OpenSceneGraph/src/osg/Geometry.cpp

1907 lines
66 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <stdlib.h>
#include <osg/Geometry>
#include <osg/Notify>
using namespace osg;
Geometry::Geometry():
_containsDeprecatedData(false)
{
#if 0
_supportsVertexBufferObjects = true;
// temporary test
// setSupportsDisplayList(false);
#else
_supportsVertexBufferObjects = true;
_useVertexBufferObjects = false;
#endif
}
Geometry::Geometry(const Geometry& geometry,const CopyOp& copyop):
Drawable(geometry,copyop),
_vertexArray(copyop(geometry._vertexArray.get())),
_normalArray(copyop(geometry._normalArray.get())),
_colorArray(copyop(geometry._colorArray.get())),
_secondaryColorArray(copyop(geometry._secondaryColorArray.get())),
_fogCoordArray(copyop(geometry._fogCoordArray.get())),
_containsDeprecatedData(geometry._containsDeprecatedData)
{
_supportsVertexBufferObjects = true;
// temporary test
// setSupportsDisplayList(false);
for(PrimitiveSetList::const_iterator pitr=geometry._primitives.begin();
pitr!=geometry._primitives.end();
++pitr)
{
PrimitiveSet* primitive = copyop(pitr->get());
if (primitive) _primitives.push_back(primitive);
}
for(ArrayList::const_iterator titr=geometry._texCoordList.begin();
titr!=geometry._texCoordList.end();
++titr)
{
_texCoordList.push_back(copyop(titr->get()));
}
for(ArrayList::const_iterator vitr=geometry._vertexAttribList.begin();
vitr!=geometry._vertexAttribList.end();
++vitr)
{
_vertexAttribList.push_back(copyop(vitr->get()));
}
if ((copyop.getCopyFlags() & osg::CopyOp::DEEP_COPY_ARRAYS) || (copyop.getCopyFlags() & osg::CopyOp::DEEP_COPY_PRIMITIVES))
{
/*if (_useVertexBufferObjects)*/
{
// copying of arrays doesn't set up buffer objects so we'll need to force
// Geometry to assign these, we'll do this by changing the cached value to false then re-enabling.
// note do not use setUseVertexBufferObjects(false) as it might modify Arrays that we have not deep-copied.
_useVertexBufferObjects = false;
setUseVertexBufferObjects(true);
}
}
}
Geometry::~Geometry()
{
_stateset = 0;
Geometry::releaseGLObjects();
}
#define ARRAY_NOT_EMPTY(array) (array!=0 && array->getNumElements()!=0)
bool Geometry::empty() const
{
if (!_primitives.empty()) return false;
if (ARRAY_NOT_EMPTY(_vertexArray.get())) return false;
if (ARRAY_NOT_EMPTY(_normalArray.get())) return false;
if (ARRAY_NOT_EMPTY(_colorArray.get())) return false;
if (ARRAY_NOT_EMPTY(_secondaryColorArray.get())) return false;
if (ARRAY_NOT_EMPTY(_fogCoordArray.get())) return false;
if (!_texCoordList.empty()) return false;
if (!_vertexAttribList.empty()) return false;
return true;
}
void Geometry::configureBufferObjects()
{
osg::Array* vertices = getVertexArray();
if (!vertices) return;
osg::BufferObject* vbo = vertices->getBufferObject();
unsigned int numVertices = vertices->getNumElements();
typedef std::vector< osg::ref_ptr<osg::Array> > Arrays;
Arrays arrays;
if (getNormalArray()) arrays.push_back(getNormalArray());
if (getColorArray()) arrays.push_back(getColorArray());
if (getSecondaryColorArray()) arrays.push_back(getSecondaryColorArray());
if (getFogCoordArray()) arrays.push_back(getFogCoordArray());
for(unsigned int i=0; i<getNumTexCoordArrays(); ++i)
{
if (getTexCoordArray(i)) arrays.push_back(getTexCoordArray(i));
}
for(unsigned int i=0; i<getNumVertexAttribArrays(); ++i)
{
if (getVertexAttribArray(i)) arrays.push_back(getVertexAttribArray(i));
}
for(Arrays::iterator itr = arrays.begin();
itr != arrays.end();
++itr)
{
osg::Array* array = itr->get();
if (array->getBinding()==osg::Array::BIND_PER_VERTEX)
{
if (array->getNumElements()==numVertices)
{
if (!array->getBufferObject()) array->setBufferObject(vbo);
}
else if (array->getNumElements()>=1)
{
array->setBinding(osg::Array::BIND_OVERALL);
}
else
{
array->setBinding(osg::Array::BIND_OFF);
}
}
}
}
void Geometry::setVertexArray(Array* array)
{
if (array && array->getBinding()==osg::Array::BIND_UNDEFINED) array->setBinding(osg::Array::BIND_PER_VERTEX);
_vertexArray = array;
dirtyGLObjects();
dirtyBound();
if (/*_useVertexBufferObjects && */array)
{
_vertexArrayStateList.assignVertexArrayDispatcher();
addVertexBufferObjectIfRequired(array);
}
}
void Geometry::setNormalArray(Array* array, osg::Array::Binding binding)
{
if (array && binding!=osg::Array::BIND_UNDEFINED) array->setBinding(binding);
_normalArray = array;
dirtyGLObjects();
if (/*_useVertexBufferObjects && */array)
{
_vertexArrayStateList.assignNormalArrayDispatcher();
addVertexBufferObjectIfRequired(array);
}
}
void Geometry::setColorArray(Array* array, osg::Array::Binding binding)
{
if (array && binding!=osg::Array::BIND_UNDEFINED) array->setBinding(binding);
_colorArray = array;
dirtyGLObjects();
if (/*_useVertexBufferObjects && */array)
{
_vertexArrayStateList.assignColorArrayDispatcher();
addVertexBufferObjectIfRequired(array);
}
}
void Geometry::setSecondaryColorArray(Array* array, osg::Array::Binding binding)
{
if (array && binding!=osg::Array::BIND_UNDEFINED) array->setBinding(binding);
_secondaryColorArray = array;
dirtyGLObjects();
if (/*_useVertexBufferObjects && */array)
{
_vertexArrayStateList.assignSecondaryColorArrayDispatcher();
addVertexBufferObjectIfRequired(array);
}
}
void Geometry::setFogCoordArray(Array* array, osg::Array::Binding binding)
{
if (array && binding!=osg::Array::BIND_UNDEFINED) array->setBinding(binding);
_fogCoordArray = array;
dirtyGLObjects();
if (/*_useVertexBufferObjects && */array)
{
_vertexArrayStateList.assignFogCoordArrayDispatcher();
addVertexBufferObjectIfRequired(array);
}
}
void Geometry::setTexCoordArray(unsigned int index,Array* array, osg::Array::Binding binding)
{
if (_texCoordList.size()<=index)
_texCoordList.resize(index+1);
if (array)
{
if (binding!=osg::Array::BIND_UNDEFINED) array->setBinding(binding);
else array->setBinding(osg::Array::BIND_PER_VERTEX);
}
_texCoordList[index] = array;
dirtyGLObjects();
if (/*_useVertexBufferObjects && */array)
{
_vertexArrayStateList.assignTexCoordArrayDispatcher(_texCoordList.size());
