OpenSceneGraph/src/osgShadow
Julien Valentin 07e5480b57
setup camera Read/Draw Buffer
fix flickering shadows in SingleThread
2018-12-19 18:30:26 +01:00
..
CMakeLists.txt Removed osgShadow::ShadowVolume as it functionality isn't functional 2018-04-03 12:23:18 +01:00
ConvexPolyhedron.cpp Fix typos and spelling. 2018-04-23 11:03:37 +01:00
DebugShadowMap.cpp Added restoring of std::cout format state 2016-06-24 10:32:11 +01:00
LightSpacePerspectiveShadowMap.cpp misc. typo fixes 2017-08-15 12:23:49 -04:00
MinimalCullBoundsShadowMap.cpp Fixed indentation and added check against NULL 2016-06-24 10:45:24 +01:00
MinimalDrawBoundsShadowMap.cpp
MinimalShadowMap.cpp Fix typos and spelling. 2018-04-23 11:03:37 +01:00
ParallelSplitShadowMap.cpp setup camera Read/Draw Buffer 2018-12-19 18:30:26 +01:00
ShadowedScene.cpp Added a ShadowTechniue::setShadowedScene() virtual method to make it possible to implement techniques as fascades to other techniques 2018-04-03 15:30:58 +01:00
ShadowMap.cpp Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in 2017-03-20 18:33:08 +00:00
ShadowSettings.cpp
ShadowTechnique.cpp Added a ShadowTechniue::setShadowedScene() virtual method to make it possible to implement techniques as fascades to other techniques 2018-04-03 15:30:58 +01:00
ShadowTexture.cpp
SoftShadowMap.cpp
StandardShadowMap.cpp Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in 2017-03-20 18:33:08 +00:00
Version.cpp
ViewDependentShadowMap.cpp Fix handling of in-scenegraph Drawables in osgShadow 2017-02-03 18:08:16 +01:00
ViewDependentShadowTechnique.cpp