12226e4371
and passed as paramters into straight forward non const built in types, i.e. const bool foogbar(const int) becomes bool foobar(int).
78 lines
2.1 KiB
Plaintext
78 lines
2.1 KiB
Plaintext
//C++ header - Open Scene Graph - Copyright (C) 1998-2002 Robert Osfield
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//Distributed under the terms of the GNU Library General Public License (LGPL)
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//as published by the Free Software Foundation.
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#ifndef OSG_POLYGONMODE
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#define OSG_POLYGONMODE 1
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#include <osg/StateAttribute>
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#include <osg/GL>
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namespace osg {
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/** Class to for setting OpenGL's polygon culling mode.
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*/
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class SG_EXPORT PolygonMode : public StateAttribute
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{
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public :
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PolygonMode();
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
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PolygonMode(const PolygonMode& pm,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
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StateAttribute(pm,copyop),
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_frontAndBack(pm._frontAndBack),
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_modeFront(pm._modeFront),
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_modeBack(pm._modeBack) {}
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META_StateAttribute(osg, PolygonMode, POLYGONMODE);
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/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
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virtual int compare(const StateAttribute& sa) const
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{
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// check the types are equal and then create the rhs variable
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// used by the COMPARE_StateAttribute_Paramter macro's below.
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COMPARE_StateAttribute_Types(PolygonMode,sa)
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// compare each paramter in turn against the rhs.
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COMPARE_StateAttribute_Parameter(_frontAndBack)
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COMPARE_StateAttribute_Parameter(_modeFront)
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COMPARE_StateAttribute_Parameter(_modeBack)
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return 0; // passed all the above comparison macro's, must be equal.
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}
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enum Face {
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FRONT,
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BACK,
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FRONT_AND_BACK
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};
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enum Mode {
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POINT = GL_POINT,
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LINE = GL_LINE,
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FILL = GL_FILL
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};
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void setMode(Face face,Mode mode);
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Mode getMode(Face face) const;
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inline bool getFrontAndBack() const { return _frontAndBack; }
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virtual void apply(State& state) const;
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protected:
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virtual ~PolygonMode();
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bool _frontAndBack;
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Mode _modeFront;
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Mode _modeBack;
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};
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}
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#endif
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