OpenSceneGraph/CMakeModules/OsgMacroUtils.cmake
Robert Osfield 3034ef3473 From Tassilo Glander,"I patched the cmake configuration to support folders, which are really handy to organize the many projects in the OSG solution into examples, applications and core libs in the IDE.
This feature has been introduced to cmake in 2.8.3, on older versions it should be ignored silently. I tested on Visual Studio 2008 with cmake 2.8.3 and 2.8.4.

See the screenshots for comparison [img]osg_solution.png[/img]

This needs few changes:

activate on global cmakelist.txt:

[code]set_property(GLOBAL PROPERTY USE_FOLDERS On)[/code]

set appropriate folder names for project type in osgMacroUtils.cmake:

[code]SET_TARGET_PROPERTIES(${CORELIB_NAME} PROPERTIES FOLDER "OSG Core")[/code]

similar for examples, applications"
2011-03-09 13:05:59 +00:00

525 lines
25 KiB
CMake

#######################################################################################################
# macro for linking libraries that come from Findxxxx commands, so there is a variable that contains the
# full path of the library name. in order to differentiate release and debug, this macro get the
# NAME of the variables, so the macro gets as arguments the target name and the following list of parameters
# is intended as a list of variable names each one containing the path of the libraries to link to
# The existance of a variable name with _DEBUG appended is tested and, in case it' s value is used
# for linking to when in debug mode
# the content of this library for linking when in debugging
#######################################################################################################
# VALID_BUILDER_VERSION: used for replacing CMAKE_VERSION (available in v2.6.3 RC9) and VERSION_GREATER/VERSION_LESS (available in 2.6.2 RC4).
# This can be replaced by "IF(${CMAKE_VERSION} VERSION_LESS "x.y.z")" from 2.6.4.
SET(VALID_BUILDER_VERSION OFF)
MACRO(BUILDER_VERSION_GREATER MAJOR_VER MINOR_VER PATCH_VER)
SET(VALID_BUILDER_VERSION OFF)
IF(CMAKE_MAJOR_VERSION GREATER ${MAJOR_VER})
SET(VALID_BUILDER_VERSION ON)
ELSEIF(CMAKE_MAJOR_VERSION EQUAL ${MAJOR_VER})
IF(CMAKE_MINOR_VERSION GREATER ${MINOR_VER})
SET(VALID_BUILDER_VERSION ON)
ELSEIF(CMAKE_MINOR_VERSION EQUAL ${MINOR_VER})
IF(CMAKE_PATCH_VERSION GREATER ${PATCH_VER})
SET(VALID_BUILDER_VERSION ON)
ENDIF(CMAKE_PATCH_VERSION GREATER ${PATCH_VER})
ENDIF()
ENDIF()
ENDMACRO(BUILDER_VERSION_GREATER MAJOR_VER MINOR_VER PATCH_VER)
# CMAKE24: if CMake version is <2.6.0.
SET(CMAKE24 OFF)
IF(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} LESS 5)
SET(CMAKE24 ON)
ENDIF(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} LESS 5)
# CMAKE_VERSION_TEST: Define whether "IF(${CMAKE_VERSION} VERSION_LESS "x.y.z")" can be used or not.
BUILDER_VERSION_GREATER(2 6 3)
SET(CMAKE_VERSION_TEST ${VALID_BUILDER_VERSION}) # >= 2.6.4
SET(VALID_BUILDER_VERSION OFF)
MACRO(LINK_WITH_VARIABLES TRGTNAME)
FOREACH(varname ${ARGN})
IF(${varname}_DEBUG)
TARGET_LINK_LIBRARIES(${TRGTNAME} optimized "${${varname}}" debug "${${varname}_DEBUG}")
ELSE(${varname}_DEBUG)
TARGET_LINK_LIBRARIES(${TRGTNAME} "${${varname}}" )
ENDIF(${varname}_DEBUG)
ENDFOREACH(varname)
ENDMACRO(LINK_WITH_VARIABLES TRGTNAME)
MACRO(LINK_INTERNAL TRGTNAME)
IF(NOT CMAKE24)
TARGET_LINK_LIBRARIES(${TRGTNAME} ${ARGN})
ELSE(NOT CMAKE24)
FOREACH(LINKLIB ${ARGN})
IF(MSVC AND OSG_MSVC_VERSIONED_DLL)
#when using versioned names, the .dll name differ from .lib name, there is a problem with that:
#CMake 2.4.7, at least seem to use PREFIX instead of IMPORT_PREFIX for computing linkage info to use into projects,
# so we full path name to specify linkage, this prevent automatic inferencing of dependencies, so we add explicit depemdencies
#to library targets used
TARGET_LINK_LIBRARIES(${TRGTNAME} optimized "${OUTPUT_LIBDIR}/${LINKLIB}${CMAKE_RELEASE_POSTFIX}.lib" debug "${OUTPUT_LIBDIR}/${LINKLIB}${CMAKE_DEBUG_POSTFIX}.lib")