addVertexBufferObjectIfRequired(array);
}
}
Array* Geometry::getTexCoordArray(unsigned int index)
{
if (index<_texCoordList.size()) return _texCoordList[index].get();
else return 0;
}
const Array* Geometry::getTexCoordArray(unsigned int index) const
{
if (index<_texCoordList.size()) return _texCoordList[index].get();
else return 0;
}
void Geometry::setTexCoordArrayList(const ArrayList& arrayList)
{
_texCoordList = arrayList;
dirtyGLObjects();
if (!_texCoordList.empty())
{
_vertexArrayStateList.assignTexCoordArrayDispatcher(_texCoordList.size());
for(ArrayList::iterator itr = _texCoordList.begin();
itr != _texCoordList.end();
++itr)
{
if (itr->get()) addVertexBufferObjectIfRequired(itr->get());
}
}
}
void Geometry::setVertexAttribArray(unsigned int index, Array* array, osg::Array::Binding binding)
{
if (_vertexAttribList.size()<=index)
_vertexAttribList.resize(index+1);
if (array && binding!=osg::Array::BIND_UNDEFINED) array->setBinding(binding);
_vertexAttribList[index] = array;
dirtyGLObjects();
if (/*_useVertexBufferObjects && */array)
{
_vertexArrayStateList.assignVertexAttribArrayDispatcher(_vertexAttribList.size());
addVertexBufferObjectIfRequired(array);
}
}
Array *Geometry::getVertexAttribArray(unsigned int index)
{
if (index<_vertexAttribList.size()) return _vertexAttribList[index].get();
else return 0;
}
const Array *Geometry::getVertexAttribArray(unsigned int index) const
{
if (index<_vertexAttribList.size()) return _vertexAttribList[index].get();
else return 0;
}
void Geometry::setVertexAttribArrayList(const ArrayList& arrayList)
{
_vertexAttribList = arrayList;
dirtyGLObjects();
if (!_vertexAttribList.empty())
{
_vertexArrayStateList.assignVertexAttribArrayDispatcher(_vertexAttribList.size());
for(ArrayList::iterator itr = _vertexAttribList.begin();
itr != _vertexAttribList.end();
++itr)
{
if (itr->get()) addVertexBufferObjectIfRequired(itr->get());
}
}
}
bool Geometry::addPrimitiveSet(PrimitiveSet* primitiveset)
{
if (primitiveset)
{
/*if (_useVertexBufferObjects)*/ addElementBufferObjectIfRequired(primitiveset);
_primitives.push_back(primitiveset);
dirtyGLObjects();
dirtyBound();
return true;
}
OSG_WARN<<"Warning: invalid primitiveset passed to osg::Geometry::addPrimitiveSet(i, primitiveset), ignoring call."<<std::endl;
return false;
}
bool Geometry::setPrimitiveSet(unsigned int i,PrimitiveSet* primitiveset)
{
if (i<_primitives.size() && primitiveset)
{
/*if (_useVertexBufferObjects)*/ addElementBufferObjectIfRequired(primitiveset);
_primitives[i] = primitiveset;
dirtyGLObjects();
dirtyBound();
return true;
}
OSG_WARN<<"Warning: invalid index i or primitiveset passed to osg::Geometry::setPrimitiveSet(i,primitiveset), ignoring call."<<std::endl;
return false;
}
bool Geometry::insertPrimitiveSet(unsigned int i,PrimitiveSet* primitiveset)
{
if (primitiveset)
{
/*if (_useVertexBufferObjects)*/ addElementBufferObjectIfRequired(primitiveset);
if (i<_primitives.size())
{
_primitives.insert(_primitives.begin()+i,primitiveset);
dirtyGLObjects();
dirtyBound();
return true;
}
else if (i==_primitives.size())
{
return addPrimitiveSet(primitiveset);
}
}
OSG_WARN<<"Warning: invalid index i or primitiveset passed to osg::Geometry::insertPrimitiveSet(i,primitiveset), ignoring call."<<std::endl;
return false;
}
void Geometry::setPrimitiveSetList(const PrimitiveSetList& primitives)
{
_primitives = primitives;
/*if (_useVertexBufferObjects)*/
{
for (unsigned int primitiveSetIndex=0;primitiveSetIndex<_primitives.size();++primitiveSetIndex)
{
addElementBufferObjectIfRequired(_primitives[primitiveSetIndex].get());
}
}
dirtyGLObjects(); dirtyBound();
}
bool Geometry::removePrimitiveSet(unsigned int i, unsigned int numElementsToRemove)
{
if (numElementsToRemove==0) return false;
if (i<_primitives.size())
{
if (i+numElementsToRemove<=_primitives.size())
{
_primitives.erase(_primitives.begin()+i,_primitives.begin()+i+numElementsToRemove);
}
else
{
// asking to delete too many elements, report a warning, and delete to
// the end of the primitive list.
OSG_WARN<<"Warning: osg::Geometry::removePrimitiveSet(i,numElementsToRemove) has been asked to remove more elements than are available,"<<std::endl;
OSG_WARN<<" removing on from i to the end of the list of primitive sets."<<std::endl;
_primitives.erase(_primitives.begin()+i,_primitives.end());
}
dirtyGLObjects();
dirtyBound();
return true;
}
OSG_WARN<<"Warning: invalid index i passed to osg::Geometry::removePrimitiveSet(i,numElementsToRemove), ignoring call."<<std::endl;
return false;
}
unsigned int Geometry::getPrimitiveSetIndex(const PrimitiveSet* primitiveset) const
{
for (unsigned int primitiveSetIndex=0;primitiveSetIndex<_primitives.size();++primitiveSetIndex)
{
if (_primitives[primitiveSetIndex]==primitiveset) return primitiveSetIndex;
}
return _primitives.size(); // node not found.
}
unsigned int Geometry::getGLObjectSizeHint() const
{
unsigned int totalSize = 0;
if (_vertexArray.valid()) totalSize += _vertexArray->getTotalDataSize();
if (_normalArray.valid()) totalSize += _normalArray->getTotalDataSize();
if (_colorArray.valid()) totalSize += _colorArray->getTotalDataSize();
if (_secondaryColorArray.valid()) totalSize += _secondaryColorArray->getTotalDataSize();
if (_fogCoordArray.valid()) totalSize += _fogCoordArray->getTotalDataSize();
unsigned int unit;
for(unit=0;unit<_texCoordList.size();++unit)
{
const Array* array = _texCoordList[unit].get();
if (array) totalSize += array->getTotalDataSize();
}
bool handleVertexAttributes = true;
if (handleVertexAttributes)
{
unsigned int index;
for( index = 0; index < _vertexAttribList.size(); ++index )
{
const Array* array = _vertexAttribList[index].get();
if (array) totalSize += array->getTotalDataSize();
}
}
for(PrimitiveSetList::const_iterator itr=_primitives.begin();
itr!=_primitives.end();
++itr)
{
totalSize += 4*(*itr)->getNumIndices();
}
// do a very simply mapping of display list size proportional to vertex datasize.
