OpenSceneGraph/src/osgPlugins/txp/TXPNode.cpp
2011-06-16 10:05:49 +00:00

362 lines
9.6 KiB
C++

#include <osg/Notify>
#include <osg/BoundingBox>
#include <osg/PagedLOD>
#include <osg/Timer>
#include <osg/MatrixTransform>
#include <osgUtil/CullVisitor>
#include <osgDB/Registry>
#include <osgDB/ReaderWriter>
#include <iostream>
#include <vector>
#include <algorithm>
#include <stdio.h>
#include "TileMapper.h"
#include "TXPNode.h"
#include "TXPPagedLOD.h"
#include "ReaderWriterTXP.h"
using namespace txp;
using namespace osg;
class RetestCallback : public osg::NodeCallback
{
public:
RetestCallback()
{
timer = osg::Timer::instance(); // get static timer
prevTime = 0; // should this be instantiated with current time?
}
virtual void operator () ( osg::Node * node, osg::NodeVisitor * nv )
{
osg::Group *pLOD = (osg::Group *) node;
osg::Group *n = NULL;
if ((pLOD->getNumChildren() > 0) &&
(n = (osg::Group *) pLOD->getChild(0)) &&
(n->getNumChildren() == 0))
{
osg::Timer_t curTime = timer->tick();
if ((prevTime + 2.0/timer->getSecondsPerTick() ) < curTime)
{
prevTime = curTime;
pLOD->removeChildren( 0, pLOD->getNumChildren());
}
}
NodeCallback::traverse( node, nv );
}
protected:
const osg::Timer* timer;
osg::Timer_t prevTime;
};
#define TXPNodeERROR(s) OSG_NOTICE << "txp::TXPNode::" << (s) << " error: "
TXPNode::TXPNode():
osg::Group(),
_originX(0.0),
_originY(0.0)
{
setNumChildrenRequiringUpdateTraversal(1);
setCullingActive(false);
}
TXPNode::TXPNode(const TXPNode& txpNode,const osg::CopyOp& copyop):
osg::Group(txpNode,copyop),
_originX(txpNode._originX),
_originY(txpNode._originY)
{
setNumChildrenRequiringUpdateTraversal(1);
}
TXPNode::~TXPNode()
{
if (_archive.get())
{
if (osgDB::ReaderWriter * rw =
osgDB::Registry::instance()->getReaderWriterForExtension("txp"))
{
if (ReaderWriterTXP * rwTXP =
dynamic_cast< ReaderWriterTXP * >(rw))
{
const int id = _archive->getId();
if (!rwTXP->removeArchive(id))
{
TXPNodeERROR("Failed to remove archive ") << id << std::endl;
}
}
}
}
}
void TXPNode::traverse(osg::NodeVisitor& nv)
{
switch(nv.getVisitorType())
{
case osg::NodeVisitor::CULL_VISITOR:
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
osgUtil::CullVisitor* cv = dynamic_cast<osgUtil::CullVisitor*>(&nv);
if (cv)
{
//#define PRINT_TILEMAPP_TIMEINFO
#ifdef PRINT_TILEMAPP_TIMEINFO
const osg::Timer& timer = *osg::Timer::instance();
osg::Timer_t start = timer.tick();
std::cout<<"Doing visible tile search"<<std::endl;
#endif // PRINT_TILEMAPP_TIMEINFO
osg::ref_ptr<TileMapper> tileMapper = new TileMapper;
tileMapper->setLODScale(cv->getLODScale());
tileMapper->pushReferenceViewPoint(cv->getReferenceViewPoint());
tileMapper->pushViewport(cv->getViewport());
tileMapper->pushProjectionMatrix((cv->getProjectionMatrix()));
tileMapper->pushModelViewMatrix((cv->getModelViewMatrix()), osg::Transform::RELATIVE_RF);
// traverse the scene graph to search for valid tiles
accept(*tileMapper);
tileMapper->popModelViewMatrix();
tileMapper->popProjectionMatrix();
tileMapper->popViewport();
tileMapper->popReferenceViewPoint();
//std::cout<<" found " << tileMapper._tileMap.size() << std::endl;
cv->setUserData(tileMapper.get());
#ifdef PRINT_TILEMAPP_TIMEINFO
std::cout<<"Completed visible tile search in "<<timer.delta_m(start,timer.tick())<<std::endl;
#endif // PRINT_TILEMAPP_TIMEINFO
}
updateEye(nv);
break;
}
case osg::NodeVisitor::UPDATE_VISITOR:
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
updateSceneGraph();
break;
}
default:
break;
}
Group::traverse(nv);
}
osg::BoundingSphere TXPNode::computeBound() const
{
#if 1
// Steve Lunsford 10/28/05 : - Had to avoid using the child group nodes for bounds calculation
// because apparently the loader doesn't load all the sub-tiles for this node, resulting in a Group::computeBounds
// call which returns a size smaller than the actual size represented by this node so consequently this node gets culled out.
