OpenSceneGraph/src/osgSim/ElevationSlice.cpp

1438 lines
64 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/CoordinateSystemNode>
#include <osg/io_utils>
#include <osg/Geode>
#include <osg/Geometry>
#include <osgSim/ElevationSlice>
#include <osg/Notify>
#include <osgUtil/PlaneIntersector>
#include <osgDB/WriteFile>
using namespace osgSim;
namespace ElevationSliceUtils
{
struct DistanceHeightCalculator
{
DistanceHeightCalculator(osg::EllipsoidModel* em, const osg::Vec3d& startPoint, osg::Vec3d& endPoint):
_em(em),
_startPoint(startPoint),
_startNormal(startPoint),
_endPoint(endPoint),
_endNormal(endPoint)
{
double latitude, longitude, height;
// set up start point variables
_em->convertXYZToLatLongHeight(_startPoint.x(), _startPoint.y(), _startPoint.z(), latitude, longitude, height);
_startRadius = _startPoint.length() - height;
_startNormal.normalize();
// set up end point variables
_em->convertXYZToLatLongHeight(_endPoint.x(), _endPoint.y(), _endPoint.z(), latitude, longitude, height);
_endRadius = _endPoint.length() - height;
_endNormal.normalize();
osg::Vec3d normal = _startNormal ^ _endNormal;
normal.normalize();
_angleIncrement = 0.005;
_radiusList.push_back(_startRadius);
_distanceList.push_back(0.0);
osg::Matrixd rotationMatrix;
double angleBetweenStartEnd = acos( _startNormal * _endNormal );
double prevRadius = _startRadius;
double distance = 0.0;
for(double angle = _angleIncrement;
angle < angleBetweenStartEnd;
angle += _angleIncrement)
{
rotationMatrix.makeRotate(angle, normal);
osg::Vec3d newVector = osg::Matrixd::transform3x3(_startPoint, rotationMatrix);
_em->convertXYZToLatLongHeight(newVector.x(), newVector.y(), newVector.z(), latitude, longitude, height);
double newRadius = newVector.length() - height;
double distanceIncrement = _angleIncrement * (newRadius + prevRadius) *0.5;
distance += distanceIncrement;
_radiusList.push_back(newRadius);
_distanceList.push_back(distance);
// osg::notify(osg::NOTICE)<<" newVector = "<<newVector<<" newRadius = "<<newRadius<<" distanceIncrement="<<distanceIncrement<<std::endl;
prevRadius = newRadius;
}
}
void computeDistanceHeight(const osg::Vec3d& v, double& distance, double& height) const
{
osg::Vec3d vNormal = v;
vNormal.normalize();
// compute the height at position
double latitude, longitude;
_em->convertXYZToLatLongHeight(v.x(), v.y(), v.z(),
latitude, longitude, height);
// compute the radius at the point
double Rv = v.length() - height;
// compute the angle from the _startPoint
double alpha = acos( vNormal * _startNormal);
unsigned int int_alpha = static_cast<unsigned int>(floor(alpha / _angleIncrement));
if (int_alpha >= _distanceList.size())
{
int_alpha = _distanceList.size() - 1;
}
double prevAlpha = ((double)int_alpha) * _angleIncrement;
double deltaAlpha = alpha - prevAlpha;
double prevDistance = _distanceList[int_alpha];
double prevRadius = _radiusList[int_alpha];
double averageRadius = (prevRadius + Rv)*0.5;
double distanceIncrement = deltaAlpha * averageRadius;
distance = prevDistance + distanceIncrement;
#if 0
double oldDistance = alpha * (_startRadius + Rv) *0.5;
distance = oldDistance;
osg::notify(osg::NOTICE)<<" new distance = "<<distance<<" old = "<<oldDistance<<" delta = "<<oldDistance-distance<<std::endl;
#endif
}
typedef std::vector<double> DoubleList;
osg::ref_ptr<osg::EllipsoidModel> _em;
osg::Vec3d _startPoint;
osg::Vec3d _startNormal;
double _startRadius;
osg::Vec3d _endPoint;
osg::Vec3d _endNormal;
double _endRadius;
double _angleIncrement;
DoubleList _radiusList;
DoubleList _distanceList;
};
struct DistanceHeightXYZ
{
DistanceHeightXYZ():
distance(0.0),
height(0.0) {}
DistanceHeightXYZ(const DistanceHeightXYZ& dh):
distance(dh.distance),
height(dh.height),
position(dh.position) {}
DistanceHeightXYZ(double d, double h, const osg::Vec3d& pos):
distance(d),
height(h),
position(pos) {}
bool operator < (const DistanceHeightXYZ& rhs) const
{
// small distance values first
if (distance < rhs.distance) return true;
if (distance > rhs.distance) return false;
// smallest heights first
return (height < rhs.height);
}
bool operator == (const DistanceHeightXYZ& rhs) const
{
return distance==rhs.distance && height==rhs.height;
}
bool operator != (const DistanceHeightXYZ& rhs) const
{
return distance!=rhs.distance || height!=rhs.height;
}
bool equal_distance(const DistanceHeightXYZ& rhs, double epsilon=1e-6) const
{
return osg::absolute(rhs.distance - distance) <= epsilon;
}
double distance;
double height;
osg::Vec3d position;
};
struct Point : public osg::Referenced, public DistanceHeightXYZ
{
Point() {}
Point(double d, double h, const osg::Vec3d& pos):
DistanceHeightXYZ(d,h,pos)
{
//osg::notify(osg::NOTICE)<<"Point::Point distance="<<distance<<" height="<<height<<" position="<<position<<std::endl;
}
Point(const Point& point):
osg::Referenced(),
DistanceHeightXYZ(point) {}
};
struct Segment
{
Segment(Point* p1, Point* p2)
{
if (*p1 < *p2)
{
_p1 = p1;
_p2 = p2;
}
else
{
_p1 = p2;
_p2 = p1;
}
//osg::notify(osg::NOTICE).precision(12);
//osg::notify(osg::NOTICE)<<"Segment::Segment p1 = "<<(_p1->distance)<<" "<<(_p1->height)<<" p2 = "<<(_p2->distance)<<" "<<(_p2->height)<<std::endl;
}
bool operator < ( const Segment& rhs) const
{
if (*_p1 < *rhs._p1) return true;
if (*rhs._p1 < *_p1) return false;
return (*_p2 < *rhs._p2);
}
enum Classification
{
UNCLASSIFIED,
IDENTICAL,
SEPERATE,
JOINED,
OVERLAPPING,
ENCLOSING,
ENCLOSED
};
Classification compare(const Segment& rhs) const
{
if (*_p1 == *rhs._p1 && *_p2==*rhs._p2) return IDENTICAL;
const double epsilon = 1e-3; // 1mm
double delta_distance = _p2->distance - rhs._p1->distance;
if (fabs(delta_distance) < epsilon)
{
if (fabs(_p2->height - rhs._p1->height) < epsilon) return JOINED;
}
if (delta_distance==0.0)