return totalSize;
}
bool Geometry::getArrayList(ArrayList& arrayList) const
{
unsigned int startSize = arrayList.size();
if (_vertexArray.valid()) arrayList.push_back(_vertexArray.get());
if (_normalArray.valid()) arrayList.push_back(_normalArray.get());
if (_colorArray.valid()) arrayList.push_back(_colorArray.get());
if (_secondaryColorArray.valid()) arrayList.push_back(_secondaryColorArray.get());
if (_fogCoordArray.valid()) arrayList.push_back(_fogCoordArray.get());
for(unsigned int unit=0;unit<_texCoordList.size();++unit)
{
Array* array = _texCoordList[unit].get();
if (array) arrayList.push_back(array);
}
for(unsigned int index = 0; index < _vertexAttribList.size(); ++index )
{
Array* array = _vertexAttribList[index].get();
if (array) arrayList.push_back(array);
}
return arrayList.size()!=startSize;
}
bool Geometry::getDrawElementsList(DrawElementsList& drawElementsList) const
{
unsigned int startSize = drawElementsList.size();
for(PrimitiveSetList::const_iterator itr = _primitives.begin();
itr != _primitives.end();
++itr)
{
osg::DrawElements* de = (*itr)->getDrawElements();
if (de) drawElementsList.push_back(de);
}
return drawElementsList.size()!=startSize;
}
void Geometry::addVertexBufferObjectIfRequired(osg::Array* array)
{
if (/*_useVertexBufferObjects &&*/ array->getBinding()==Array::BIND_PER_VERTEX || array->getBinding()==Array::BIND_UNDEFINED)
{
if (!array->getVertexBufferObject())
{
array->setVertexBufferObject(getOrCreateVertexBufferObject());
}
}
}
void Geometry::addElementBufferObjectIfRequired(osg::PrimitiveSet* primitiveSet)
{
/*if (_useVertexBufferObjects)*/
{
osg::DrawElements* drawElements = primitiveSet->getDrawElements();
if (drawElements && !drawElements->getElementBufferObject())
{
drawElements->setElementBufferObject(getOrCreateElementBufferObject());
}
}
}
osg::VertexBufferObject* Geometry::getOrCreateVertexBufferObject()
{
ArrayList arrayList;
getArrayList(arrayList);
ArrayList::iterator vitr;
for(vitr = arrayList.begin();
vitr != arrayList.end();
++vitr)
{
osg::Array* array = vitr->get();
if (array->getVertexBufferObject()) return array->getVertexBufferObject();
}
return new osg::VertexBufferObject;
}
osg::ElementBufferObject* Geometry::getOrCreateElementBufferObject()
{
DrawElementsList drawElementsList;
getDrawElementsList(drawElementsList);
DrawElementsList::iterator deitr;
for(deitr = drawElementsList.begin();
deitr != drawElementsList.end();
++deitr)
{
osg::DrawElements* elements = *deitr;
if (elements->getElementBufferObject()) return elements->getElementBufferObject();
}
return new osg::ElementBufferObject;
}
void Geometry::setUseVertexBufferObjects(bool flag)
{
// flag = true;
// OSG_NOTICE<<"Geometry::setUseVertexBufferObjects("<<flag<<")"<<std::endl;
if (_useVertexBufferObjects==flag) return;
Drawable::setUseVertexBufferObjects(flag);
ArrayList arrayList;
getArrayList(arrayList);
DrawElementsList drawElementsList;
getDrawElementsList(drawElementsList);
/*if (_useVertexBufferObjects)*/
{
if (!arrayList.empty())
{
osg::ref_ptr<osg::VertexBufferObject> vbo;
ArrayList::iterator vitr;
for(vitr = arrayList.begin();
vitr != arrayList.end() && !vbo;
++vitr)
{
osg::Array* array = vitr->get();
if (array->getVertexBufferObject()) vbo = array->getVertexBufferObject();
}
if (!vbo) vbo = new osg::VertexBufferObject;
for(vitr = arrayList.begin();
vitr != arrayList.end();
++vitr)
{
osg::Array* array = vitr->get();
if (!array->getVertexBufferObject()) array->setVertexBufferObject(vbo.get());
}
}
if (!drawElementsList.empty())
{
osg::ref_ptr<osg::ElementBufferObject> ebo;
DrawElementsList::iterator deitr;
for(deitr = drawElementsList.begin();
deitr != drawElementsList.end();
++deitr)
{
osg::DrawElements* elements = *deitr;
if (elements->getElementBufferObject()) ebo = elements->getElementBufferObject();
}
if (!ebo) ebo = new osg::ElementBufferObject;
for(deitr = drawElementsList.begin();
deitr != drawElementsList.end();
++deitr)
{
osg::DrawElements* elements = *deitr;
if (!elements->getElementBufferObject()) elements->setElementBufferObject(ebo.get());
}
}
}
/*
else
{
for(ArrayList::iterator vitr = arrayList.begin();
vitr != arrayList.end();
++vitr)
{
osg::Array* array = vitr->get();
if (array->getVertexBufferObject()) array->setVertexBufferObject(0);
}
for(DrawElementsList::iterator deitr = drawElementsList.begin();
deitr != drawElementsList.end();
++deitr)
{
osg::DrawElements* elements = *deitr;
if (elements->getElementBufferObject()) elements->setElementBufferObject(0);
}
}
*/
}
void Geometry::dirtyGLObjects()
{
Drawable::dirtyGLObjects();
}
void Geometry::resizeGLObjectBuffers(unsigned int maxSize)
{
Drawable::resizeGLObjectBuffers(maxSize);
ArrayList arrays;
if (getArrayList(arrays))
{
for(ArrayList::iterator itr = arrays.begin();
itr != arrays.end();
++itr)
{
(*itr)->resizeGLObjectBuffers(maxSize);
}
}
DrawElementsList drawElements;
if (getDrawElementsList(drawElements))
{
for(DrawElementsList::iterator itr = drawElements.begin();
itr != drawElements.end();
++itr)
{
(*itr)->resizeGLObjectBuffers(maxSize);
}
}
}
void Geometry::releaseGLObjects(State* state) const
{
Drawable::releaseGLObjects(state);
if (state)
{
if (_vertexArrayStateList[state->getContextID()].valid())
{
_vertexArrayStateList[state->getContextID()]->release();
_vertexArrayStateList[state->getContextID()] = 0;
}
}
else _vertexArrayStateList.clear();
ArrayList arrays;
if (getArrayList(arrays))
{
for(ArrayList::iterator itr = arrays.begin();
itr != arrays.end();
++itr)
{
(*itr)->releaseGLObjects(state);
}
}
DrawElementsList drawElements;
if (getDrawElementsList(drawElements))
{
for(DrawElementsList::iterator itr = drawElements.begin();
itr != drawElements.end();
++itr)
{
(*itr)->releaseGLObjects(state);
}
}
}
VertexArrayState* Geometry::createVertexArrayStateImplementation(RenderInfo& renderInfo) const
{
State& state = *renderInfo.getState();
VertexArrayState* vas = new osg::VertexArrayState(&state);
// OSG_NOTICE<<"Creating new osg::VertexArrayState "<< vas<<std::endl;
if (_vertexArray.valid()) vas->assignVertexArrayDispatcher();
if (_colorArray.valid()) vas->assignColorArrayDispatcher();
if (_normalArray.valid()) vas->assignNormalArrayDispatcher();
if (_secondaryColorArray.valid()) vas->assignSecondaryColorArrayDispatcher();
if (_fogCoordArray.valid()) vas->assignFogCoordArrayDispatcher();
if (!_texCoordList.empty()) vas->assignTexCoordArrayDispatcher(_texCoordList.size());
if (!_vertexAttribList.empty()) vas->assignVertexAttribArrayDispatcher(_vertexAttribList.size());
if (state.useVertexArrayObject(_useVertexArrayObject))
{
// OSG_NOTICE<<" Setup VertexArrayState to use VAO "<<vas<<std::endl;
vas->generateVertexArrayObject();
}
else
{
// OSG_NOTICE<<" Setup VertexArrayState to without using VAO "<<vas<<std::endl;
}
return vas;
}
void Geometry::compileGLObjects(RenderInfo& renderInfo) const
{
State& state = *renderInfo.getState();
if (renderInfo.getState()->useVertexBufferObject(_supportsVertexBufferObjects && _useVertexBufferObjects))
{
unsigned int contextID = state.getContextID();
GLExtensions* extensions = state.get<GLExtensions>();
if (!extensions) return;
typedef std::set<BufferObject*> BufferObjects;
BufferObjects bufferObjects;
// first collect all the active unique BufferObjects
if (_vertexArray.valid() && _vertexArray->getBufferObject()) bufferObjects.insert(_vertexArray->getBufferObject());
if (_normalArray.valid() && _normalArray->getBufferObject()) bufferObjects.insert(_normalArray->getBufferObject());
if (_colorArray.valid() && _colorArray->getBufferObject()) bufferObjects.insert(_colorArray->getBufferObject());
if (_secondaryColorArray.valid() && _secondaryColorArray->getBufferObject()) bufferObjects.insert(_secondaryColorArray->getBufferObject());
if (_fogCoordArray.valid() && _fogCoordArray->getBufferObject()) bufferObjects.insert(_fogCoordArray->getBufferObject());
for(ArrayList::const_iterator itr = _texCoordList.begin();
itr != _texCoordList.end();
++itr)
{
if (itr->valid() && (*itr)->getBufferObject()) bufferObjects.insert((*itr)->getBufferObject());
}
for(ArrayList::const_iterator itr = _vertexAttribList.begin();
itr != _vertexAttribList.end();
++itr)
{
if (itr->valid() && (*itr)->getBufferObject()) bufferObjects.insert((*itr)->getBufferObject());
}
for(PrimitiveSetList::const_iterator itr = _primitives.begin();
itr != _primitives.end();
++itr)
{
if ((*itr)->getBufferObject()) bufferObjects.insert((*itr)->getBufferObject());
}
if (bufferObjects.empty())
return; // no buffers, nothing to compile
//osg::ElapsedTime timer;
// now compile any buffer objects that require it.