// note, submission merged and rearranged by Robert Osfield as an #if #else just in case we need to revert.
return osg::BoundingSphere( _extents );
#else
// original code which uses the extents of the children when one is available.
if (getNumChildren() == 0)
{
return osg::BoundingSphere( _extents );
}
return Group::computeBound();
#endif
}
void TXPNode::setArchiveName(const std::string& archiveName)
{
_archiveName = archiveName;
}
void TXPNode::setOptions(const std::string& options)
{
_options = options;
}
const std::string& TXPNode::getOptions() const
{
return _options;
}
const std::string& TXPNode::getArchiveName() const
{
return _archiveName;
}
bool TXPNode::loadArchive(TXPArchive* archive)
{
//if (_archive.get())
//{
// TXPNodeERROR("loadArchive()") << "archive already open" << std::endl;
// return false;
//}
//modified by Brad Anderegg on May-27-08
//if NULL is passed in we will create a new archive and open the database
//otherwise we will use the archive provided which should have already been loaded
//by ReaderWriterTXP::getArchive(). See line 57-77 of ReaderWriterTXP.cpp.
if(archive == NULL)
{
_archive = new TXPArchive;
if (_archive->openFile(_archiveName) == false)
{
TXPNodeERROR("loadArchive()") << "failed to load archive: \"" << _archiveName << "\"" << std::endl;
return false;
}
}
else
{
_archive = archive;
}
_archive->getOrigin(_originX,_originY);
_archive->getExtents(_extents);
int32 numLod;
_archive->GetHeader()->GetNumLods(numLod);
trpg2iPoint tileSize;
_archive->GetHeader()->GetLodSize(0,tileSize);
_pageManager = new TXPPageManager;
// We are going to use _pageManager to manage lod 0 only, all other lod
// are managed by this OSG plugin
_pageManager->Init(_archive.get(), 1);
return true;
}
void TXPNode::updateEye(osg::NodeVisitor& nv)
{
if (!_pageManager)
{
OSG_NOTICE<<"TXPNode::updateEye() no pageManager created"<<std::endl;
return;
}
trpg2dPoint loc;
loc.x = nv.getEyePoint().x() - _originX;
loc.y = nv.getEyePoint().y() - _originY;
if (_pageManager->SetLocation(loc))
{
trpgManagedTile *tile=NULL;
while((tile = _pageManager->GetNextUnload()))
{
int x,y,lod;
tile->GetTileLoc(x,y,lod);
if (lod == 0)
{
osg::Node* node = (osg::Node*)(tile->GetLocalData());
_nodesToRemove.push_back(node);
//OSG_NOTICE << "Tile unload: " << x << " " << y << " " << lod << std::endl;
}
_pageManager->AckUnload();
}
while ((tile = _pageManager->GetNextLoad()))
{
int x,y,lod;
tile->GetTileLoc(x,y,lod);
if (lod==0)
{
osg::Node* node = addPagedLODTile(x,y);
tile->SetLocalData(node);
//OSG_NOTICE << "Tile load: " << x << " " << y << " " << lod << std::endl;
}
_pageManager->AckLoad();
}
}
}
osg::Node* TXPNode::addPagedLODTile(int x, int y)
{
// For TerraPage 2.1 and over this method must only be use with lod = 0.
// If you look at the code that calls it, it is effectively called only when
// lod = 0. So all is OK
int lod = 0;
char pagedLODfile[1024];
sprintf(pagedLODfile,"%s\\tile%d_%dx%d_%d.txp",_archive->getDir(),lod,x,y,_archive->getId());
TXPArchive::TileInfo info;
_archive->getTileInfo(x,y,lod,info);
osg::PagedLOD* pagedLOD = new osg::PagedLOD;
pagedLOD->setFileName(0,pagedLODfile);
pagedLOD->setPriorityOffset(0,_archive->getNumLODs());
pagedLOD->setPriorityScale(0,1.0f);
pagedLOD->setRange(0,0.0,info.maxRange);
pagedLOD->setCenter(info.center);
pagedLOD->setRadius(info.radius);
pagedLOD->setNumChildrenThatCannotBeExpired(1);
pagedLOD->setUpdateCallback(new RetestCallback);
const trpgHeader* header = _archive->GetHeader();
trpgHeader::trpgTileType tileType;
header->GetTileOriginType(tileType);
if(tileType == trpgHeader::TileLocal)
{
// add in MatrixTransform node with Matrixd offsets
// get offsets from tile.bbox
osg::Vec3d sw(info.bbox._min);
sw[2] = 0.0;
osg::Matrix offset;
offset.setTrans(sw);
osg::MatrixTransform *tform = new osg::MatrixTransform(offset);
pagedLOD->setCenter(info.center - sw);
tform->addChild(pagedLOD);
_nodesToAdd.push_back(tform);
return tform;
}
else
{
_nodesToAdd.push_back(pagedLOD);
return pagedLOD;
}
}
void TXPNode::updateSceneGraph()
{
if (!_nodesToRemove.empty())
{
for (unsigned int i = 0; i < _nodesToRemove.size(); i++)
{
removeChild(_nodesToRemove[i]);
}
_nodesToRemove.clear();
}
if (!_nodesToAdd.empty())
{
for (unsigned int i = 0; i < _nodesToAdd.size(); i++)
{
addChild(_nodesToAdd[i]);
}
_nodesToAdd.clear();
}
}