{
return SEPERATE;
}
if (rhs._p2->distance < _p1->distance || _p2->distance < rhs._p1->distance) return SEPERATE;
bool rhs_p1_inside = (_p1->distance <= rhs._p1->distance) && (rhs._p1->distance <= _p2->distance);
bool rhs_p2_inside = (_p1->distance <= rhs._p2->distance) && (rhs._p2->distance <= _p2->distance);
if (rhs_p1_inside && rhs_p2_inside) return ENCLOSING;
bool p1_inside = (rhs._p1->distance <= _p1->distance) && (_p1->distance <= rhs._p2->distance);
bool p2_inside = (rhs._p1->distance <= _p2->distance) && (_p2->distance <= rhs._p2->distance);
if (p1_inside && p2_inside) return ENCLOSED;
if (rhs_p1_inside || rhs_p2_inside || p1_inside || p2_inside) return OVERLAPPING;
return UNCLASSIFIED;
}
double height(double d) const
{
double delta = (_p2->distance - _p1->distance);
return _p1->height + ((_p2->height - _p1->height) * (d - _p1->distance) / delta);
}
double deltaHeight(Point& point) const
{
return point.height - height(point.distance);
}
Point* createPoint(double d) const
{
if (d == _p1->distance) return _p1.get();
if (d == _p2->distance) return _p2.get();
double delta = (_p2->distance - _p1->distance);
double r = (d - _p1->distance)/delta;
double one_minus_r = 1.0 - r;
return new Point(d,
_p1->height * one_minus_r + _p2->height * r,
_p1->position * one_minus_r + _p2->position * r);
}
Point* createIntersectionPoint(const Segment& rhs) const
{
double A = _p1->distance;
double B = _p2->distance - _p1->distance;
double C = _p1->height;
double D = _p2->height - _p1->height;
double E = rhs._p1->distance;
double F = rhs._p2->distance - rhs._p1->distance;
double G = rhs._p1->height;
double H = rhs._p2->height - rhs._p1->height;
double div = D*F - B*H;
if (div==0.0)
{
osg::notify(osg::NOTICE)<<"ElevationSlideUtils::Segment::createIntersectionPoint(): error Segments are parallel."<<std::endl;
return _p2.get();
}
double r = (G*F - E*H + A*H - C*F) / div;
if (r<0.0)
{
osg::notify(osg::NOTICE)<<"ElevationSlideUtils::Segment::createIntersectionPoint(): error intersection point outwith segment, r ="<<r<<std::endl;
return _p1.get();
}
if (r>1.0)
{
osg::notify(osg::NOTICE)<<"ElevationSlideUtils::Segment::createIntersectionPoint(): error intersection point outwith segment, r ="<<r<<std::endl;
return _p2.get();
}
// osg::notify(osg::NOTICE)<<"ElevationSlideUtils::Segment::createIntersectionPoint(): r="<<r<<std::endl;
// osg::notify(osg::NOTICE)<<"\tp1 = "<<_p1->distance<<" "<<_p1->height<<" p2 = "<<_p2->distance<<" "<<_p2->height<<std::endl;
// osg::notify(osg::NOTICE)<<"\trrhs.p1 = "<<rhs._p1->distance<<" "<<rhs._p1->height<<" p2 = "<<rhs._p2->distance<<" "<<rhs._p2->height<<std::endl;
return new Point(A + B*r, C + D*r, _p1->position + (_p2->position - _p1->position)*r);
}
osg::ref_ptr<Point> _p1;
osg::ref_ptr<Point> _p2;
};
struct LineConstructor
{
typedef std::set<Segment> SegmentSet;
LineConstructor() {}
void add(double d, double h, const osg::Vec3d& pos)
{
osg::ref_ptr<Point> newPoint = new Point(d,h,pos);
if (_previousPoint.valid() && newPoint->distance != _previousPoint->distance)
{
const double maxGradient = 100.0;
double gradient = fabs( (newPoint->height - _previousPoint->height) / (newPoint->distance - _previousPoint->distance) );
if (gradient < maxGradient)
{
_segments.insert( Segment(_previousPoint.get(), newPoint.get()) );
}
}
_previousPoint = newPoint;
}
void endline()
{
_previousPoint = 0;
}
void report()
{
osg::notify(osg::NOTICE)<<"Number of segments = "<<_segments.size()<<std::endl;
for(SegmentSet::iterator itr = _segments.begin();
itr != _segments.end();
++itr)
{
const Segment& seg = *itr;
osg::notify(osg::NOTICE)<<"p1 = "<<(seg._p1->distance)<<" "<<(seg._p1->height)<<" p2 = "<<(seg._p2->distance)<<" "<<(seg._p2->height)<<"\t";
SegmentSet::iterator nextItr = itr;
++nextItr;
if (nextItr != _segments.end())
{
Segment::Classification classification = itr->compare(*nextItr);
switch(classification)
{
case(Segment::IDENTICAL): osg::notify(osg::NOTICE)<<"i"; break;
case(Segment::SEPERATE): osg::notify(osg::NOTICE)<<"s"<<std::endl; break;
case(Segment::JOINED): osg::notify(osg::NOTICE)<<"j"; break;
case(Segment::OVERLAPPING): osg::notify(osg::NOTICE)<<"o"; break;
case(Segment::ENCLOSING): osg::notify(osg::NOTICE)<<"E"; break;
case(Segment::ENCLOSED): osg::notify(osg::NOTICE)<<"e"; break;
case(Segment::UNCLASSIFIED): osg::notify(osg::NOTICE)<<"U"; break;
}
}
osg::notify(osg::NOTICE)<<std::endl;
}
osg::notify(osg::NOTICE)<<std::endl;
if (_em.valid())
{
for(SegmentSet::iterator itr = _segments.begin();
itr != _segments.end();
++itr)
{
const Segment& s = *itr;
osg::Vec3d p;
double latitude, longitude, height;
p = s._p1->position;
_em->convertXYZToLatLongHeight(p.x(), p.y(), p.z(), latitude, longitude, height);
double delta1 = height - s._p1->height;
p = s._p1->position;
_em->convertXYZToLatLongHeight(p.x(), p.y(), p.z(), latitude, longitude, height);
double delta2 = height - s._p2->height;
if (delta1>0.0 || delta2>0.0)
{
osg::notify(osg::NOTICE)<<" "<<&s<<" computed height delta ="<<delta1<<" delta2= "<<delta2<<std::endl;
}
}
}
}
void pruneOverlappingSegments()
{
SegmentSet::iterator prevItr = _segments.begin();
SegmentSet::iterator nextItr = prevItr;
++nextItr;
double epsilon = 0.001;
for(SegmentSet::iterator itr = _segments.begin();
itr != _segments.end();
++itr)
{
SegmentSet::iterator nextItr = itr;
++nextItr;
Segment::Classification classification = nextItr != _segments.end() ? itr->compare(*nextItr) : Segment::UNCLASSIFIED;
// if (classification>=Segment::OVERLAPPING) osg::notify(osg::NOTICE)<<std::endl;
// else osg::notify(osg::NOTICE)<<".";
// osg::notify(osg::NOTICE).precision(12);
while (classification>=Segment::OVERLAPPING)
{
switch(classification)
{
case(Segment::OVERLAPPING):
{
// cases....