for(BufferObjects::iterator itr = bufferObjects.begin();
itr != bufferObjects.end();
++itr)
{
GLBufferObject* glBufferObject = (*itr)->getOrCreateGLBufferObject(contextID);
if (glBufferObject && glBufferObject->isDirty())
{
// OSG_NOTICE<<"Compile buffer "<<glBufferObject<<std::endl;
glBufferObject->compileBuffer();
}
}
// OSG_NOTICE<<"Time to compile "<<timer.elapsedTime_m()<<"ms"<<std::endl;
if (state.useVertexArrayObject(_useVertexArrayObject))
{
VertexArrayState* vas = 0;
_vertexArrayStateList[contextID] = vas = createVertexArrayState(renderInfo);
State::SetCurrentVertexArrayStateProxy setVASProxy(state, vas);
state.bindVertexArrayObject(vas);
drawVertexArraysImplementation(renderInfo);
state.unbindVertexArrayObject();
}
// unbind the BufferObjects
extensions->glBindBuffer(GL_ARRAY_BUFFER_ARB,0);
extensions->glBindBuffer(GL_ELEMENT_ARRAY_BUFFER_ARB,0);
}
else
{
Drawable::compileGLObjects(renderInfo);
}
}
void Geometry::drawImplementation(RenderInfo& renderInfo) const
{
// OSG_NOTICE<<"Geometry::drawImplementation() "<<this<<std::endl;
if (_containsDeprecatedData)
{
OSG_WARN<<"Geometry::drawImplementation() unable to render due to deprecated data, call geometry->fixDeprecatedData();"<<std::endl;
return;
}
State& state = *renderInfo.getState();
bool usingVertexBufferObjects = state.useVertexBufferObject(_supportsVertexBufferObjects && _useVertexBufferObjects);
bool usingVertexArrayObjects = usingVertexBufferObjects && state.useVertexArrayObject(_useVertexArrayObject);
osg::VertexArrayState* vas = state.getCurrentVertexArrayState();
vas->setVertexBufferObjectSupported(usingVertexBufferObjects);
bool checkForGLErrors = state.getCheckForGLErrors()==osg::State::ONCE_PER_ATTRIBUTE;
if (checkForGLErrors) state.checkGLErrors("start of Geometry::drawImplementation()");
drawVertexArraysImplementation(renderInfo);
if (checkForGLErrors) state.checkGLErrors("Geometry::drawImplementation() after vertex arrays setup.");
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// draw the primitives themselves.
//
drawPrimitivesImplementation(renderInfo);
if (usingVertexBufferObjects && !usingVertexArrayObjects)
{
// unbind the VBO's if any are used.
vas->unbindVertexBufferObject();
vas->unbindElementBufferObject();
}
if (checkForGLErrors) state.checkGLErrors("end of Geometry::drawImplementation().");
}
void Geometry::drawVertexArraysImplementation(RenderInfo& renderInfo) const
{
State& state = *renderInfo.getState();
VertexArrayState* vas = state.getCurrentVertexArrayState();
bool handleVertexAttributes = !_vertexAttribList.empty();
AttributeDispatchers& attributeDispatchers = state.getAttributeDispatchers();
attributeDispatchers.reset();
attributeDispatchers.setUseVertexAttribAlias(state.getUseVertexAttributeAliasing());
if (handleVertexAttributes)
{
for(unsigned int unit=0;unit<_vertexAttribList.size();++unit)
{
attributeDispatchers.activateVertexAttribArray(unit, _vertexAttribList[unit].get());
}
}
// activate or dispatch any attributes that are bound overall
attributeDispatchers.activateNormalArray(_normalArray.get());
attributeDispatchers.activateColorArray(_colorArray.get());
attributeDispatchers.activateSecondaryColorArray(_secondaryColorArray.get());
attributeDispatchers.activateFogCoordArray(_fogCoordArray.get());
if (state.useVertexArrayObject(_useVertexArrayObject))
{
if (!vas->getRequiresSetArrays()) return;
}
vas->lazyDisablingOfVertexAttributes();
// set up arrays
if( _vertexArray.valid() )
vas->setVertexArray(state, _vertexArray.get());
if (_normalArray.valid() && _normalArray->getBinding()==osg::Array::BIND_PER_VERTEX)
vas->setNormalArray(state, _normalArray.get());
if (_colorArray.valid() && _colorArray->getBinding()==osg::Array::BIND_PER_VERTEX)
vas->setColorArray(state, _colorArray.get());
if (_secondaryColorArray.valid() && _secondaryColorArray->getBinding()==osg::Array::BIND_PER_VERTEX)
vas->setSecondaryColorArray(state, _secondaryColorArray.get());
if (_fogCoordArray.valid() && _fogCoordArray->getBinding()==osg::Array::BIND_PER_VERTEX)
vas->setFogCoordArray(state, _fogCoordArray.get());
for(unsigned int unit=0;unit<_texCoordList.size();++unit)
{
const Array* array = _texCoordList[unit].get();
if (array)
{
vas->setTexCoordArray(state, unit,array);
}
}
if ( handleVertexAttributes )
{
for(unsigned int index = 0; index < _vertexAttribList.size(); ++index)
{
const Array* array = _vertexAttribList[index].get();
if (array && array->getBinding()==osg::Array::BIND_PER_VERTEX)
{
vas->setVertexAttribArray(state, index, array);
}
}
}
vas->applyDisablingOfVertexAttributes(state);
}
void Geometry::drawPrimitivesImplementation(RenderInfo& renderInfo) const
{
State& state = *renderInfo.getState();
AttributeDispatchers& attributeDispatchers = state.getAttributeDispatchers();
bool usingVertexBufferObjects = state.useVertexBufferObject(_supportsVertexBufferObjects && _useVertexBufferObjects);
bool bindPerPrimitiveSetActive = attributeDispatchers.active();
for(unsigned int primitiveSetNum=0; primitiveSetNum!=_primitives.size(); ++primitiveSetNum)
{
// dispatch any attributes that are bound per primitive
if (bindPerPrimitiveSetActive) attributeDispatchers.dispatch(primitiveSetNum);
const PrimitiveSet* primitiveset = _primitives[primitiveSetNum].get();
primitiveset->draw(state, usingVertexBufferObjects);
}
}
void Geometry::accept(AttributeFunctor& af)
{
AttributeFunctorArrayVisitor afav(af);
if (_vertexArray.valid())
{
afav.applyArray(VERTICES,_vertexArray.get());
}
else if (_vertexAttribList.size()>0)
{
OSG_INFO<<"Geometry::accept(AttributeFunctor& af): Using vertex attribute instead"<<std::endl;
afav.applyArray(VERTICES,_vertexAttribList[0].get());
}
afav.applyArray(NORMALS,_normalArray.get());
afav.applyArray(COLORS,_colorArray.get());
afav.applyArray(SECONDARY_COLORS,_secondaryColorArray.get());
