OpenSceneGraph/src
2016-07-04 20:19:58 +01:00
..
OpenThreads Moved initializer to constructors 2016-06-23 08:53:46 +01:00
osg Removed check against changed flag as check is aleady done outside the method so no need for a duplicate check 2016-06-29 16:07:39 +01:00
osgAnimation Updates osgAnimation 2016-07-01 17:04:15 +02:00
osgDB Added handling of the possibility of null Options pointers 2016-06-29 17:06:48 +01:00
osgFX Fixed method to match parent class. 2016-06-02 14:30:58 +01:00
osgGA Added initializer 2016-06-24 15:23:57 +01:00
osgManipulator Added initializers 2016-06-24 12:38:31 +01:00
osgParticle Fixes shadows warnings 2016-05-20 13:38:34 +01:00
osgPlugins Added templte methods and implementations for Vec2,3,4 for b,ub,s,us,i and ui. 2016-07-04 13:37:29 +01:00
osgPresentation Restructed handling of LAST_POSITION 2016-06-24 15:33:24 +01:00
osgQt Changed key handling to use Qt enums rather than osgGA ones 2016-06-25 11:05:04 +01:00
osgShadow Added handling of zero divisor 2016-06-24 10:46:51 +01:00
osgSim Added initializer 2016-06-23 06:56:22 +01:00
osgTerrain Added checks against null pointers and removed #if 0 block. 2016-06-23 06:51:34 +01:00
osgText Removed dead code 2016-06-23 07:52:14 +01:00
osgUI Fixed handling of when dynamic_cast<> returns NULL 2016-06-24 10:13:26 +01:00
osgUtil Adds an indexMesh option to disable mesh reindexation 2016-07-01 18:12:36 +02:00
osgViewer Fixed number of processors setting 2016-07-02 10:14:06 +01:00
osgVolume Fixed "Using invalid iterator" bug in getTile() methods, detected by Covertity. 2016-06-09 11:41:14 +01:00
osgWidget Fixed possible divide by zero 2016-06-23 08:23:32 +01:00
osgWrappers Added serializer support for RigTransforms 2016-07-04 20:19:58 +01:00
CMakeLists.txt Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container. 2015-09-23 09:47:34 +00:00