284 lines
13 KiB
C++
284 lines
13 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGDB_READFILE
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#define OSGDB_READFILE 1
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#include <string>
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#include <osg/Node>
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#include <osg/Image>
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#include <osg/ArgumentParser>
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#include <osgDB/Export>
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#include <osgDB/Registry>
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namespace osgDB {
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/** Read an osg::Object from file.
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* Return valid osg::Object on success,
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* return NULL on failure.
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* Use the Options object to control cache operations and file search paths in osgDB::Registry.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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extern OSGDB_EXPORT osg::Object* readObjectFile(const std::string& filename,const ReaderWriter::Options* options);
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/** Read an osg::Object from file.
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* Return valid osg::Object on success,
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* return NULL on failure.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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inline osg::Object* readObjectFile(const std::string& filename)
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{
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return readObjectFile(filename,Registry::instance()->getOptions());
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}
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/** Read an osg::Image from file.
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* Return valid osg::Image on success,
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* return NULL on failure.
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* Use the Options object to control cache operations and file search paths in osgDB::Registry.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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extern OSGDB_EXPORT osg::Image* readImageFile(const std::string& filename,const ReaderWriter::Options* options);
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/** Read an osg::Image from file.
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* Return valid osg::Image on success,
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* return NULL on failure.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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inline osg::Image* readImageFile(const std::string& filename)
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{
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return readImageFile(filename,Registry::instance()->getOptions());
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}
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/** Read an osg::HeightField from file.
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* Return valid osg::HeightField on success,
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* return NULL on failure.
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* Use the Options object to control cache operations and file search paths in osgDB::Registry.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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extern OSGDB_EXPORT osg::HeightField* readHeightFieldFile(const std::string& filename,const ReaderWriter::Options* options);
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/** Read an osg::HeightField from file.
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* Return valid osg::HeightField on success,
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* return NULL on failure.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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inline osg::HeightField* readHeightFieldFile(const std::string& filename)
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{
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return readHeightFieldFile(filename,Registry::instance()->getOptions());
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}
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/** Read an osg::Node from file.
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* Return valid osg::Node on success,
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* return NULL on failure.
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* Use the Options object to control cache operations and file search paths in osgDB::Registry.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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extern OSGDB_EXPORT osg::Node* readNodeFile(const std::string& filename,const ReaderWriter::Options* options);
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/** Read an osg::Node from file.
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* Return valid osg::Node on success,
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* return NULL on failure.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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inline osg::Node* readNodeFile(const std::string& filename)
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{
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return readNodeFile(filename,Registry::instance()->getOptions());
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}
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/** Read an osg::Node subgraph from files, creating a osg::Group to contain the nodes if more
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* than one subgraph has been loaded.
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* Use the Options object to control cache operations and file search paths in osgDB::Registry.*/
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extern OSGDB_EXPORT osg::Node* readNodeFiles(std::vector<std::string>& commandLine,const ReaderWriter::Options* options);
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/** Read an osg::Node subgraph from files, creating a osg::Group to contain the nodes if more
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* than one subgraph has been loaded.*/
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inline osg::Node* readNodeFiles(std::vector<std::string>& commandLine)
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{
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return readNodeFiles(commandLine,Registry::instance()->getOptions());
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}
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/** Read an osg::Node subgraph from files, creating a osg::Group to contain the nodes if more
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* than one subgraph has been loaded.
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* Use the Options object to control cache operations and file search paths in osgDB::Registry.*/
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extern OSGDB_EXPORT osg::Node* readNodeFiles(osg::ArgumentParser& parser,const ReaderWriter::Options* options);
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/** Read an osg::Node subgraph from files, creating a osg::Group to contain the nodes if more
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* than one subgraph has been loaded.*/
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inline osg::Node* readNodeFiles(osg::ArgumentParser& parser)
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{
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return readNodeFiles(parser,Registry::instance()->getOptions());
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}
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/** Read an osg::Shader from file.
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* Return valid osg::Shader on success,
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* return NULL on failure.
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* Use the Options object to control cache operations and file search paths in osgDB::Registry.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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extern OSGDB_EXPORT osg::Shader* readShaderFile(const std::string& filename,const ReaderWriter::Options* options);
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/** Read an osg::Shader from file.