// compute new end points for both segments
// need to work out which points are overlapping - lhs_p2 && rhs_p1 or lhs_p1 and rhs_p2
// also need to check for cross cases.
const Segment& lhs = *itr;
const Segment& rhs = *nextItr;
bool rhs_p1_inside = (lhs._p1->distance <= rhs._p1->distance) && (rhs._p1->distance <= lhs._p2->distance);
bool lhs_p2_inside = (rhs._p1->distance <= lhs._p2->distance) && (lhs._p2->distance <= rhs._p2->distance);
if (rhs_p1_inside && lhs_p2_inside)
{
double distance_between = osg::Vec2d(lhs._p2->distance - rhs._p1->distance,
lhs._p2->height - rhs._p1->height).length2();
if (distance_between < epsilon)
{
// osg::notify(osg::NOTICE)<<"OVERLAPPING : distance_between acceptable "<<distance_between<<std::endl;
Segment newSeg(lhs._p2.get(), rhs._p2.get());
_segments.insert(newSeg);
_segments.erase(nextItr);
nextItr = _segments.find(newSeg);
}
else
{
// osg::notify(osg::NOTICE)<<"OVERLAPPING : distance_between unacceptable "<<distance_between<<std::endl;
double dh1 = lhs.deltaHeight(*rhs._p1);
double dh2 = -rhs.deltaHeight(*lhs._p2);
if (dh1 * dh2 < 0.0)
{
// osg::notify(osg::NOTICE)<<"OVERLAPPING : crossing "<<dh1<<" "<<dh2<<std::endl;
// osg::notify(osg::NOTICE)<<" lhs_p1 "<<lhs._p1->distance<<" "<<lhs._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" lhs_p2 "<<lhs._p2->distance<<" "<<lhs._p2->height<<std::endl;
// osg::notify(osg::NOTICE)<<" rhs_p1 "<<rhs._p1->distance<<" "<<rhs._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" rhs_p2 "<<rhs._p2->distance<<" "<<rhs._p2->height<<std::endl;
Point* cp = lhs.createIntersectionPoint(rhs);
Segment seg1( lhs._p1.get(), lhs.createPoint(rhs._p2->distance) );
Segment seg2( rhs._p1.get(), cp );
Segment seg3( cp, lhs._p2.get() );
Segment seg4( rhs.createPoint(lhs._p2->distance), lhs._p2.get() );
_segments.erase(nextItr);
_segments.erase(itr);
_segments.insert(seg1);
_segments.insert(seg2);
_segments.insert(seg3);
_segments.insert(seg4);
itr = _segments.find(seg1);
nextItr = itr;
++nextItr;
}
else if (dh1 <= 0.0 && dh2 <= 0.0)
{
// osg::notify(osg::NOTICE)<<"++ OVERLAPPING : rhs below lhs "<<dh1<<" "<<dh2<<std::endl;
// osg::notify(osg::NOTICE)<<" lhs_p1 "<<lhs._p1->distance<<" "<<lhs._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" lhs_p2 "<<lhs._p2->distance<<" "<<lhs._p2->height<<std::endl;
// osg::notify(osg::NOTICE)<<" rhs_p1 "<<rhs._p1->distance<<" "<<rhs._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" rhs_p2 "<<rhs._p2->distance<<" "<<rhs._p2->height<<std::endl;
Segment newSeg(rhs.createPoint(lhs._p2->distance), rhs._p2.get());
_segments.erase(nextItr);
_segments.insert(newSeg);
nextItr = itr;
++nextItr;
// osg::notify(osg::NOTICE)<<" newSeg_p1 "<<newSeg._p1->distance<<" "<<newSeg._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" newSeg_p2 "<<newSeg._p2->distance<<" "<<newSeg._p2->height<<std::endl;
}
else if (dh1 >= 0.0 && dh2 >= 0.0)
{
// osg::notify(osg::NOTICE)<<"++ OVERLAPPING : rhs above lhs "<<dh1<<" "<<dh2<<std::endl;
// osg::notify(osg::NOTICE)<<" lhs_p1 "<<lhs._p1->distance<<" "<<lhs._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" lhs_p2 "<<lhs._p2->distance<<" "<<lhs._p2->height<<std::endl;
// osg::notify(osg::NOTICE)<<" rhs_p1 "<<rhs._p1->distance<<" "<<rhs._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" rhs_p2 "<<rhs._p2->distance<<" "<<rhs._p2->height<<std::endl;
Segment newSeg(lhs._p1.get(), lhs.createPoint(rhs._p1->distance));
_segments.erase(itr);
_segments.insert(newSeg);
itr = _segments.find(newSeg);
nextItr = itr;
++nextItr;
// osg::notify(osg::NOTICE)<<" newSeg_p1 "<<newSeg._p1->distance<<" "<<newSeg._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" newSeg_p2 "<<newSeg._p2->distance<<" "<<newSeg._p2->height<<std::endl;
}
else
{
osg::notify(osg::NOTICE)<<"OVERLAPPING : unidentified "<<dh1 <<" "<<dh2<<std::endl;
osg::notify(osg::NOTICE)<<" lhs_p1 "<<lhs._p1->distance<<" "<<lhs._p1->height<<std::endl;
osg::notify(osg::NOTICE)<<" lhs_p2 "<<lhs._p2->distance<<" "<<lhs._p2->height<<std::endl;
osg::notify(osg::NOTICE)<<" rhs_p1 "<<rhs._p1->distance<<" "<<rhs._p1->height<<std::endl;
osg::notify(osg::NOTICE)<<" rhs_p2 "<<rhs._p2->distance<<" "<<rhs._p2->height<<std::endl;
++nextItr;
}
}
}
else
{
osg::notify(osg::NOTICE)<<" OVERLAPPING problem, !rhs_p1_inside || !lhs_p2_inside - unhandled case" <<std::endl;
++nextItr;
}
break;
}
case(Segment::ENCLOSING):
{
// need to work out if rhs is below lhs or rhs is above lhs or crossing
const Segment& enclosing = *itr;
const Segment& enclosed = *nextItr;
double dh1 = enclosing.deltaHeight(*enclosed._p1);
double dh2 = enclosing.deltaHeight(*enclosed._p2);
if (dh1<=epsilon && dh2<=epsilon)
{
// osg::notify(osg::NOTICE)<<"+++ ENCLOSING: ENCLOSING is above enclosed "<<dh1<<" "<<dh2<<std::endl;