afav.applyArray(FOG_COORDS,_fogCoordArray.get());
for(unsigned unit=0;unit<_texCoordList.size();++unit)
{
afav.applyArray((AttributeType)(TEXTURE_COORDS_0+unit),_texCoordList[unit].get());
}
for(unsigned int index=0; index<_vertexAttribList.size(); ++index)
{
afav.applyArray(index,_vertexAttribList[index].get());
}
}
void Geometry::accept(ConstAttributeFunctor& af) const
{
ConstAttributeFunctorArrayVisitor afav(af);
if (_vertexArray.valid())
{
afav.applyArray(VERTICES,_vertexArray.get());
}
else if (_vertexAttribList.size()>0)
{
OSG_INFO<<"Geometry::accept(ConstAttributeFunctor& af): Using vertex attribute instead"<<std::endl;
afav.applyArray(VERTICES,_vertexAttribList[0].get());
}
afav.applyArray(NORMALS,_normalArray.get());
afav.applyArray(COLORS,_colorArray.get());
afav.applyArray(SECONDARY_COLORS,_secondaryColorArray.get());
afav.applyArray(FOG_COORDS,_fogCoordArray.get());
for(unsigned unit=0;unit<_texCoordList.size();++unit)
{
afav.applyArray((AttributeType)(TEXTURE_COORDS_0+unit),_texCoordList[unit].get());
}
for(unsigned int index=0; index<_vertexAttribList.size(); ++index)
{
afav.applyArray(index,_vertexAttribList[index].get());
}
}
void Geometry::accept(PrimitiveFunctor& functor) const
{
const osg::Array* vertices = _vertexArray.get();
if (!vertices && _vertexAttribList.size()>0)
{
OSG_INFO<<"Using vertex attribute instead"<<std::endl;
vertices = _vertexAttribList[0].get();
}
if (!vertices || vertices->getNumElements()==0) return;
if (_containsDeprecatedData && dynamic_cast<const osg::IndexArray*>(vertices->getUserData())!=0)
{
OSG_WARN<<"Geometry::accept(PrimitiveFunctor& functor) unable to work due to deprecated data, call geometry->fixDeprecatedData();"<<std::endl;
return;
}
switch(vertices->getType())
{
case(Array::Vec2ArrayType):
functor.setVertexArray(vertices->getNumElements(),static_cast<const Vec2*>(vertices->getDataPointer()));
break;
case(Array::Vec3ArrayType):
functor.setVertexArray(vertices->getNumElements(),static_cast<const Vec3*>(vertices->getDataPointer()));
break;
case(Array::Vec4ArrayType):
functor.setVertexArray(vertices->getNumElements(),static_cast<const Vec4*>(vertices->getDataPointer()));
break;
case(Array::Vec2dArrayType):
functor.setVertexArray(vertices->getNumElements(),static_cast<const Vec2d*>(vertices->getDataPointer()));
break;
case(Array::Vec3dArrayType):
functor.setVertexArray(vertices->getNumElements(),static_cast<const Vec3d*>(vertices->getDataPointer()));
break;
case(Array::Vec4dArrayType):
functor.setVertexArray(vertices->getNumElements(),static_cast<const Vec4d*>(vertices->getDataPointer()));
break;
default:
OSG_WARN<<"Warning: Geometry::accept(PrimitiveFunctor&) cannot handle Vertex Array type"<<vertices->getType()<<std::endl;
return;
}
for(PrimitiveSetList::const_iterator itr=_primitives.begin();
itr!=_primitives.end();
++itr)
{
(*itr)->accept(functor);
}
}
void Geometry::accept(PrimitiveIndexFunctor& functor) const
{
const osg::Array* vertices = _vertexArray.get();
if (!vertices && _vertexAttribList.size()>0)
{
OSG_INFO<<"Geometry::accept(PrimitiveIndexFunctor& functor): Using vertex attribute instead"<<std::endl;
vertices = _vertexAttribList[0].get();
}
if (!vertices || vertices->getNumElements()==0) return;
if (_containsDeprecatedData && dynamic_cast<const osg::IndexArray*>(vertices->getUserData())!=0)
{
OSG_WARN<<"Geometry::accept(PrimitiveIndexFunctor& functor) unable to work due to deprecated data, call geometry->fixDeprecatedData();"<<std::endl;
return;
}
switch(vertices->getType())
{
case(Array::Vec2ArrayType):
functor.setVertexArray(vertices->getNumElements(),static_cast<const Vec2*>(vertices->getDataPointer()));
break;
case(Array::Vec3ArrayType):
functor.setVertexArray(vertices->getNumElements(),static_cast<const Vec3*>(vertices->getDataPointer()));
break;
case(Array::Vec4ArrayType):
functor.setVertexArray(vertices->getNumElements(),static_cast<const Vec4*>(vertices->getDataPointer()));
break;
case(Array::Vec2dArrayType):
functor.setVertexArray(vertices->getNumElements(),static_cast<const Vec2d*>(vertices->getDataPointer()));
break;
case(Array::Vec3dArrayType):
functor.setVertexArray(vertices->getNumElements(),static_cast<const Vec3d*>(vertices->getDataPointer()));
break;
case(Array::Vec4dArrayType):
functor.setVertexArray(vertices->getNumElements(),static_cast<const Vec4d*>(vertices->getDataPointer()));
break;
default:
OSG_WARN<<"Warning: Geometry::accept(PrimitiveIndexFunctor&) cannot handle Vertex Array type"<<vertices->getType()<<std::endl;
return;
}
for(PrimitiveSetList::const_iterator itr=_primitives.begin();
itr!=_primitives.end();
++itr)
{
(*itr)->accept(functor);
}
}
Geometry* osg::createTexturedQuadGeometry(const Vec3& corner,const Vec3& widthVec,const Vec3& heightVec, float l, float b, float r, float t)
{
Geometry* geom = new Geometry;
Vec3Array* coords = new Vec3Array(4);
(*coords)[0] = corner+heightVec;
(*coords)[1] = corner;
(*coords)[2] = corner+widthVec;
(*coords)[3] = corner+widthVec+heightVec;
geom->setVertexArray(coords);
Vec2Array* tcoords = new Vec2Array(4);
(*tcoords)[0].set(l,t);
(*tcoords)[1].set(l,b);
(*tcoords)[2].set(r,b);
(*tcoords)[3].set(r,t);
geom->setTexCoordArray(0,tcoords);
osg::Vec4Array* colours = new osg::Vec4Array(1);
(*colours)[0].set(1.0f,1.0f,1.0,1.0f);
geom->setColorArray(colours, osg::Array::BIND_OVERALL);
osg::Vec3Array* normals = new osg::Vec3Array(1);
(*normals)[0] = widthVec^heightVec;
(*normals)[0].normalize();
geom->setNormalArray(normals, osg::Array::BIND_OVERALL);
DrawElementsUByte* elems = new DrawElementsUByte(PrimitiveSet::TRIANGLES);
elems->push_back(0);
elems->push_back(1);
elems->push_back(2);
elems->push_back(2);
elems->push_back(3);
elems->push_back(0);
geom->addPrimitiveSet(elems);
return geom;
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// Deprecated methods.