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* Return valid osg::Shader on success,
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* return NULL on failure.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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inline osg::Shader* readShaderFile(const std::string& filename)
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{
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return readShaderFile(filename,Registry::instance()->getOptions());
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}
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/** Read an osg::Shader from file and set to specified shader type.
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* Return valid osg::Shader on success,
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* return NULL on failure.
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* Use the Options object to control cache operations and file search paths in osgDB::Registry.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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inline osg::Shader* readShaderFile(osg::Shader::Type type, const std::string& filename,const ReaderWriter::Options* options)
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{
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osg::Shader* shader = readShaderFile(filename, options);
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if (shader && type != osg::Shader::UNDEFINED) shader->setType(type);
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return shader;
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}
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/** Read an osg::Shader from file and set to specified shader type
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* Return valid osg::Shader on success,
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* return NULL on failure.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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inline osg::Shader* readShaderFile(osg::Shader::Type type, const std::string& filename)
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{
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return readShaderFile(type, filename,Registry::instance()->getOptions());
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}
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/** Read an osg::Object from file.
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* Return an assigned osg::ref_ptr on success,
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* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
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* Use the Options object to control cache operations and file search paths in osgDB::Registry.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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extern OSGDB_EXPORT osg::ref_ptr<osg::Object> readRefObjectFile(const std::string& filename,const ReaderWriter::Options* options);
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/** Read an osg::Object from file.
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* Return an assigned osg::ref_ptr on success,
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* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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inline osg::ref_ptr<osg::Object> readRefObjectFile(const std::string& filename)
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{
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return readRefObjectFile(filename,Registry::instance()->getOptions());
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}
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/** Read an osg::Image from file.
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* Return an assigned osg::ref_ptr on success,
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* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
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* Use the Options object to control cache operations and file search paths in osgDB::Registry.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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extern OSGDB_EXPORT osg::ref_ptr<osg::Image> readRefImageFile(const std::string& filename,const ReaderWriter::Options* options);
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/** Read an osg::Image from file.
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* Return an assigned osg::ref_ptr on success,
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* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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inline osg::ref_ptr<osg::Image> readRefImageFile(const std::string& filename)
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{
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return readRefImageFile(filename,Registry::instance()->getOptions());
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}
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/** Read an osg::HeightField from file.
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* Return an assigned osg::ref_ptr on success,
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* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
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* Use the Options object to control cache operations and file search paths in osgDB::Registry.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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extern OSGDB_EXPORT osg::ref_ptr<osg::HeightField> readRefHeightFieldFile(const std::string& filename,const ReaderWriter::Options* options);
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/** Read an osg::HeightField from file.
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* Return an assigned osg::ref_ptr on success,
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* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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inline osg::ref_ptr<osg::HeightField> readRefHeightFieldFile(const std::string& filename)
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{
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return readRefHeightFieldFile(filename,Registry::instance()->getOptions());
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}
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/** Read an osg::Node from file.
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* Return an assigned osg::ref_ptr on success,
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* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
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* Use the Options object to control cache operations and file search paths in osgDB::Registry.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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extern OSGDB_EXPORT osg::ref_ptr<osg::Node> readRefNodeFile(const std::string& filename,const ReaderWriter::Options* options);
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/** Read an osg::Node from file.
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* Return an assigned osg::ref_ptr on success,
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* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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inline osg::ref_ptr<osg::Node> readRefNodeFile(const std::string& filename)
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{
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return readRefNodeFile(filename,Registry::instance()->getOptions());
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}
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/** Read an osg::Shader from file.
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* Return an assigned osg::ref_ptr on success,
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* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
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* Use the Options object to control cache operations and file search paths in osgDB::Registry.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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extern OSGDB_EXPORT osg::ref_ptr<osg::Shader> readRefShaderFile(const std::string& filename,const ReaderWriter::Options* options);
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/** Read an osg::Shader from file.
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* Return an assigned osg::ref_ptr on success,
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* return an osg::ref_ptr with a NULL pointer assigned to it on failure.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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inline osg::ref_ptr<osg::Shader> readRefShaderFile(const std::string& filename)
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{
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return readRefShaderFile(filename,Registry::instance()->getOptions());
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}
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}
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#endif
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