_segments.erase(nextItr);
nextItr = itr;
++nextItr;
}
else if (dh1>=0.0 && dh2>=0.0)
{
double d_left = enclosed._p1->distance - enclosing._p1->distance;
double d_right = enclosing._p2->distance - enclosed._p2->distance;
if (d_left < epsilon && d_right < epsilon)
{
// treat ENCLOSED as ENCLOSING.
// osg::notify(osg::NOTICE)<<" Treat enclosed above as enclosing "<<std::endl;
nextItr = itr;
++nextItr;
_segments.erase(itr);
itr = nextItr;
++nextItr;
}
else if (d_left < epsilon)
{
// osg::notify(osg::NOTICE)<<"ENCLOSING: ENCLOSING is below enclosed "<<dh1<<" "<<dh2<<std::endl;
//
// osg::notify(osg::NOTICE)<<" enclosing_p1 "<<enclosing._p1->distance<<" "<<enclosing._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" enclosing_p2 "<<enclosing._p2->distance<<" "<<enclosing._p2->height<<std::endl;
// osg::notify(osg::NOTICE)<<" enclosed_p1 "<<enclosed._p1->distance<<" "<<enclosed._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" enclosed_p2 "<<enclosed._p2->distance<<" "<<enclosed._p2->height<<std::endl;
//
// osg::notify(osg::NOTICE)<<" Replace enclosing with right section"<<std::endl;
Segment newSeg(enclosing.createPoint(enclosed._p2->distance), enclosing._p2.get());
nextItr = itr;
++nextItr;
_segments.erase(itr);
_segments.insert(newSeg);
itr = nextItr;
++nextItr;
// osg::notify(osg::NOTICE)<<" newSeg_p1 "<<newSeg._p1->distance<<" "<<newSeg._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" newSeg_p2 "<<newSeg._p2->distance<<" "<<newSeg._p2->height<<std::endl;
}
else if (d_right < epsilon)
{
// osg::notify(osg::NOTICE)<<"ENCLOSING: ENCLOSING is below enclosed "<<dh1<<" "<<dh2<<std::endl;
//
// osg::notify(osg::NOTICE)<<" enclosing_p1 "<<enclosing._p1->distance<<" "<<enclosing._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" enclosing_p2 "<<enclosing._p2->distance<<" "<<enclosing._p2->height<<std::endl;
// osg::notify(osg::NOTICE)<<" enclosed_p1 "<<enclosed._p1->distance<<" "<<enclosed._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" enclosed_p2 "<<enclosed._p2->distance<<" "<<enclosed._p2->height<<std::endl;
//
// osg::notify(osg::NOTICE)<<" Replace enclosing with left section"<<std::endl;
Segment newSeg(enclosing._p1.get(), enclosing.createPoint(enclosed._p1->distance) );
_segments.insert(newSeg);
_segments.erase(itr);
itr = _segments.find(newSeg);
nextItr = itr;
++nextItr;
// osg::notify(osg::NOTICE)<<" newSeg_p1 "<<newSeg._p1->distance<<" "<<newSeg._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" newSeg_p2 "<<newSeg._p2->distance<<" "<<newSeg._p2->height<<std::endl;
}
else
{
// osg::notify(osg::NOTICE)<<"ENCLOSING: ENCLOSING is below enclosed "<<dh1<<" "<<dh2<<std::endl;
//
// osg::notify(osg::NOTICE)<<" enclosing_p1 "<<enclosing._p1->distance<<" "<<enclosing._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" enclosing_p2 "<<enclosing._p2->distance<<" "<<enclosing._p2->height<<std::endl;
// osg::notify(osg::NOTICE)<<" enclosed_p1 "<<enclosed._p1->distance<<" "<<enclosed._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" enclosed_p2 "<<enclosed._p2->distance<<" "<<enclosed._p2->height<<std::endl;
//
// osg::notify(osg::NOTICE)<<" Replace enclosing with left and right sections"<<std::endl;
Segment newSegLeft(enclosing._p1.get(), enclosing.createPoint(enclosed._p1->distance) );
Segment newSegRight(enclosing.createPoint(enclosed._p2->distance), enclosing._p2.get());
_segments.erase(itr);
_segments.insert(newSegLeft);
_segments.insert(newSegRight);
itr = _segments.find(newSegLeft);
nextItr = itr;
++nextItr;
// osg::notify(osg::NOTICE)<<" newSegLeft_p1 "<<newSegLeft._p1->distance<<" "<<newSegLeft._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" newSegLeft_p2 "<<newSegLeft._p2->distance<<" "<<newSegLeft._p2->height<<std::endl;
// osg::notify(osg::NOTICE)<<" newSegRight_p1 "<<newSegRight._p1->distance<<" "<<newSegRight._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" newSegRight_p2 "<<newSegRight._p2->distance<<" "<<newSegRight._p2->height<<std::endl;
}
}
else if (dh1 * dh2 < 0.0)
{
// osg::notify(osg::NOTICE)<<"ENCLOSING: ENCLOSING is crossing enclosed "<<dh1<<" "<<dh2<<std::endl;
//
// osg::notify(osg::NOTICE)<<" enclosing_p1 "<<enclosing._p1->distance<<" "<<enclosing._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" enclosing_p2 "<<enclosing._p2->distance<<" "<<enclosing._p2->height<<std::endl;
// osg::notify(osg::NOTICE)<<" enclosed_p1 "<<enclosed._p1->distance<<" "<<enclosed._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" enclosed_p2 "<<enclosed._p2->distance<<" "<<enclosed._p2->height<<std::endl;
double d_left = enclosed._p1->distance - enclosing._p1->distance;
double d_right = enclosing._p2->distance - enclosed._p2->distance;
if (d_left < epsilon && d_right < epsilon)
{
// treat ENCLOSED as ENCLOSING.