//
#define SET_BINDING(array, ab)\
osg::Array::Binding binding = static_cast<osg::Array::Binding>(ab); \
if (!array) \
{ \
if (binding==osg::Array::BIND_OFF) return; \
OSG_NOTICE<<"Warning, can't assign attribute binding as no has been array assigned to set binding for."<<std::endl; \
return; \
} \
if (array->getBinding() == binding) return; \
array->setBinding(binding);\
if (binding==osg::Array::BIND_PER_VERTEX) addVertexBufferObjectIfRequired(array); \
if (ab==3 /*osg::Geometry::BIND_PER_PRIMITIVE*/) _containsDeprecatedData = true; \
dirtyGLObjects();
#define GET_BINDING(array) (array!=0 ? static_cast<AttributeBinding>(array->getBinding()) : BIND_OFF)
#if defined(OSG_DEPRECATED_GEOMETRY_BINDING)
void Geometry::setNormalBinding(AttributeBinding ab)
{
SET_BINDING(_normalArray.get(), ab)
}
void Geometry::setColorBinding(AttributeBinding ab)
{
SET_BINDING(_colorArray.get(), ab)
}
void Geometry::setSecondaryColorBinding(AttributeBinding ab)
{
SET_BINDING(_secondaryColorArray.get(), ab)
}
void Geometry::setFogCoordBinding(AttributeBinding ab)
{
SET_BINDING(_fogCoordArray.get(), ab)
}
void Geometry::setVertexAttribBinding(unsigned int index,AttributeBinding ab)
{
osg::Array::Binding binding = static_cast<osg::Array::Binding>(ab);
if (index<_vertexAttribList.size() && _vertexAttribList[index].valid())
{
if (_vertexAttribList[index]->getBinding()==binding) return;
_vertexAttribList[index]->setBinding(binding);
dirtyGLObjects();
}
else
{
OSG_NOTICE<<"Warning, can't assign attribute binding as no has been array assigned to set binding for."<<std::endl;
}
}
void Geometry::setVertexAttribNormalize(unsigned int index,GLboolean norm)
{
if (index<_vertexAttribList.size() && _vertexAttribList[index].valid())
{
_vertexAttribList[index]->setNormalize(norm!=GL_FALSE);
dirtyGLObjects();
}
}
Geometry::AttributeBinding Geometry::getNormalBinding() const
{
return GET_BINDING(_normalArray.get());
}
Geometry::AttributeBinding Geometry::getColorBinding() const
{
return GET_BINDING(_colorArray.get());
}
Geometry::AttributeBinding Geometry::getSecondaryColorBinding() const
{
return GET_BINDING(_secondaryColorArray.get());
}
Geometry::AttributeBinding Geometry::getFogCoordBinding() const
{
return GET_BINDING(_fogCoordArray.get());
}
Geometry::AttributeBinding Geometry::getVertexAttribBinding(unsigned int index) const
{
if (index<_vertexAttribList.size() && _vertexAttribList[index].valid()) return static_cast<AttributeBinding>(_vertexAttribList[index]->getBinding());
else return BIND_OFF;
}
GLboolean Geometry::getVertexAttribNormalize(unsigned int index) const
{
if (index<_vertexAttribList.size() && _vertexAttribList[index].valid()) return _vertexAttribList[index]->getNormalize();
else return GL_FALSE;
}
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// Helper methods
//
bool Geometry::containsSharedArrays() const
{
unsigned int numSharedArrays = 0;
if (getVertexArray() && getVertexArray()->referenceCount()>1) ++numSharedArrays;
if (getNormalArray() && getNormalArray()->referenceCount()>1) ++numSharedArrays;
if (getColorArray() && getColorArray()->referenceCount()>1) ++numSharedArrays;
if (getSecondaryColorArray() && getSecondaryColorArray()->referenceCount()>1) ++numSharedArrays;
if (getFogCoordArray() && getFogCoordArray()->referenceCount()>1) ++numSharedArrays;
for(unsigned int ti=0;ti<getNumTexCoordArrays();++ti)
{
if (getTexCoordArray(ti) && getTexCoordArray(ti)->referenceCount()>1) ++numSharedArrays;
}
for(unsigned int vi=0;vi<_vertexAttribList.size();++vi)
{
if (getVertexAttribArray(vi) && getVertexAttribArray(vi)->referenceCount()>1) ++numSharedArrays;
}
return numSharedArrays!=0;
}
void Geometry::duplicateSharedArrays()
{
#define DUPLICATE_IF_REQUIRED(A) \
if (get##A() && get##A()->referenceCount()>1) \
{ \
set##A(osg::clone(get##A(), osg::CopyOp::DEEP_COPY_ARRAYS)); \
}
DUPLICATE_IF_REQUIRED(VertexArray)
DUPLICATE_IF_REQUIRED(NormalArray)
DUPLICATE_IF_REQUIRED(ColorArray)
DUPLICATE_IF_REQUIRED(SecondaryColorArray)
DUPLICATE_IF_REQUIRED(FogCoordArray)
for(unsigned int ti=0;ti<getNumTexCoordArrays();++ti)
{
if (getTexCoordArray(ti) && getTexCoordArray(ti)->referenceCount()>1)
{
setTexCoordArray(ti, osg::clone(getTexCoordArray(ti),osg::CopyOp::DEEP_COPY_ARRAYS));
}
}
for(unsigned int vi=0;vi<_vertexAttribList.size();++vi)
{
if (getVertexAttribArray(vi) && getVertexAttribArray(vi)->referenceCount()>1)
{
setVertexAttribArray(vi, osg::clone(getVertexAttribArray(vi),osg::CopyOp::DEEP_COPY_ARRAYS));
}
}
}
namespace GeometryUtilFunctions
{
inline osg::IndexArray* getIndexArray(osg::Array* array)
{
return array ? dynamic_cast<osg::IndexArray*>(array->getUserData()) : 0;
}
inline bool containsDeprecatedUsage(osg::Array* array)
{
if (array)
{
if (array->getBinding()==3 /* BIND_PER_PRIMITIVE */) return true;
if (dynamic_cast<osg::IndexArray*>(array->getUserData())!=0) return true;
}
return false;
}
static osg::Array* expandIndexArray(const osg::Array* sourceArray, const osg::IndexArray* indices)
{
osg::ref_ptr<Array> targetArray = osg::cloneType(sourceArray);
targetArray->setBinding(sourceArray->getBinding());
targetArray->setNormalize(sourceArray->getNormalize());
targetArray->setPreserveDataType(sourceArray->getPreserveDataType());
targetArray->resizeArray(indices->getNumElements());
unsigned int elementSize = sourceArray->getElementSize();
const char* sourcePtr = static_cast<const char*>(sourceArray->getDataPointer());
char* targetPtr = const_cast<char*>(static_cast<const char*>(targetArray->getDataPointer()));
for(unsigned int i=0; i<indices->getNumElements(); ++i)
{
unsigned int vi = indices->index(i);
const char* sourceElementPtr = sourcePtr + elementSize*vi;
char* targetElementPtr = targetPtr + elementSize*i;
for(unsigned int j=0; j<elementSize; ++j)
{
*targetElementPtr++ = *sourceElementPtr++;
}
}
return targetArray.release();
}
typedef std::pair< osg::ref_ptr<osg::Array>, osg::ref_ptr<osg::Array> > ArrayPair;
typedef std::vector< ArrayPair > ArrayPairs;
static void duplicateArray(ArrayPairs& pairs, osg::ref_ptr<osg::Array>& sourceArray, unsigned int numVertices)
{
osg::Array* targetArray = osg::cloneType(sourceArray.get());
targetArray->setBinding(osg::Array::BIND_PER_VERTEX);
targetArray->setNormalize(sourceArray->getNormalize());
targetArray->setPreserveDataType(sourceArray->getPreserveDataType());
targetArray->resizeArray(numVertices);
pairs.push_back(ArrayPair(sourceArray, targetArray));
sourceArray = targetArray;
}
struct PtrData
{
char* source;
char* target;
unsigned int elementSize;
PtrData():source(0),target(0),elementSize(0) {}
PtrData(osg::Array* s, osg::Array* t):
source(const_cast<char*>(static_cast<const char*>(s->getDataPointer()))),
target(const_cast<char*>(static_cast<const char*>(t->getDataPointer()))),
elementSize(s->getElementSize()) {}
PtrData(const PtrData& rhs):
source(rhs.source),
target(rhs.target),
elementSize(rhs.elementSize) {}
PtrData& operator = (const PtrData& rhs)
{
source = rhs.source;
target = rhs.target;
elementSize = rhs.elementSize;
return *this;
}
};
}
bool Geometry::checkForDeprecatedData()
{
_containsDeprecatedData = false;
if (GeometryUtilFunctions::containsDeprecatedUsage(_vertexArray.get())) _containsDeprecatedData = true;
if (GeometryUtilFunctions::containsDeprecatedUsage(_normalArray.get())) _containsDeprecatedData = true;
if (GeometryUtilFunctions::containsDeprecatedUsage(_colorArray.get())) _containsDeprecatedData = true;
if (GeometryUtilFunctions::containsDeprecatedUsage(_secondaryColorArray.get())) _containsDeprecatedData = true;
if (GeometryUtilFunctions::containsDeprecatedUsage(_fogCoordArray.get())) _containsDeprecatedData = true;
for(unsigned int ti=0;ti<getNumTexCoordArrays();++ti)
{
if (GeometryUtilFunctions::containsDeprecatedUsage(_texCoordList[ti].get())) _containsDeprecatedData = true;
}
for(unsigned int vi=0;vi<getNumVertexAttribArrays();++vi)
{
if (GeometryUtilFunctions::containsDeprecatedUsage(_vertexAttribList[vi].get())) _containsDeprecatedData = true;
}
return _containsDeprecatedData;
}
void Geometry::fixDeprecatedData()
{
if (!_containsDeprecatedData) return;
bool containsBindPerPrimitive = false;
// copy over attribute arrays.
