OpenSceneGraph/src/osg/Stencil.cpp
2001-09-19 21:19:47 +00:00

33 lines
564 B
C++

#include <osg/Stencil>
using namespace osg;
Stencil::Stencil()
{
// set up same defaults as glStencilFunc.
_func = ALWAYS;
_funcRef = 0;
_funcMask = ~0;
// set up same defaults as glStencilOp.
_sfail = KEEP;
_zfail = KEEP;
_zpass = KEEP;
// set up same defaults as glStencilMask.
_writeMask = ~0;
}
Stencil::~Stencil()
{
}
void Stencil::apply(State&) const
{
glStencilFunc((GLenum)_func,_funcRef,_funcMask);
glStencilOp((GLenum)_sfail,(GLenum)_zfail,(GLenum)_zpass);
glStencilMask(_writeMask);
}