if (dh1 < 0.0)
{
// osg::notify(osg::NOTICE)<<" >> enclosing left side is above enclosed left side"<<std::endl;
Point* cp = enclosing.createIntersectionPoint(enclosed);
Segment newSegLeft(enclosing._p1.get(), cp);
Segment newSegRight(cp, enclosed._p2.get());
_segments.erase(itr);
_segments.erase(nextItr);
_segments.insert(newSegLeft);
_segments.insert(newSegRight);
itr = _segments.find(newSegLeft);
nextItr = itr;
++nextItr;
}
else
{
// osg::notify(osg::NOTICE)<<" >> enclosing left side is above enclosed left side"<<std::endl;
Point* cp = enclosing.createIntersectionPoint(enclosed);
Segment newSegLeft(enclosed._p1.get(), cp);
Segment newSegRight(cp, enclosing._p2.get());
_segments.erase(itr);
_segments.erase(nextItr);
_segments.insert(newSegLeft);
_segments.insert(newSegRight);
itr = _segments.find(newSegLeft);
nextItr = itr;
++nextItr;
}
}
else if (d_left < epsilon)
{
// osg::notify(osg::NOTICE)<<" >> Replace enclosing with right section"<<std::endl;
if (dh1 < 0.0)
{
// osg::notify(osg::NOTICE)<<" >> enclosing left side is above enclosed left side"<<std::endl;
Point* cp = enclosing.createIntersectionPoint(enclosed);
Segment newSegLeft(enclosing._p1.get(), cp);
Segment newSegMid(cp, enclosed._p2.get());
Segment newSegRight(enclosing.createPoint(enclosed._p2->distance), enclosing._p2.get());
_segments.erase(itr);
_segments.erase(nextItr);
_segments.insert(newSegLeft);
_segments.insert(newSegMid);
_segments.insert(newSegRight);
itr = _segments.find(newSegLeft);
nextItr = itr;
++nextItr;
}
else
{
// osg::notify(osg::NOTICE)<<" >> enclosing left side is above enclosed left side"<<std::endl;
Point* cp = enclosing.createIntersectionPoint(enclosed);
Segment newSegLeft(enclosed._p1.get(), cp);
Segment newSegRight(cp, enclosing._p2.get());
_segments.erase(itr);
_segments.erase(nextItr);
_segments.insert(newSegLeft);
_segments.insert(newSegRight);
itr = _segments.find(newSegLeft);
nextItr = itr;
++nextItr;
}
}
else if (d_right < epsilon)
{
// osg::notify(osg::NOTICE)<<" >> Replace enclosing with left section"<<std::endl;
if (dh1 < 0.0)
{
// osg::notify(osg::NOTICE)<<" >> enclosing left side is above enclosed left side"<<std::endl;
Point* cp = enclosing.createIntersectionPoint(enclosed);
Segment newSegLeft(enclosing._p1.get(), cp);
Segment newSegRight(cp, enclosed._p2.get());
_segments.erase(itr);
_segments.erase(nextItr);
_segments.insert(newSegLeft);
_segments.insert(newSegRight);
itr = _segments.find(newSegLeft);
nextItr = itr;
++nextItr;
}
else
{
// osg::notify(osg::NOTICE)<<" >> enclosing left side is above enclosed left side"<<std::endl;
Point* cp = enclosing.createIntersectionPoint(enclosed);
Segment newSegLeft(enclosing._p1.get(), enclosing.createPoint(enclosed._p1->distance));
Segment newSegMid(enclosed._p1.get(), cp);
Segment newSegRight(cp, enclosing._p2.get());
_segments.erase(itr);
_segments.erase(nextItr);
_segments.insert(newSegLeft);
_segments.insert(newSegMid);
_segments.insert(newSegRight);
itr = _segments.find(newSegLeft);
nextItr = itr;
++nextItr;
}
}
else
{
// osg::notify(osg::NOTICE)<<" >> Replace enclosing with left and right sections"<<std::endl;
if (dh1 < 0.0)
{
// osg::notify(osg::NOTICE)<<" >> enclosing left side is above enclosed left side"<<std::endl;
Point* cp = enclosing.createIntersectionPoint(enclosed);
Segment newSegLeft(enclosing._p1.get(), cp);
Segment newSegMid(cp, enclosed._p2.get());
Segment newSegRight(enclosing.createPoint(enclosed._p2->distance), enclosing._p2.get());
_segments.erase(itr);
_segments.erase(nextItr);
_segments.insert(newSegLeft);
_segments.insert(newSegMid);
_segments.insert(newSegRight);
itr = _segments.find(newSegLeft);
nextItr = itr;
++nextItr;
}
else
{
// osg::notify(osg::NOTICE)<<" >> enclosing left side is above enclosed left side"<<std::endl;
Point* cp = enclosing.createIntersectionPoint(enclosed);
Segment newSegLeft(enclosing._p1.get(), enclosing.createPoint(enclosed._p1->distance));
Segment newSegMid(enclosed._p1.get(), cp);
Segment newSegRight(cp, enclosing._p2.get());
_segments.erase(itr);
_segments.erase(nextItr);
_segments.insert(newSegLeft);
_segments.insert(newSegMid);
_segments.insert(newSegRight);
itr = _segments.find(newSegLeft);
nextItr = itr;
++nextItr;
}
}
}
else
{
osg::notify(osg::NOTICE)<<"ENCLOSING: ENCLOSING - error case "<<dh1<<" "<<dh2<<std::endl;
osg::notify(osg::NOTICE)<<" enclosing_p1 "<<enclosing._p1->distance<<" "<<enclosing._p1->height<<std::endl;
osg::notify(osg::NOTICE)<<" enclosing_p2 "<<enclosing._p2->distance<<" "<<enclosing._p2->height<<std::endl;
osg::notify(osg::NOTICE)<<" enclosed_p1 "<<enclosed._p1->distance<<" "<<enclosed._p1->height<<std::endl;
osg::notify(osg::NOTICE)<<" enclosed_p2 "<<enclosed._p2->distance<<" "<<enclosed._p2->height<<std::endl;
++nextItr;
}
break;
}
case(Segment::ENCLOSED):
{
// need to work out if lhs is below rhs or lhs is above rhs or crossing
const Segment& enclosing = *nextItr;
const Segment& enclosed = *itr;
double dh1 = enclosing.deltaHeight(*enclosed._p1);
double dh2 = enclosing.deltaHeight(*enclosed._p2);
double d_left = enclosed._p1->distance - enclosing._p1->distance;
