OpenSceneGraph/examples/osgtext3D/CMakeLists.txt
Robert Osfield 8c3e3055e7 Refactored osgText::Font so that it now supports both 2D and 3D glyphs.
Added TextNode.h and TextNode.cpp to examples/osgtext3D in prep for introducing the new node to osgText library
2010-09-03 08:26:46 +00:00

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CMake

#this file is automatically generated
SET(TARGET_H
GlyphGeometry.h
TextNode.h
)
SET(TARGET_SRC
GlyphGeometry.cpp
TextNode.cpp
osgtext3D_orig.cpp
osgtext3D_test.cpp
osgtext3D.cpp
)
SET(TARGET_ADDED_LIBRARIES osgText )
#### end var setup ###
SETUP_EXAMPLE(osgtext3D)