osg::IndexArray* indices = GeometryUtilFunctions::getIndexArray(_vertexArray.get());
if (indices) setVertexArray(GeometryUtilFunctions::expandIndexArray(_vertexArray.get(), indices));
if (osg::getBinding(_normalArray.get())==3 /*osg::Geometry::BIND_PER_PRIMITIVE*/) containsBindPerPrimitive = true;
indices = GeometryUtilFunctions::getIndexArray(_normalArray.get());
if (indices) setNormalArray(GeometryUtilFunctions::expandIndexArray(getNormalArray(), indices));
if (osg::getBinding(getColorArray())==3 /*osg::Geometry::BIND_PER_PRIMITIVE*/) containsBindPerPrimitive = true;
indices = GeometryUtilFunctions::getIndexArray(_colorArray.get());
if (indices) setColorArray(GeometryUtilFunctions::expandIndexArray(getColorArray(), indices));
if (osg::getBinding(getSecondaryColorArray())==3 /*osg::Geometry::BIND_PER_PRIMITIVE*/) containsBindPerPrimitive = true;
indices = GeometryUtilFunctions::getIndexArray(_secondaryColorArray.get());
if (indices) setSecondaryColorArray(GeometryUtilFunctions::expandIndexArray(getSecondaryColorArray(), indices));
if (osg::getBinding(getFogCoordArray())==3 /*osg::Geometry::BIND_PER_PRIMITIVE*/) containsBindPerPrimitive = true;
indices = GeometryUtilFunctions::getIndexArray(_fogCoordArray.get());
if (indices) setFogCoordArray(GeometryUtilFunctions::expandIndexArray(getFogCoordArray(), indices));
for(unsigned int ti=0;ti<getNumTexCoordArrays();++ti)
{
indices = GeometryUtilFunctions::getIndexArray(_texCoordList[ti].get());
if (indices) setTexCoordArray(ti, GeometryUtilFunctions::expandIndexArray(getTexCoordArray(ti), indices));
}
for(unsigned int vi=0;vi<_vertexAttribList.size();++vi)
{
if (osg::getBinding(getVertexAttribArray(vi))==3 /*osg::Geometry::BIND_PER_PRIMITIVE*/) containsBindPerPrimitive = true;
indices = GeometryUtilFunctions::getIndexArray(_vertexAttribList[vi].get());
if (indices) setVertexAttribArray(vi, GeometryUtilFunctions::expandIndexArray(getVertexAttribArray(vi), indices));
}
// if none of the arrays are bind per primitive our job is done!
if (!containsBindPerPrimitive)
{
_containsDeprecatedData = false;
return;
}
// need to expand bind per primitive entries.
// count how many vertices are required
unsigned int numVertices = 0;
for(PrimitiveSetList::iterator itr = _primitives.begin();
itr != _primitives.end();
++itr)
{
osg::PrimitiveSet* primitiveset = itr->get();
switch(primitiveset->getType())
{
case(PrimitiveSet::DrawArraysPrimitiveType):
{
const DrawArrays* drawArray = static_cast<const DrawArrays*>(primitiveset);
numVertices += drawArray->getCount();
break;
}
case(PrimitiveSet::DrawArrayLengthsPrimitiveType):
{
const DrawArrayLengths* drawArrayLengths = static_cast<const DrawArrayLengths*>(primitiveset);
for(DrawArrayLengths::const_iterator primItr=drawArrayLengths->begin();
primItr!=drawArrayLengths->end();
++primItr)
{
unsigned int localNumVertices = *primItr;
numVertices += localNumVertices;
}
break;
}
case(PrimitiveSet::DrawElementsUBytePrimitiveType):
{
const DrawElementsUByte* drawElements = static_cast<const DrawElementsUByte*>(primitiveset);
numVertices += drawElements->getNumIndices();
break;
}
case(PrimitiveSet::DrawElementsUShortPrimitiveType):
{
const DrawElementsUShort* drawElements = static_cast<const DrawElementsUShort*>(primitiveset);
numVertices += drawElements->getNumIndices();
break;
}
case(PrimitiveSet::DrawElementsUIntPrimitiveType):
{
const DrawElementsUInt* drawElements = static_cast<const DrawElementsUInt*>(primitiveset);
numVertices += drawElements->getNumIndices();
break;
}
default:
{
break;
}
}
}
// allocate the arrays.
GeometryUtilFunctions::ArrayPairs perVertexArrays;
GeometryUtilFunctions::ArrayPairs perPrimitiveArrays;
if (_vertexArray.valid()) GeometryUtilFunctions::duplicateArray(perVertexArrays, _vertexArray, numVertices);
if (_normalArray.valid())
{
if (_normalArray->getBinding()==osg::Array::BIND_PER_VERTEX) GeometryUtilFunctions::duplicateArray(perVertexArrays, _normalArray, numVertices);
else if (_normalArray->getBinding()==3 /*osg::Array::BIND_PER_PRIMITIVE*/) GeometryUtilFunctions::duplicateArray(perPrimitiveArrays, _normalArray, numVertices);
}
if (_colorArray.valid())
{
if (_colorArray->getBinding()==osg::Array::BIND_PER_VERTEX) GeometryUtilFunctions::duplicateArray(perVertexArrays, _colorArray, numVertices);
else if (_colorArray->getBinding()==3 /*osg::Array::BIND_PER_PRIMITIVE*/) GeometryUtilFunctions::duplicateArray(perPrimitiveArrays, _colorArray, numVertices);
}
if (_secondaryColorArray.valid())
{
if (_secondaryColorArray->getBinding()==osg::Array::BIND_PER_VERTEX) GeometryUtilFunctions::duplicateArray(perVertexArrays, _secondaryColorArray, numVertices);
else if (_secondaryColorArray->getBinding()==3 /*osg::Array::BIND_PER_PRIMITIVE*/) GeometryUtilFunctions::duplicateArray(perPrimitiveArrays, _secondaryColorArray, numVertices);
}
if (_fogCoordArray.valid())
{
if (_fogCoordArray->getBinding()==osg::Array::BIND_PER_VERTEX) GeometryUtilFunctions::duplicateArray(perVertexArrays, _fogCoordArray, numVertices);
else if (_fogCoordArray->getBinding()==3 /*osg::Array::BIND_PER_PRIMITIVE*/) GeometryUtilFunctions::duplicateArray(perPrimitiveArrays, _fogCoordArray, numVertices);
}
for(ArrayList::iterator itr = _texCoordList.begin();
itr != _texCoordList.end();
++itr)
{
if (itr->valid())
{
if ((*itr)->getBinding()==osg::Array::BIND_PER_VERTEX) GeometryUtilFunctions::duplicateArray(perVertexArrays, *itr, numVertices);
else if ((*itr)->getBinding()==3 /*osg::Array::BIND_PER_PRIMITIVE*/) GeometryUtilFunctions::duplicateArray(perPrimitiveArrays, *itr, numVertices);
}
}
for(ArrayList::iterator itr = _vertexAttribList.begin();
itr != _vertexAttribList.end();
++itr)
{
if (itr->valid())
{
if ((*itr)->getBinding()==osg::Array::BIND_PER_VERTEX) GeometryUtilFunctions::duplicateArray(perVertexArrays, *itr, numVertices);
else if ((*itr)->getBinding()==3 /*osg::Array::BIND_PER_PRIMITIVE*/) GeometryUtilFunctions::duplicateArray(perPrimitiveArrays, *itr, numVertices);
}
}
typedef std::vector<GeometryUtilFunctions::PtrData> PtrList;
PtrList perVertexPtrs;
PtrList perPrimitivePtrs;
for(GeometryUtilFunctions::ArrayPairs::iterator itr = perVertexArrays.begin();
itr != perVertexArrays.end();
++itr)
{
perVertexPtrs.push_back(GeometryUtilFunctions::PtrData(itr->first.get(), itr->second.get()));
}
for(GeometryUtilFunctions::ArrayPairs::iterator itr = perPrimitiveArrays.begin();
itr != perPrimitiveArrays.end();
++itr)
{
perPrimitivePtrs.push_back(GeometryUtilFunctions::PtrData(itr->first.get(), itr->second.get()));
}
// start the primitiveNum at -1 as we increment it the first time through when
// we start processing the primitive sets.
int target_vindex = 0;
int source_pindex = -1; // equals primitiveNum
for(PrimitiveSetList::iterator prim_itr = _primitives.begin();
prim_itr != _primitives.end();
++prim_itr)
{
osg::PrimitiveSet* primitiveset = prim_itr->get();
GLenum mode=primitiveset->getMode();
unsigned int primLength;
switch(mode)
{
case(GL_POINTS): primLength=1; break;
case(GL_LINES): primLength=2; break;
case(GL_TRIANGLES): primLength=3; break;
case(GL_QUADS): primLength=4; break;
default: primLength=0; break; // compute later when =0.
