OpenSceneGraph/include/osg/Referenced
Robert Osfield 69f9377093 Fixed effective leak in Program::PerContextProgram caused by previously osg::State keeping a set of std::ref_ptr<Program::PerContextProgram> without ever pruning this list.
The fix was to convert the osg::State to use C pointers for the set of applied PerContexProgram objects, and use the osg::Oberver mechanism to avoid dangling pointers for being maintained in osg::State.
2009-01-26 15:16:24 +00:00

188 lines
5.8 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_REFERENCED
#define OSG_REFERENCED 1
// When building OSG with Java need to derive from Noodle::CBridgable class,
#include <osg/Export>
#include <OpenThreads/ScopedLock>
#include <OpenThreads/Mutex>
#include <OpenThreads/Atomic>
#if !defined(_OPENTHREADS_ATOMIC_USE_MUTEX)
# define _OSG_REFERENCED_USE_ATOMIC_OPERATIONS
#endif
namespace osg {
// forward declare, declared after Referenced below.
class DeleteHandler;
class Observer;
/** Base class from providing referencing counted objects.*/
class OSG_EXPORT Referenced
{
public:
Referenced();
explicit Referenced(bool threadSafeRefUnref);
Referenced(const Referenced&);
inline Referenced& operator = (const Referenced&) { return *this; }
/** Set whether to use a mutex to ensure ref() and unref() are thread safe.*/
virtual void setThreadSafeRefUnref(bool threadSafe);
/** Get whether a mutex is used to ensure ref() and unref() are thread safe.*/
#if defined(_OSG_REFERENCED_USE_ATOMIC_OPERATIONS)
bool getThreadSafeRefUnref() const { return true; }
#else
bool getThreadSafeRefUnref() const { return _refMutex!=0; }
#endif
/** Get the mutex used to ensure thread safety of ref()/unref(). */
#if defined(_OSG_REFERENCED_USE_ATOMIC_OPERATIONS)
OpenThreads::Mutex* getRefMutex() const { return getGlobalReferencedMutex(); }
#else
OpenThreads::Mutex* getRefMutex() const { return _refMutex; }
#endif
/** Get the optional global Referenced mutex, this can be shared between all osg::Referenced.*/
static OpenThreads::Mutex* getGlobalReferencedMutex();
/** Increment the reference count by one, indicating that
this object has another pointer which is referencing it.*/
inline void ref() const;
/** Decrement the reference count by one, indicating that
a pointer to this object is referencing it. If the
reference count goes to zero, it is assumed that this object
is no longer referenced and is automatically deleted.*/
inline void unref() const;
/** Decrement the reference count by one, indicating that
a pointer to this object is referencing it. However, do
not delete it, even if ref count goes to 0. Warning, unref_nodelete()
should only be called if the user knows exactly who will
be responsible for, one should prefer unref() over unref_nodelete()
as the later can lead to memory leaks.*/
void unref_nodelete() const;
/** Return the number pointers currently referencing this object. */
inline int referenceCount() const { return _refCount; }
/** Add a Observer that is observing this object, notify the Observer when this object gets deleted.*/
void addObserver(Observer* observer) const;
/** Add a Observer that is observing this object, notify the Observer when this object gets deleted.*/
void removeObserver(Observer* observer) const;
public:
/** Set whether reference counting should be use a mutex to create thread reference counting.*/
static void setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting);
/** Get whether reference counting is active.*/
static bool getThreadSafeReferenceCounting();
friend class DeleteHandler;
/** Set a DeleteHandler to which deletion of all referenced counted objects
* will be delegated to.*/
static void setDeleteHandler(DeleteHandler* handler);
/** Get a DeleteHandler.*/
static DeleteHandler* getDeleteHandler();
protected:
virtual ~Referenced();
void deleteUsingDeleteHandler() const;
#if defined(_OSG_REFERENCED_USE_ATOMIC_OPERATIONS)
struct ObserverSetData;
mutable OpenThreads::AtomicPtr _observerSetDataPtr;
mutable OpenThreads::Atomic _refCount;
#else
mutable OpenThreads::Mutex* _refMutex;
mutable int _refCount;
mutable void* _observers;
#endif
};
inline void Referenced::ref() const
{
#if defined(_OSG_REFERENCED_USE_ATOMIC_OPERATIONS)
++_refCount;
#else
if (_refMutex)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(*_refMutex);
++_refCount;
}
else
{
++_refCount;
}
#endif
}
inline void Referenced::unref() const
{
#if defined(_OSG_REFERENCED_USE_ATOMIC_OPERATIONS)
bool needDelete = (--_refCount == 0);
#else
bool needDelete = false;
if (_refMutex)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(*_refMutex);
--_refCount;
needDelete = _refCount<=0;
}
else
{
--_refCount;
needDelete = _refCount<=0;
}
#endif
if (needDelete)
{
if (getDeleteHandler()) deleteUsingDeleteHandler();
else delete this;
}
}
// intrusive_ptr_add_ref and intrusive_ptr_release allow
// use of osg Referenced classes with boost::intrusive_ptr
inline void intrusive_ptr_add_ref(Referenced* p) { p->ref(); }
inline void intrusive_ptr_release(Referenced* p) { p->unref(); }
}
#endif