OpenSceneGraph/src/osg/Viewport.cpp
Don BURNS 81f553aaee o Updated Metrowerks files for MacOS. They aren't 100% there yet,
but getting there.

  o First cut of osgcluster demo.  Very simple beginings.  Alas
    I only one PC here so I can't test it in its current guise.

  o New support for NodeCallbacks, via AppCallback attached to
    osg::Node's, and a default osgUtil::AppVisitor which calls them on
    each frame.

  o Support for traversal masks in osg::NodeVisitor, osg::Node
    which allows nodes to be switched on or off via a bit mask.

  o Suppport for traversal number (frame number) and reference time
    into osg::NodeVisitor to handle syncronization of app and cull
    traversals.  This also assist clustering as traversal number
    master to slaves.
2001-09-19 23:41:39 +00:00

23 lines
240 B
C++

#include <osg/Viewport>
using namespace osg;
Viewport::Viewport()
{
_x = 0;
_y = 0;
_width = 800;
_height = 600;
}
Viewport::~Viewport()
{
}
void Viewport::apply(State&) const
{
glViewport(_x,_y,_width,_height);
}