}
// copy the vertex data across to the new arays
switch(primitiveset->getType())
{
case(PrimitiveSet::DrawArraysPrimitiveType):
{
if (primLength==0) primLength=primitiveset->getNumIndices();
DrawArrays* drawArray = static_cast<DrawArrays*>(primitiveset);
if (primLength==0) primLength = drawArray->getCount();
unsigned int primCount=0;
unsigned int startindex=drawArray->getFirst();
drawArray->setFirst(target_vindex);
unsigned int indexEnd = startindex+drawArray->getCount();
for(unsigned int vindex=startindex;
vindex<indexEnd;
++vindex, ++target_vindex, ++primCount)
{
if ((primCount%primLength)==0) ++source_pindex;
// copy bind per vertex from vindex
for(PtrList::iterator itr = perVertexPtrs.begin();
itr != perVertexPtrs.end();
++itr)
{
GeometryUtilFunctions::PtrData& ptrs = *itr;
char* source = ptrs.source + vindex*ptrs.elementSize;
char* target = ptrs.target + target_vindex*ptrs.elementSize;
for(unsigned int c=0; c<ptrs.elementSize; ++c)
{
*target++ = *source++;
}
}
// copy bind per primitive from source_pindex
for(PtrList::iterator itr = perPrimitivePtrs.begin();
itr != perPrimitivePtrs.end();
++itr)
{
GeometryUtilFunctions::PtrData& ptrs = *itr;
char* source = ptrs.source + source_pindex*ptrs.elementSize;
char* target = ptrs.target + target_vindex*ptrs.elementSize;
for(unsigned int c=0; c<ptrs.elementSize; ++c)
{
*target++ = *source++;
}
}
}
break;
}
case(PrimitiveSet::DrawArrayLengthsPrimitiveType):
{
DrawArrayLengths* drawArrayLengths = static_cast<DrawArrayLengths*>(primitiveset);
unsigned int vindex=drawArrayLengths->getFirst();
for(DrawArrayLengths::iterator primItr=drawArrayLengths->begin();
primItr!=drawArrayLengths->end();
++primItr)
{
unsigned int localPrimLength;
if (primLength==0) localPrimLength=*primItr;
else localPrimLength=primLength;
drawArrayLengths->setFirst(target_vindex);
for(GLsizei primCount=0;
primCount<*primItr;
++vindex, ++target_vindex, ++primCount)
{
if ((primCount%localPrimLength)==0) ++source_pindex;
// copy bind per vertex from vindex
for(PtrList::iterator itr = perVertexPtrs.begin();
itr != perVertexPtrs.end();
++itr)
{
GeometryUtilFunctions::PtrData& ptrs = *itr;
char* source = ptrs.source + vindex*ptrs.elementSize;
char* target = ptrs.target + target_vindex*ptrs.elementSize;
for(unsigned int c=0; c<ptrs.elementSize; ++c)
{
*target++ = *source++;
}
}
// copy bind per primitive from source_pindex
for(PtrList::iterator itr = perPrimitivePtrs.begin();
itr != perPrimitivePtrs.end();
++itr)
{
GeometryUtilFunctions::PtrData& ptrs = *itr;
char* source = ptrs.source + source_pindex*ptrs.elementSize;
char* target = ptrs.target + target_vindex*ptrs.elementSize;
for(unsigned int c=0; c<ptrs.elementSize; ++c)
{
*target++ = *source++;
}
}
}
}
break;
}
case(PrimitiveSet::DrawElementsUBytePrimitiveType):
{
if (primLength==0) primLength=primitiveset->getNumIndices();
DrawElementsUByte* drawElements = static_cast<DrawElementsUByte*>(primitiveset);
unsigned int primCount=0;
for(DrawElementsUByte::iterator primItr=drawElements->begin();
primItr!=drawElements->end();
++primCount, ++target_vindex, ++primItr)
{
if ((primCount%primLength)==0) ++source_pindex;
unsigned int vindex=*primItr;
*primItr=target_vindex;
// copy bind per vertex from vindex
for(PtrList::iterator itr = perVertexPtrs.begin();
itr != perVertexPtrs.end();
++itr)
{
GeometryUtilFunctions::PtrData& ptrs = *itr;
char* source = ptrs.source + vindex*ptrs.elementSize;
char* target = ptrs.target + target_vindex*ptrs.elementSize;
for(unsigned int c=0; c<ptrs.elementSize; ++c)
{
*target++ = *source++;
}
}
// copy bind per primitive from source_pindex
for(PtrList::iterator itr = perPrimitivePtrs.begin();
itr != perPrimitivePtrs.end();
++itr)
{
GeometryUtilFunctions::PtrData& ptrs = *itr;
char* source = ptrs.source + source_pindex*ptrs.elementSize;
char* target = ptrs.target + target_vindex*ptrs.elementSize;
for(unsigned int c=0; c<ptrs.elementSize; ++c)
{
*target++ = *source++;
}
}
}
break;
}
case(PrimitiveSet::DrawElementsUShortPrimitiveType):
{
if (primLength==0) primLength=primitiveset->getNumIndices();
DrawElementsUShort* drawElements = static_cast<DrawElementsUShort*>(primitiveset);
unsigned int primCount=0;
for(DrawElementsUShort::iterator primItr=drawElements->begin();
primItr!=drawElements->end();
++primCount, ++target_vindex, ++primItr)
{
if ((primCount%primLength)==0) ++source_pindex;
unsigned int vindex=*primItr;
*primItr=target_vindex;
// copy bind per vertex from vindex
for(PtrList::iterator itr = perVertexPtrs.begin();
itr != perVertexPtrs.end();
++itr)
{
GeometryUtilFunctions::PtrData& ptrs = *itr;
char* source = ptrs.source + vindex*ptrs.elementSize;
char* target = ptrs.target + target_vindex*ptrs.elementSize;
for(unsigned int c=0; c<ptrs.elementSize; ++c)
{
*target++ = *source++;
}
}
// copy bind per primitive from source_pindex
for(PtrList::iterator itr = perPrimitivePtrs.begin();
itr != perPrimitivePtrs.end();
++itr)
{
GeometryUtilFunctions::PtrData& ptrs = *itr;
char* source = ptrs.source + source_pindex*ptrs.elementSize;
char* target = ptrs.target + target_vindex*ptrs.elementSize;
for(unsigned int c=0; c<ptrs.elementSize; ++c)
{
*target++ = *source++;
}
}
}
break;
}
case(PrimitiveSet::DrawElementsUIntPrimitiveType):
{
if (primLength==0) primLength=primitiveset->getNumIndices();
DrawElementsUInt* drawElements = static_cast<DrawElementsUInt*>(primitiveset);
unsigned int primCount=0;
for(DrawElementsUInt::iterator primItr=drawElements->begin();
primItr!=drawElements->end();
++primCount, ++target_vindex, ++primItr)
{
if ((primCount%primLength)==0) ++source_pindex;
unsigned int vindex=*primItr;
*primItr=target_vindex;
// copy bind per vertex from vindex
for(PtrList::iterator itr = perVertexPtrs.begin();
itr != perVertexPtrs.end();
++itr)
{
GeometryUtilFunctions::PtrData& ptrs = *itr;
char* source = ptrs.source + vindex*ptrs.elementSize;
char* target = ptrs.target + target_vindex*ptrs.elementSize;
for(unsigned int c=0; c<ptrs.elementSize; ++c)
{
*target++ = *source++;
}
}
// copy bind per primitive from source_pindex
for(PtrList::iterator itr = perPrimitivePtrs.begin();
itr != perPrimitivePtrs.end();
++itr)
{
GeometryUtilFunctions::PtrData& ptrs = *itr;
char* source = ptrs.source + source_pindex*ptrs.elementSize;
char* target = ptrs.target + target_vindex*ptrs.elementSize;
for(unsigned int c=0; c<ptrs.elementSize; ++c)
{
*target++ = *source++;
}
}
}
break;
}
default:
{
break;
}
}
}
_containsDeprecatedData = false;
}