double d_right = enclosing._p2->distance - enclosed._p2->distance;
if (d_left<=epsilon)
{
if (dh1<=epsilon && dh2<=epsilon)
{
// osg::notify(osg::NOTICE)<<"+++ ENCLOSED: ENCLOSING is above enclosed "<<dh1<<" "<<dh2<<std::endl;
_segments.erase(itr);
itr = nextItr;
++nextItr;
}
else if (dh1>=0.0 && dh2>=0.0)
{
// osg::notify(osg::NOTICE)<<"ENCLOSED: ENCLOSING is below enclosed "<<dh1<<" "<<dh2<<std::endl;
// osg::notify(osg::NOTICE)<<" d_left "<<d_left<<" d_right="<<d_right<<std::endl;
// osg::notify(osg::NOTICE)<<" enclosing_p1 "<<enclosing._p1->distance<<" "<<enclosing._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" enclosing_p2 "<<enclosing._p2->distance<<" "<<enclosing._p2->height<<std::endl;
// osg::notify(osg::NOTICE)<<" enclosed_p1 "<<enclosed._p1->distance<<" "<<enclosed._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" enclosed_p2 "<<enclosed._p2->distance<<" "<<enclosed._p2->height<<std::endl;
_segments.insert(Segment(enclosing.createPoint(enclosed._p2->distance), enclosed._p2.get()));
_segments.erase(nextItr);
nextItr = itr;
++nextItr;
}
else if (dh1 * dh2 < 0.0)
{
// osg::notify(osg::NOTICE)<<"ENCLOSED: ENCLOSING is crossing enclosed "<<dh1<<" "<<dh2<<std::endl;
// osg::notify(osg::NOTICE)<<" enclosing_p1 "<<enclosing._p1->distance<<" "<<enclosing._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" enclosing_p2 "<<enclosing._p2->distance<<" "<<enclosing._p2->height<<std::endl;
// osg::notify(osg::NOTICE)<<" enclosed_p1 "<<enclosed._p1->distance<<" "<<enclosed._p1->height<<std::endl;
// osg::notify(osg::NOTICE)<<" enclosed_p2 "<<enclosed._p2->distance<<" "<<enclosed._p2->height<<std::endl;
if (d_right<=epsilon)
{
// enclosed and enclosing effectively overlap
if (dh1 < 0.0)
{
Point* cp = enclosed.createIntersectionPoint(enclosing);
Segment segLeft(enclosed._p1.get(), cp);
Segment segRight(cp, enclosing._p2.get());
_segments.erase(itr);
_segments.erase(nextItr);
_segments.insert(segLeft);
_segments.insert(segRight);
itr = _segments.find(segLeft);
nextItr = itr;
++nextItr;
}
else
{
Point* cp = enclosed.createIntersectionPoint(enclosing);
Segment segLeft(enclosing._p1.get(), cp);
Segment segRight(cp, enclosed._p2.get());
_segments.erase(itr);
_segments.erase(nextItr);
_segments.insert(segLeft);
_segments.insert(segRight);
itr = _segments.find(segLeft);
nextItr = itr;
++nextItr;
}
}
else
{
// right hand side needs to be created
if (dh1 < 0.0)
{
Point* cp = enclosed.createIntersectionPoint(enclosing);
Segment segLeft(enclosed._p1.get(), cp);
Segment segRight(cp, enclosing._p2.get());
_segments.erase(itr);
_segments.erase(nextItr);
_segments.insert(segLeft);
_segments.insert(segRight);
itr = _segments.find(segLeft);
nextItr = itr;
++nextItr;
}
else
{
Point* cp = enclosed.createIntersectionPoint(enclosing);
Segment segLeft(enclosing._p1.get(), cp);
Segment segMid(cp, enclosed._p2.get());
Segment segRight(enclosing.createPoint(enclosed._p2->distance), enclosing._p2.get());
_segments.erase(itr);
_segments.erase(nextItr);
_segments.insert(segLeft);
_segments.insert(segMid);
_segments.insert(segRight);
itr = _segments.find(segLeft);
nextItr = itr;
++nextItr;
}
}
}
else
{
osg::notify(osg::NOTICE)<<"ENCLOSED: ENCLOSING - error case "<<dh1<<" "<<dh2<<std::endl;
osg::notify(osg::NOTICE)<<" enclosing_p1 "<<enclosing._p1->distance<<" "<<enclosing._p1->height<<std::endl;
osg::notify(osg::NOTICE)<<" enclosing_p2 "<<enclosing._p2->distance<<" "<<enclosing._p2->height<<std::endl;
osg::notify(osg::NOTICE)<<" enclosed_p1 "<<enclosed._p1->distance<<" "<<enclosed._p1->height<<std::endl;
osg::notify(osg::NOTICE)<<" enclosed_p2 "<<enclosed._p2->distance<<" "<<enclosed._p2->height<<std::endl;
++nextItr;
}
}
else
{
osg::notify(osg::NOTICE)<<"*** ENCLOSED: is not coincendet with left handside of ENCLOSING, case not handled, advancing."<<std::endl;
}
break;
}
default:
osg::notify(osg::NOTICE)<<"** Not handled, advancing"<<std::endl;
++nextItr;
break;
}
classification = ((itr != _segments.end()) && (nextItr != _segments.end())) ? itr->compare(*nextItr) : Segment::UNCLASSIFIED;
}
}
}
unsigned int numOverlapping(SegmentSet::const_iterator startItr) const
{
if (startItr==_segments.end()) return 0;
SegmentSet::const_iterator nextItr = startItr;
++nextItr;
unsigned int num = 0;
while (nextItr!=_segments.end() && startItr->compare(*nextItr)>=Segment::OVERLAPPING)
{
++num;
++nextItr;
}
return num;
}
unsigned int totalNumOverlapping() const
{
unsigned int total = 0;
for(SegmentSet::const_iterator itr = _segments.begin();
itr != _segments.end();
++itr)
{
total += numOverlapping(itr);
}
return total;
}
void copyPoints(ElevationSlice::Vec3dList& intersections, ElevationSlice::DistanceHeightList& distanceHeightIntersections)
{
SegmentSet::iterator prevItr = _segments.begin();
SegmentSet::iterator nextItr = prevItr;
++nextItr;
intersections.push_back( prevItr->_p1->position );
distanceHeightIntersections.push_back( ElevationSlice::DistanceHeight(prevItr->_p1->distance, prevItr->_p1->height) );
intersections.push_back( prevItr->_p2->position );
distanceHeightIntersections.push_back( ElevationSlice::DistanceHeight(prevItr->_p2->distance, prevItr->_p2->height) );
