_DELAY _AND_ OSG_EXPIRY_FRAMES respectively. By default OSG_EXPIRY_FRAMES = 1 which means that nodes from last cull/rendering traversal will not be expired even if last cull time exceeds OSG_EXPIRY_DELAY. Setting OSG_EXPIRY_FRAMES = 0 revokes previous behaviour of PagedLOD. Setting OSG_EXPIRY_FRAMES > 0 fixes problems of children reloading in lazy rendering applications. Required behaviour is achieved by manipulating OSG_EXPIRY_DELAY and OSG_EXPIRY_FRAMES together. Two interface changes are made: DatabasePager::updateSceneGraph(double currentFrameTime) is replaced by DatabasePager::updateSceneGraph(const osg::FrameStamp &frameStamp). The previous method is in #if 0 clause in the header file. Robert, decide if You want to include it. PagedLOD::removeExpiredChildren(double expiryTime, NodeList &removedChildren) is deprecated (warning is printed), when subclassing use PagedLOD::removeExpiredChildren(double expiryTime, int expiryFrame, NodeList &removedChildren) instead. "
173 lines
5.2 KiB
C++
173 lines
5.2 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGDB_IMAGEPAGER
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#define OSGDB_IMAGEPAGER 1
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#include <osg/Image>
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#include <osg/NodeVisitor>
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#include <osg/observer_ptr>
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#include <osg/OperationThread>
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#include <osg/FrameStamp>
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#include <OpenThreads/Mutex>
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#include <osgDB/ReaderWriter>
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namespace osgDB
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{
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class OSGDB_EXPORT ImagePager : public osg::NodeVisitor::ImageRequestHandler
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{
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public:
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ImagePager();
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class OSGDB_EXPORT ImageThread : public osg::Referenced, public OpenThreads::Thread
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{
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public:
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enum Mode
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{
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HANDLE_ALL_REQUESTS,
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HANDLE_NON_HTTP,
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HANDLE_ONLY_HTTP
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};
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ImageThread(ImagePager* pager, Mode mode, const std::string& name);
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ImageThread(const ImageThread& dt, ImagePager* pager);
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void setDone(bool done) { _done = done; }
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bool getDone() const { return _done; }
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virtual int cancel();
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virtual void run();
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protected:
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virtual ~ImageThread();
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bool _done;
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Mode _mode;
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ImagePager* _pager;
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std::string _name;
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};
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ImageThread* getImageThread(unsigned int i) { return _imageThreads[i].get(); }
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const ImageThread* getImageThread(unsigned int i) const { return _imageThreads[i].get(); }
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unsigned int getNumImageThreads() const { return _imageThreads.size(); }
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void setPreLoadTime(double preLoadTime) { _preLoadTime=preLoadTime; }
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virtual double getPreLoadTime() const { return _preLoadTime; }
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virtual osg::Image* readImageFile(const std::string& fileName);
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virtual void requestImageFile(const std::string& fileName,osg::Object* attachmentPoint, double timeToMergeBy, const osg::FrameStamp* framestamp);
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/** Return true if there are pending updates to the scene graph that require a call to updateSceneGraph(double). */
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virtual bool requiresUpdateSceneGraph() const;
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/** Merge the changes to the scene graph. */
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virtual void updateSceneGraph(const osg::FrameStamp &frameStamp);
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int cancel();
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protected:
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virtual ~ImagePager();
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// forward declare
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struct RequestQueue;
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struct SortFileRequestFunctor;
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friend struct SortFileRequestFunctor;
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struct ImageRequest : public osg::Referenced
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{
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ImageRequest():
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osg::Referenced(true),
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_timeToMergeBy(0.0) {}
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double _timeToMergeBy;
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std::string _fileName;
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osg::ref_ptr<ReaderWriter::Options> _loadOptions;
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osg::observer_ptr<osg::Object> _objectToAttachTo;
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osg::ref_ptr<osg::Image> _loadedImage;
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RequestQueue* _requestQueue;
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};
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struct RequestQueue : public osg::Referenced
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{
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typedef std::vector< osg::ref_ptr<ImageRequest> > RequestList;
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void sort();
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RequestList _requestList;
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OpenThreads::Mutex _requestMutex;
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};
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struct ReadQueue : public RequestQueue
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{
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ReadQueue(ImagePager* pager, const std::string& name);
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void block() { _block->block(); }
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void release() { _block->release(); }
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void updateBlock()
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{
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_block->set((!_requestList.empty() || !_pager->_databasePagerThreadPaused));
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}
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void clear();
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void add(ImageRequest* imageRequest);
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void takeFirst(osg::ref_ptr<ImageRequest>& databaseRequest);
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osg::ref_ptr<osg::RefBlock> _block;
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ImagePager* _pager;
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std::string _name;
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};
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OpenThreads::Mutex _run_mutex;
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bool _startThreadCalled;
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bool _done;
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bool _databasePagerThreadPaused;
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osg::ref_ptr<ReadQueue> _readQueue;
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typedef std::vector< osg::ref_ptr<ImageThread> > ImageThreads;
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ImageThreads _imageThreads;
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osg::ref_ptr<RequestQueue> _completedQueue;
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double _preLoadTime;
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};
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}
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#endif
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