485709f708
Moved the #defines into new include/osg/GLDefines Converted all GL2Extensions usage to GLExtensions usage git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14593 16af8721-9629-0410-8352-f15c8da7e697
67 lines
2.1 KiB
C++
67 lines
2.1 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/BlendFunc>
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#include <osg/GLExtensions>
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#include <osg/State>
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#include <osg/Notify>
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using namespace osg;
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BlendFunc::BlendFunc():
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_source_factor(SRC_ALPHA),
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_destination_factor(ONE_MINUS_SRC_ALPHA),
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_source_factor_alpha(SRC_ALPHA),
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_destination_factor_alpha(ONE_MINUS_SRC_ALPHA)
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{
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}
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BlendFunc::BlendFunc(GLenum source, GLenum destination):
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_source_factor(source),
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_destination_factor(destination),
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_source_factor_alpha(source),
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_destination_factor_alpha(destination)
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{
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}
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BlendFunc::BlendFunc(GLenum source, GLenum destination, GLenum source_alpha, GLenum destination_alpha):
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_source_factor(source),
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_destination_factor(destination),
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_source_factor_alpha(source_alpha),
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_destination_factor_alpha(destination_alpha)
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{
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}
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BlendFunc::~BlendFunc()
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{
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}
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void BlendFunc::apply(State& state) const
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{
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if (_source_factor != _source_factor_alpha ||
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_destination_factor != _destination_factor_alpha)
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{
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const GLExtensions* extensions = state.get<GLExtensions>();
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if (!extensions->isBlendFuncSeparateSupported)
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{
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OSG_WARN<<"Warning: BlendFunc::apply(..) failed, BlendFuncSeparate is not support by OpenGL driver, falling back to BlendFunc."<<std::endl;
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}
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else
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{
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extensions->glBlendFuncSeparate(_source_factor, _destination_factor, _source_factor_alpha, _destination_factor_alpha);
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return;
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}
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}
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glBlendFunc( _source_factor, _destination_factor );
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}
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