OpenSceneGraph/src
2018-03-30 16:34:01 +01:00
..
OpenThreads Added check if thraeding is running before executing start thread. 2018-03-25 12:13:50 +01:00
osg VertexArrayState: typo fixed in log 2018-03-26 18:31:23 +03:00
osgAnimation remove unused variable "maxBonePerVertex" 2018-01-15 15:59:56 +01:00
osgDB Fixed build with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF 2018-03-30 16:34:01 +01:00
osgFX
osgGA From Jordi Torres, removed unused local variables 2017-12-02 17:58:17 +00:00
osgManipulator osgManipulator: Constraint: snap_point_to_grid wants Vec3d instead of Vec3 2017-02-16 10:37:03 -05:00
osgParticle Introduced Drawable::CreateVertexArrayStateCallback to enable customization of how VertexArrayState objects. 2017-11-29 14:22:31 +00:00
osgPlugins Write support with .curl pseudo extension added 2018-03-26 17:59:49 +03:00
osgPresentation Restructured the system() fallback to be usable for C and C++ 2018-01-21 12:09:49 +00:00
osgShadow Deprecated dirtyDisplayLists(), use established dirtyGLObjects() instead 2017-12-18 13:54:08 +00:00
osgSim Added returns to avoid fall through between case statements 2018-01-11 08:51:08 +00:00
osgTerrain Fixed double calling of TerrainTechnique::init(). 2018-03-29 11:38:53 +01:00
osgText Added suport for writing to gl_ClipVertex 2018-03-30 15:27:35 +01:00
osgUI
osgUtil Updated ShaderGen shaders 2018-03-16 11:33:03 +00:00
osgViewer GraphicsWindowIOS: multithreaded viewer's mode support added; updated for iOS-11 SDK; view rotations fixed; GLES2, GLES3 preprocessors fixed; tested on iPhone4 and upper 2018-03-26 20:40:14 +03:00
osgVolume
osgWidget text copy - get unicode text to clipboard. 2018-01-19 11:20:34 +01:00
osgWrappers Removed serailizers that are now supplied by osg::Node 2018-03-23 19:54:33 +00:00
CMakeLists.txt Add CMake option to not build deprecated serializers 2017-02-07 20:23:14 +01:00