OpenSceneGraph/include
Robert Osfield 2773d45f2a From Wang Lam,"The changes allow users of OpenSceneGraph to call a new function
readFontStream() to load fonts from a std::istream, rather than from the
local filesystem by name.  Such a call may be used, for example, if the
user has a font fetched over a network, or a font available in memory
without a correspondng filename.

The changes implement the new function by following the corresponding code
for readFontFile().  readFontStream() reads a stream into memory, and
holds that memory for FreeType.

As a basic test, I mangled the osgtext example to use
readFontStream(std::ifstream("font")) in lieu of a readFontFile call, and
the modified example ran completely."
2005-11-07 11:05:16 +00:00
..
osg Improved support for texture subload/render to texture in various Texture classes 2005-11-04 12:08:16 +00:00
osgDB From Don Tidrow, bug fix to setOutputTextureFiles(bool). 2005-10-26 20:30:15 +00:00
osgFX From Chris Hanson, "The following files are drop-in replacements for the include/*/Export files to permit 2005-09-28 14:05:05 +00:00
osgGA From Chris Hanson, "The following files are drop-in replacements for the include/*/Export files to permit 2005-09-28 14:05:05 +00:00
osgIntrospection From Marco Jez, fix for gcc build. 2005-09-29 13:00:23 +00:00
osgParticle Added protected destructors. 2005-10-25 09:49:53 +00:00
osgProducer From Geoff Michel, compile fixes for VS6.0 2005-10-26 09:22:13 +00:00
osgSim Added setOverlayClearColor and setTexEnvMode and automatic set up of TexEnv. 2005-09-29 10:22:06 +00:00
osgTerrain Added support for tracking the directory of the output file whilst still maintaining 2005-10-27 10:48:44 +00:00
osgText From Wang Lam,"The changes allow users of OpenSceneGraph to call a new function 2005-11-07 11:05:16 +00:00
osgUtil Fixed setCameraRequiresSetUp so it properly uses the bool passed to it. 2005-11-02 11:55:02 +00:00