for(;
nextItr != _segments.end();
++nextItr,++prevItr)
{
Segment::Classification classification = prevItr->compare(*nextItr);
switch(classification)
{
case(Segment::SEPERATE):
{
intersections.push_back( nextItr->_p1->position );
distanceHeightIntersections.push_back( ElevationSlice::DistanceHeight(nextItr->_p1->distance, nextItr->_p1->height) );
intersections.push_back( nextItr->_p2->position );
distanceHeightIntersections.push_back( ElevationSlice::DistanceHeight(nextItr->_p2->distance, nextItr->_p2->height) );
break;
}
case(Segment::JOINED):
{
#if 1
intersections.push_back( nextItr->_p2->position );
distanceHeightIntersections.push_back( ElevationSlice::DistanceHeight(nextItr->_p2->distance, nextItr->_p2->height) );
#else
intersections.push_back( nextItr->_p1->position );
distanceHeightIntersections.push_back( ElevationSlice::DistanceHeight(nextItr->_p1->distance, nextItr->_p1->height) );
intersections.push_back( nextItr->_p2->position );
distanceHeightIntersections.push_back( ElevationSlice::DistanceHeight(nextItr->_p2->distance, nextItr->_p2->height) );
#endif
break;
}
default:
{
intersections.push_back( nextItr->_p1->position );
distanceHeightIntersections.push_back( ElevationSlice::DistanceHeight(nextItr->_p1->distance, nextItr->_p1->height) );
intersections.push_back( nextItr->_p2->position );
distanceHeightIntersections.push_back( ElevationSlice::DistanceHeight(nextItr->_p2->distance, nextItr->_p2->height) );
break;
}
}
}
}
SegmentSet _segments;
osg::ref_ptr<Point> _previousPoint;
osg::Plane _plane;
osg::ref_ptr<osg::EllipsoidModel> _em;
};
}
ElevationSlice::ElevationSlice()
{
setDatabaseCacheReadCallback(new DatabaseCacheReadCallback);
}
void ElevationSlice::computeIntersections(osg::Node* scene, osg::Node::NodeMask traversalMask)
{
osg::CoordinateSystemNode* csn = dynamic_cast<osg::CoordinateSystemNode*>(scene);
osg::EllipsoidModel* em = csn ? csn->getEllipsoidModel() : 0;
osg::Plane plane;
osg::Polytope boundingPolytope;
if (em)
{
osg::Vec3d start_upVector = em->computeLocalUpVector(_startPoint.x(), _startPoint.y(), _startPoint.z());
osg::Vec3d end_upVector = em->computeLocalUpVector(_endPoint.x(), _endPoint.y(), _endPoint.z());
double start_latitude, start_longitude, start_height;
em->convertXYZToLatLongHeight(_startPoint.x(), _startPoint.y(), _startPoint.z(),
start_latitude, start_longitude, start_height);
osg::notify(osg::NOTICE)<<"start_lat = "<<start_latitude<<" start_longitude = "<<start_longitude<<" start_height = "<<start_height<<std::endl;
double end_latitude, end_longitude, end_height;
em->convertXYZToLatLongHeight(_endPoint.x(), _endPoint.y(), _endPoint.z(),
end_latitude, end_longitude, end_height);
osg::notify(osg::NOTICE)<<"end_lat = "<<end_latitude<<" end_longitude = "<<end_longitude<<" end_height = "<<end_height<<std::endl;
// set up the main intersection plane
osg::Vec3d planeNormal = (_endPoint - _startPoint) ^ start_upVector;
planeNormal.normalize();
plane.set( planeNormal, _startPoint );
// set up the start cut off plane
osg::Vec3d startPlaneNormal = start_upVector ^ planeNormal;
startPlaneNormal.normalize();
boundingPolytope.add( osg::Plane(startPlaneNormal, _startPoint) );
// set up the end cut off plane
osg::Vec3d endPlaneNormal = planeNormal ^ end_upVector;
endPlaneNormal.normalize();
boundingPolytope.add( osg::Plane(endPlaneNormal, _endPoint) );
}
else
{
osg::Vec3d upVector (0.0, 0.0, 1.0);
// set up the main intersection plane
osg::Vec3d planeNormal = (_endPoint - _startPoint) ^ upVector;
planeNormal.normalize();
plane.set( planeNormal, _startPoint );
// set up the start cut off plane
osg::Vec3d startPlaneNormal = upVector ^ planeNormal;
startPlaneNormal.normalize();
boundingPolytope.add( osg::Plane(startPlaneNormal, _startPoint) );
// set up the end cut off plane
osg::Vec3d endPlaneNormal = planeNormal ^ upVector;
endPlaneNormal.normalize();
boundingPolytope.add( osg::Plane(endPlaneNormal, _endPoint) );
}
osg::ref_ptr<osgUtil::PlaneIntersector> intersector = new osgUtil::PlaneIntersector(plane, boundingPolytope);
intersector->setRecordHeightsAsAttributes(true);
intersector->setEllipsoidModel(em);
_intersectionVisitor.reset();
_intersectionVisitor.setTraversalMask(traversalMask);
_intersectionVisitor.setIntersector( intersector.get() );
scene->accept(_intersectionVisitor);
osgUtil::PlaneIntersector::Intersections& intersections = intersector->getIntersections();
typedef osgUtil::PlaneIntersector::Intersection::Polyline Polyline;
typedef osgUtil::PlaneIntersector::Intersection::Attributes Attributes;
if (!intersections.empty())
{
osgUtil::PlaneIntersector::Intersections::iterator itr;
for(itr = intersections.begin();
itr != intersections.end();
++itr)
{
osgUtil::PlaneIntersector::Intersection& intersection = *itr;
if (intersection.matrix.valid())
{
// osg::notify(osg::NOTICE)<<" transforming "<<std::endl;
// transform points on polyline
for(Polyline::iterator pitr = intersection.polyline.begin();
pitr != intersection.polyline.end();
++pitr)
{
*pitr = (*pitr) * (*intersection.matrix);
}
// matrix no longer needed.
