251 lines
11 KiB
C++
251 lines
11 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This application is open source and may be redistributed and/or modified
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* freely and without restriction, both in commericial and non commericial applications,
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* as long as this copyright notice is maintained.
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*
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* This application is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*/
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#include <osgDB/ReadFile>
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#include <osgUtil/Optimizer>
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#include <osg/CoordinateSystemNode>
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#include <osg/Switch>
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#include <osgText/Text>
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#include <osgViewer/Viewer>
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#include <osgViewer/StatsHandler>
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#include <osgViewer/HelpHandler>
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#include <osgGA/TrackballManipulator>
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#include <osgGA/FlightManipulator>
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#include <osgGA/DriveManipulator>
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#include <osgGA/KeySwitchMatrixManipulator>
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#include <osgGA/StateSetManipulator>
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#include <osgGA/AnimationPathManipulator>
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#include <osgGA/TerrainManipulator>
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#include <iostream>
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class ThreadingHandler : public osgGA::GUIEventHandler
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{
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public:
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ThreadingHandler() {}
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bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa)
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{
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osgViewer::Viewer* viewer = dynamic_cast<osgViewer::Viewer*>(&aa);
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if (!viewer) return false;
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switch(ea.getEventType())
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{
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case(osgGA::GUIEventAdapter::KEYUP):
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{
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if (ea.getKey()=='m')
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{
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#if 0
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switch(viewer->getThreadingModel())
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{
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case(osgViewer::Viewer::SingleThreaded):
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viewer->setThreadingModel(osgViewer::Viewer::CullDrawThreadPerContext);
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osg::notify(osg::NOTICE)<<"Threading model 'CullDrawThreadPerContext' selected."<<std::endl;
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break;
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case(osgViewer::Viewer::CullDrawThreadPerContext):
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viewer->setThreadingModel(osgViewer::Viewer::DrawThreadPerContext);
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osg::notify(osg::NOTICE)<<"Threading model 'DrawThreadPerContext' selected."<<std::endl;
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break;
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case(osgViewer::Viewer::DrawThreadPerContext):
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viewer->setThreadingModel(osgViewer::Viewer::SingleThreaded);
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osg::notify(osg::NOTICE)<<"Threading model 'SingleThreaded' selected."<<std::endl;
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break;
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default:
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break;
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}
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#else
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switch(viewer->getThreadingModel())
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{
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case(osgViewer::Viewer::SingleThreaded):
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viewer->setThreadingModel(osgViewer::Viewer::CullDrawThreadPerContext);
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osg::notify(osg::NOTICE)<<"Threading model 'CullDrawThreadPerContext' selected."<<std::endl;
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break;
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case(osgViewer::Viewer::CullDrawThreadPerContext):
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viewer->setThreadingModel(osgViewer::Viewer::DrawThreadPerContext);
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osg::notify(osg::NOTICE)<<"Threading model 'DrawThreadPerContext' selected."<<std::endl;
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break;
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case(osgViewer::Viewer::DrawThreadPerContext):
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viewer->setThreadingModel(osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext);
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osg::notify(osg::NOTICE)<<"Threading model 'CullThreadPerCameraDrawThreadPerContext' selected."<<std::endl;
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break;
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case(osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext):
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viewer->setThreadingModel(osgViewer::Viewer::SingleThreaded);
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osg::notify(osg::NOTICE)<<"Threading model 'SingleThreaded' selected."<<std::endl;
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break;
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case(osgViewer::Viewer::AutomaticSelection):
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viewer->setThreadingModel(viewer->suggestBestThreadingModel());
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osg::notify(osg::NOTICE)<<"Threading model 'AutomaticSelection' selected."<<std::endl;
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break;
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}
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#endif
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return true;
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}
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if (ea.getKey()=='e')
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{
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switch(viewer->getEndBarrierPosition())
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{
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case(osgViewer::Viewer::BeforeSwapBuffers):
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viewer->setEndBarrierPosition(osgViewer::Viewer::AfterSwapBuffers);
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osg::notify(osg::NOTICE)<<"Threading model 'AfterSwapBuffers' selected."<<std::endl;
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break;
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case(osgViewer::Viewer::AfterSwapBuffers):
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viewer->setEndBarrierPosition(osgViewer::Viewer::BeforeSwapBuffers);
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osg::notify(osg::NOTICE)<<"Threading model 'BeforeSwapBuffers' selected."<<std::endl;
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break;
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}
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return true;
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}
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}
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default: break;
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}
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return false;
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}
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/** Get the keyboard and mouse usage of this manipulator.*/
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virtual void getUsage(osg::ApplicationUsage& usage) const
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{
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usage.addKeyboardMouseBinding("m","Toggle threading model.");
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usage.addKeyboardMouseBinding("e","Toggle the placement of the end of frame barrier.");
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}
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bool _done;
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};
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int main(int argc, char** argv)
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{
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// use an ArgumentParser object to manage the program arguments.
