OpenSceneGraph/VisualStudio/examples/osglogicop/osglogicop.dsp
Robert Osfield dfb21cb81a Ported following examples to osgViewer:
osggeodemo
    osggeometry
    osghud
    osgimpostor
    osgkeyboard
    osglauncher
    osglight
    osglightpoint
    osglogicop
    osglogo
    osgmovie
    osgmultiplecameras
    osgmultitexture
    osgoccluder
    osgparametric
    osgparticle
2007-01-08 10:00:16 +00:00

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# Microsoft Developer Studio Project File - Name="Example osglogicop" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=Example osglogicop - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "osglogicop.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "osglogicop.mak" CFG="Example osglogicop - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Example osglogicop - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "Example osglogicop - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
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# Begin Target
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# Name "Example osglogicop - Win32 Debug"
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SOURCE=..\..\..\examples\osglogicop\osglogicop.cpp
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