OpenSceneGraph/src/osgPlugins/ive/FrontFace.cpp

61 lines
1.8 KiB
C++

/**********************************************************************
*
* FILE: FrontFace.cpp
*
* DESCRIPTION: Read/Write osg::FrontFace in binary format to disk.
*
* CREATED BY: Auto generated by iveGenerated
* and later modified by Rune Schmidt Jensen.
*
* HISTORY: Created 21.3.2003
*
* Copyright 2003 VR-C
**********************************************************************/
#include "Exception.h"
#include "FrontFace.h"
#include "Object.h"
using namespace ive;
void FrontFace::write(DataOutputStream* out){
// Write FrontFace's identification.
out->writeInt(IVEFRONTFACE);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj){
((ive::Object*)(obj))->write(out);
}
else
out_THROW_EXCEPTION("FrontFace::write(): Could not cast this osg::FrontFace to an osg::Object.");
// Write FrontFace's properties.
// Write mode
out->writeInt(getMode());
}
void FrontFace::read(DataInputStream* in){
// Peek on FrontFace's identification.
int id = in->peekInt();
if(id == IVEFRONTFACE){
// Read FrontFace's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj){
((ive::Object*)(obj))->read(in);
}
else
in_THROW_EXCEPTION("FrontFace::read(): Could not cast this osg::FrontFace to an osg::Object.");
// Read FrontFace's properties
// Read mode
setMode((osg::FrontFace::Mode)in->readInt());
}
else{
in_THROW_EXCEPTION("FrontFace::read(): Expected FrontFace identification.");
}
}