OpenSceneGraph/src
Robert Osfield 391ab02573 From Jan Peciva, "I am sending four fixes to obj plugin:
- materialName used to be not stripped of whitespace, making number of models
fail to load materials; now fixed
- stripping was considering spaces only, thus models using tabs had problems
to load correctly; fixed
- fixed references to textures; they did not performed conversion to native
directory separators
- make d (dissolve) takes precedence over Tr (transparency); there seems to be
a confusion about the Tr item - some claiming 1 to be opaque and 0
transparent, while number of models uses exactly the opposite. d (dissolve),
if present in the model, does not suffer from this confusion, thus using it
instead fixes the problem for many many models.

I put many comments to the file concerning d and Tr item as others may further
investigate. Let me know in the case of any problems."
2014-04-07 14:17:57 +00:00
..
OpenThreads From Marcel Pursche, "The problem is that when OpenThreads is build with the Linux pthreads implementation all threads inherit the processor affinity from their parent thread. 2014-04-07 14:11:14 +00:00
osg Added support for osg::Image to the lua plugin. 2014-03-06 10:27:26 +00:00
osgAnimation From Pjotr Svetachov, "With the new osg::Geometry the binding for arrays now default to undefined. This breaks previously working code in osgAnimation::RigTransformHardware where the arrays got an undefined bounding and because of this the bone indices and weights were not loaded by the shader. Here is a little patch to fix this." 2013-10-10 20:42:24 +00:00
osgDB Added support for osg::Image to the lua plugin. 2014-03-06 10:27:26 +00:00
osgFX Clean up up osg::Geometry, removing long deprecated support for array indices and BIND_PER_PRIMITIVE binding that forced OpenGL slow paths. osg::Geometry is now smaller and only supports OpenGL fasts paths. 2013-06-18 11:18:28 +00:00
osgGA Improved support for passing events between scripts and Present3D application 2014-03-12 11:01:09 +00:00
osgManipulator From Kristofer Tingdahl, reimplement of AntiSquish node to avoid the use of an update callback. 2014-01-20 11:00:09 +00:00
osgParticle From David Callu, warning fixes and removal of spaces at end of lines. 2013-06-28 12:00:43 +00:00
osgPlugins From Jan Peciva, "I am sending four fixes to obj plugin: 2014-04-07 14:17:57 +00:00
osgPresentation Addd ExteriorTransparencyFactorProperty for support of upcomming functionality of rendering a cube volume with a hull volume inside it. 2014-03-18 18:14:15 +00:00
osgQt Fixed warnings 2014-01-24 15:40:18 +00:00
osgShadow Fixed warnings 2014-01-24 15:40:18 +00:00
osgSim From Kristofer Tingdahl, "the vertical bar is upside down, and hence not as the documentation says it should be. This is corrected with this patch" 2014-01-28 11:01:28 +00:00
osgTerrain From David Callu, warning fixes and removal of spaces at end of lines. 2013-06-28 12:00:43 +00:00
osgText Replaced C cast to long with a static_cast<const void*>() to avoid a build error under Mingw 64. 2014-01-31 19:18:18 +00:00
osgUtil From Bjorn Hein, "please find attached a small fix for RayIntersector.cpp. 2014-04-07 13:52:01 +00:00
osgViewer Fixed crash when reading a viewer configuration file where the EventVisitor was being re-assigned but left a dangling pointer 2014-01-24 11:37:35 +00:00
osgVolume Fixed iso surface shaders 2014-04-04 11:25:51 +00:00
osgWidget Reverted the usage of OSG_UNUSED and OT_UNUSED as in hindsight these should never have been merged. Adding code to quieten 2013-07-01 08:21:13 +00:00
osgWrappers Improved support for passing events between scripts and Present3D application 2014-03-12 11:01:09 +00:00
CMakeLists.txt From Kristofer Tingdahl, with additions from Riccardo Corsi and Robert Milharcic, support for Qt5 build 2013-06-10 14:34:25 +00:00