33 lines
1.7 KiB
HTML
33 lines
1.7 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<HTML>
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<TITLE>SG_EXPORT extern std::ostream& osg::notify</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.8">
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<H2>SG_EXPORT extern std::ostream& <A HREF="#DOC.DOCU">osg::notify</A></H2><H2>(const <!1><A HREF="NotifySeverity.html">NotifySeverity</A> severity)</H2><BLOCKQUOTE>notify messaging function for providing fatal through to verbose debugging messages.</BLOCKQUOTE>
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<A NAME="DOC.DOCU"></A>
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<HR>
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<H2>Documentation</H2>
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<BLOCKQUOTE>notify messaging function for providing fatal through to verbose
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debugging messages. Level of messages sent to the console can
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be controlled by setting the NotifyLevel either within your
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application or via the an environmental variable. For instance
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setenv OSGNOTIFYLEVEL DEBUG (for tsh), export OSGNOTIFYLEVEL=DEBUG
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(for bourne shell) or set OSGNOTIFYLEVEL=DEBUG (for Windows) all
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set tell the osg to redirect all debugging and more important messages
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to the console (useful for debugging :-) setting ALWAYS will force
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all messages to be absorbed, which might be appropriate for final
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applications. Default NotifyLevel is NOTICE. Check the enum
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NotifySeverity for full range of possibilities. To use the notify
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with your code simply use the notify function as a normal file
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stream (like cout) i.e osg::notify(osg::DEBUG) << "Hello Bugs!"<<endl;</BLOCKQUOTE>
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<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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