intersection.matrix = 0;
}
}
#if 0
osg::ref_ptr<osg::Geode> geode = new osg::Geode;
for(itr = intersections.begin();
itr != intersections.end();
++itr)
{
osgUtil::PlaneIntersector::Intersection& intersection = *itr;
osg::Geometry* geometry = new osg::Geometry;
osg::Vec3Array* vertices = new osg::Vec3Array;
vertices->reserve(intersection.polyline.size());
for(Polyline::iterator pitr = intersection.polyline.begin();
pitr != intersection.polyline.end();
++pitr)
{
vertices->push_back(*pitr);
}
geometry->setVertexArray( vertices );
geometry->addPrimitiveSet( new osg::DrawArrays(GL_LINE_STRIP, 0, vertices->size()) );
osg::Vec4Array* colours = new osg::Vec4Array;
colours->push_back( osg::Vec4(1.0f,1.0f,1.0f,1.0f) );
geometry->setColorArray( colours );
geode->addDrawable( geometry );
geode->getOrCreateStateSet()->setMode( GL_LIGHTING, osg::StateAttribute::OFF );
}
osgDB::writeNodeFile(*geode, "raw.osg");
#endif
ElevationSliceUtils::LineConstructor constructor;
constructor._plane = plane;
constructor._em = em;
if (em)
{
ElevationSliceUtils::DistanceHeightCalculator dhc(em, _startPoint, _endPoint);
// convert into distance/height
for(itr = intersections.begin();
itr != intersections.end();
++itr)
{
osgUtil::PlaneIntersector::Intersection& intersection = *itr;
if (intersection.attributes.size()!=intersection.polyline.size()) continue;
Attributes::iterator aitr = intersection.attributes.begin();
for(Polyline::iterator pitr = intersection.polyline.begin();
pitr != intersection.polyline.end();
++pitr, ++aitr)
{
const osg::Vec3d& v = *pitr;
double distance, height;
dhc.computeDistanceHeight(v, distance, height);
double pi_height = *aitr;
// osg::notify(osg::NOTICE)<<"computed height = "<<height<<" PI height = "<<pi_height<<std::endl;
constructor.add( distance, pi_height, v);
}
constructor.endline();
}
}
else
{
// convert into distance/height
for(itr = intersections.begin();
itr != intersections.end();
++itr)
{
osgUtil::PlaneIntersector::Intersection& intersection = *itr;
for(Polyline::iterator pitr = intersection.polyline.begin();
pitr != intersection.polyline.end();
++pitr)
{
const osg::Vec3d& v = *pitr;
osg::Vec2d delta_xy( v.x() - _startPoint.x(), v.y() - _startPoint.y());
double distance = delta_xy.length();
constructor.add( distance, v.z(), v);
}
constructor.endline();
}
}
// copy final results
_intersections.clear();
_distanceHeightIntersections.clear();
// constructor.report();
unsigned int numOverlapping = constructor.totalNumOverlapping();
while(numOverlapping>0)
{
unsigned int previousNumOverlapping = numOverlapping;
constructor.pruneOverlappingSegments();
// constructor.report();
numOverlapping = constructor.totalNumOverlapping();
if (previousNumOverlapping == numOverlapping) break;
}
constructor.copyPoints(_intersections, _distanceHeightIntersections);
#if 0
{
osg::ref_ptr<osg::Geode> geode = new osg::Geode;
osg::Geometry* geometry = new osg::Geometry;
osg::Vec3Array* vertices = new osg::Vec3Array;
vertices->reserve(_intersections.size());
for(Vec3dList::iterator pitr = _intersections.begin();
pitr != _intersections.end();
++pitr)
{
vertices->push_back(*pitr);
}
geometry->setVertexArray( vertices );
geometry->addPrimitiveSet( new osg::DrawArrays(GL_LINE_STRIP, 0, _intersections.size()) );
osg::Vec4Array* colours = new osg::Vec4Array;
colours->push_back( osg::Vec4(1.0f,0.5f,0.5f,1.0f) );
geometry->setColorArray( colours );
geode->addDrawable( geometry );
geode->getOrCreateStateSet()->setMode( GL_LIGHTING, osg::StateAttribute::OFF );
osgDB::writeNodeFile(*geode, "processed.osg");
}
#endif
}
else
{
osg::notify(osg::NOTICE)<<"No intersections found."<<std::endl;
}
}
ElevationSlice::Vec3dList ElevationSlice::computeElevationSlice(osg::Node* scene, const osg::Vec3d& startPoint, const osg::Vec3d& endPoint, osg::Node::NodeMask traversalMask)
{
ElevationSlice es;
es.setStartPoint(startPoint);
es.setEndPoint(endPoint);
es.computeIntersections(scene, traversalMask);
return es.getIntersections();
}
void ElevationSlice::setDatabaseCacheReadCallback(DatabaseCacheReadCallback* dcrc)
{
_dcrc = dcrc;
_intersectionVisitor.setReadCallback(dcrc);
}