131 lines
3.4 KiB
C++
131 lines
3.4 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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// -*-c++-*- osgWidget - Code by: Jeremy Moles (cubicool) 2007-2008
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// $Id: UIObjectParent 55 2008-05-12 19:14:42Z cubicool $
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#ifndef OSGWIDGET_UI_OBJECT_PARENT
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#define OSGWIDGET_UI_OBJECT_PARENT
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#include <osg/Object>
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#include <osg/observer_ptr>
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namespace osgWidget {
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template <typename T>
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class UIObjectParent
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{
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public:
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typedef T object_type;
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typedef osg::observer_ptr<object_type> ptr_type;
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typedef std::vector<ptr_type> Vector;
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typedef typename Vector::iterator Iterator;
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typedef typename Vector::const_iterator ConstIterator;
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Iterator begin() {
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return _objects.begin();
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}
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ConstIterator begin() const {
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return _objects.begin();
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}
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Iterator end() {
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return _objects.end();
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}
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ConstIterator end() const {
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return _objects.end();
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}
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typename Vector::size_type size() const {
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return _objects.size();
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}
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object_type* getByName(const std::string& name) {
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return _getByName(name);
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}
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const object_type* getByName(const std::string& name) const {
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return _getByName(name);
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}
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object_type* getByIndex(unsigned int index) {
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return _getByIndex(index);
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}
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const object_type* getByIndex(unsigned int index) const {
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return _getByIndex(index);
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}
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unsigned int getNumObjects() const {
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return _objects.size();
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}
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Vector& getObjects() {
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return _objects;
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}
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const Vector& getObjects() const {
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return _objects;
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}
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protected:
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bool _remove(object_type* obj) {
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Iterator i = std::find(begin(), end(), obj);
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if(i == end()) return false;
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_objects.erase(i);
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return true;
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}
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bool _removeByName(const std::string& name) {
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for(Iterator i = begin(); i != end(); i++) if(i->get()->getName() == name) {
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_objects.erase(i);
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return true;
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}
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return false;
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}
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Vector _objects;
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private:
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// I had to add this to avoid ambiguity errors with MSVC. Garbage.
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object_type* _getByName(const std::string& name) const {
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for(ConstIterator i = begin(); i != end(); i++) {
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if(i->valid() && i->get()->getName() == name) return i->get();
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}
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return 0;
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}
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object_type* _getByIndex(unsigned int index) const {
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for(ConstIterator i = begin(); i != end(); i++) {
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if(i->valid() && i->get()->getIndex() == index) return i->get();
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}
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return 0;
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}
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};
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}
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#endif
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