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osg::ArgumentParser arguments(&argc,argv);
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arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
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arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the standard OpenSceneGraph example which loads and visualises 3d models.");
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arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
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arguments.getApplicationUsage()->addCommandLineOption("--image <filename>","Load an image and render it on a quad");
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arguments.getApplicationUsage()->addCommandLineOption("--dem <filename>","Load an image/DEM and render it on a HeightField");
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arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display command line parameters");
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arguments.getApplicationUsage()->addCommandLineOption("--help-env","Display environmental variables available");
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arguments.getApplicationUsage()->addCommandLineOption("--help-keys","Display keyboard & mouse bindings available");
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arguments.getApplicationUsage()->addCommandLineOption("--help-all","Display all command line, env vars and keyboard & mouse bindings.");
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arguments.getApplicationUsage()->addCommandLineOption("--SingleThreaded","Select SingleThreaded threading model for viewer.");
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arguments.getApplicationUsage()->addCommandLineOption("--CullDrawThreadPerContext","Select CullDrawThreadPerContext threading model for viewer.");
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arguments.getApplicationUsage()->addCommandLineOption("--DrawThreadPerContext","Select DrawThreadPerContext threading model for viewer.");
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arguments.getApplicationUsage()->addCommandLineOption("--CullThreadPerCameraDrawThreadPerContext","Select CullThreadPerCameraDrawThreadPerContext threading model for viewer.");
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// if user request help write it out to cout.
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bool helpAll = arguments.read("--help-all");
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unsigned int helpType = ((helpAll || arguments.read("-h") || arguments.read("--help"))? osg::ApplicationUsage::COMMAND_LINE_OPTION : 0 ) |
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((helpAll || arguments.read("--help-env"))? osg::ApplicationUsage::ENVIRONMENTAL_VARIABLE : 0 ) |
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((helpAll || arguments.read("--help-keys"))? osg::ApplicationUsage::KEYBOARD_MOUSE_BINDING : 0 );
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if (helpType)
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{
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arguments.getApplicationUsage()->write(std::cout, helpType);
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return 1;
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}
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// report any errors if they have occurred when parsing the program arguments.
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if (arguments.errors())
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{
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arguments.writeErrorMessages(std::cout);
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return 1;
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}
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if (arguments.argc()<=1)
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{
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arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
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return 1;
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}
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osgViewer::Viewer viewer;
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// set up the camera manipulators.
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{
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osg::ref_ptr<osgGA::KeySwitchMatrixManipulator> keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator;
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keyswitchManipulator->addMatrixManipulator( '1', "Trackball", new osgGA::TrackballManipulator() );
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keyswitchManipulator->addMatrixManipulator( '2', "Flight", new osgGA::FlightManipulator() );
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keyswitchManipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() );
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keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() );
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std::string pathfile;
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char keyForAnimationPath = '5';
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while (arguments.read("-p",pathfile))
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{
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osgGA::AnimationPathManipulator* apm = new osgGA::AnimationPathManipulator(pathfile);
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if (apm || !apm->valid())
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{
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unsigned int num = keyswitchManipulator->getNumMatrixManipulators();
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keyswitchManipulator->addMatrixManipulator( keyForAnimationPath, "Path", apm );
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keyswitchManipulator->selectMatrixManipulator(num);
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++keyForAnimationPath;
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}
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}
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viewer.setCameraManipulator( keyswitchManipulator.get() );
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}
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// add the state manipulator
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viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
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// add the thread model handler
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viewer.addEventHandler(new ThreadingHandler);
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// add the stats handler
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viewer.addEventHandler(new osgViewer::StatsHandler);
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// add the help handler
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viewer.addEventHandler(new osgViewer::HelpHandler(arguments.getApplicationUsage()));
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while (arguments.read("--SingleThreaded")) viewer.setThreadingModel(osgViewer::Viewer::SingleThreaded);
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while (arguments.read("--CullDrawThreadPerContext")) viewer.setThreadingModel(osgViewer::Viewer::CullDrawThreadPerContext);
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while (arguments.read("--DrawThreadPerContext")) viewer.setThreadingModel(osgViewer::Viewer::DrawThreadPerContext);
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while (arguments.read("--CullThreadPerCameraDrawThreadPerContext")) viewer.setThreadingModel(osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext);
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unsigned int screenNum;
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while (arguments.read("--screen",screenNum))
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{
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viewer.setUpViewOnSingleScreen(screenNum);
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}
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// load the data
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osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
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if (!loadedModel)
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{
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std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
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return 1;
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}
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// any option left unread are converted into errors to write out later.
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arguments.reportRemainingOptionsAsUnrecognized();
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// report any errors if they have occurred when parsing the program arguments.
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if (arguments.errors())
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{
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arguments.writeErrorMessages(std::cout);
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return 1;
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}
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// optimize the scene graph, remove redundant nodes and state etc.
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osgUtil::Optimizer optimizer;
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optimizer.optimize(loadedModel.get());
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viewer.setSceneData( loadedModel.get() );
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return viewer.run();
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}
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