ADD_DEPENDENCIES(${TRGTNAME} ${LINKLIB})
ELSE(MSVC AND OSG_MSVC_VERSIONED_DLL)
TARGET_LINK_LIBRARIES(${TRGTNAME} optimized "${LINKLIB}${CMAKE_RELEASE_POSTFIX}" debug "${LINKLIB}${CMAKE_DEBUG_POSTFIX}")
ENDIF(MSVC AND OSG_MSVC_VERSIONED_DLL)
ENDFOREACH(LINKLIB)
ENDIF(NOT CMAKE24)
ENDMACRO(LINK_INTERNAL TRGTNAME)
MACRO(LINK_EXTERNAL TRGTNAME)
FOREACH(LINKLIB ${ARGN})
TARGET_LINK_LIBRARIES(${TRGTNAME} "${LINKLIB}" )
ENDFOREACH(LINKLIB)
ENDMACRO(LINK_EXTERNAL TRGTNAME)
#######################################################################################################
# macro for common setup of core libraries: it links OPENGL_LIBRARIES in undifferentiated mode
#######################################################################################################
MACRO(LINK_CORELIB_DEFAULT CORELIB_NAME)
#SET(ALL_GL_LIBRARIES ${OPENGL_LIBRARIES})
SET(ALL_GL_LIBRARIES ${OPENGL_gl_LIBRARY})
IF (OSG_GLES1_AVAILABLE OR OSG_GLES2_AVAILABLE)
SET(ALL_GL_LIBRARIES ${ALL_GL_LIBRARIES} ${OPENGL_egl_LIBRARY})
ENDIF()
LINK_EXTERNAL(${CORELIB_NAME} ${ALL_GL_LIBRARIES})
LINK_WITH_VARIABLES(${CORELIB_NAME} OPENTHREADS_LIBRARY)
IF(OPENSCENEGRAPH_SONAMES)
SET_TARGET_PROPERTIES(${CORELIB_NAME} PROPERTIES VERSION ${OPENSCENEGRAPH_VERSION} SOVERSION ${OPENSCENEGRAPH_SOVERSION})
ENDIF(OPENSCENEGRAPH_SONAMES)
ENDMACRO(LINK_CORELIB_DEFAULT CORELIB_NAME)
#######################################################################################################
# macro for common setup of plugins, examples and applications it expect some variables to be set:
# either within the local CMakeLists or higher in hierarchy
# TARGET_NAME is the name of the folder and of the actually .exe or .so or .dll
# TARGET_TARGETNAME is the name of the target , this get buit out of a prefix, if present and TARGET_TARGETNAME
# TARGET_SRC are the sources of the target
# TARGET_H are the eventual headers of the target
# TARGET_LIBRARIES are the libraries to link to that are internal to the project and have d suffix for debug
# TARGET_EXTERNAL_LIBRARIES are external libraries and are not differentiated with d suffix
# TARGET_LABEL is the label IDE should show up for targets
##########################################################################################################
MACRO(SETUP_LINK_LIBRARIES)
######################################################################
#
# This set up the libraries to link to, it assumes there are two variable: one common for a group of examples or plugins
# kept in the variable TARGET_COMMON_LIBRARIES and an example or plugin specific kept in TARGET_ADDED_LIBRARIES
# they are combined in a single list checked for unicity
# the suffix ${CMAKE_DEBUG_POSTFIX} is used for differentiating optimized and debug
#
# a second variable TARGET_EXTERNAL_LIBRARIES hold the list of libraries not differentiated between debug and optimized
##################################################################################
SET(TARGET_LIBRARIES ${TARGET_COMMON_LIBRARIES})
FOREACH(LINKLIB ${TARGET_ADDED_LIBRARIES})
SET(TO_INSERT TRUE)
FOREACH (value ${TARGET_COMMON_LIBRARIES})
IF (${value} STREQUAL ${LINKLIB})
SET(TO_INSERT FALSE)
ENDIF (${value} STREQUAL ${LINKLIB})
ENDFOREACH (value ${TARGET_COMMON_LIBRARIES})
IF(TO_INSERT)
LIST(APPEND TARGET_LIBRARIES ${LINKLIB})
ENDIF(TO_INSERT)
ENDFOREACH(LINKLIB)
#SET(ALL_GL_LIBRARIES ${OPENGL_LIBRARIES})
SET(ALL_GL_LIBRARIES ${OPENGL_gl_LIBRARY})
IF (OSG_GLES1_AVAILABLE OR OSG_GLES2_AVAILABLE)
SET(ALL_GL_LIBRARIES ${ALL_GL_LIBRARIES} ${OPENGL_egl_LIBRARY})
ENDIF()
# FOREACH(LINKLIB ${TARGET_LIBRARIES})
# TARGET_LINK_LIBRARIES(${TARGET_TARGETNAME} optimized ${LINKLIB} debug "${LINKLIB}${CMAKE_DEBUG_POSTFIX}")
# ENDFOREACH(LINKLIB)
LINK_INTERNAL(${TARGET_TARGETNAME} ${TARGET_LIBRARIES})
# FOREACH(LINKLIB ${TARGET_EXTERNAL_LIBRARIES})
# TARGET_LINK_LIBRARIES(${TARGET_TARGETNAME} ${LINKLIB})
# ENDFOREACH(LINKLIB)
TARGET_LINK_LIBRARIES(${TARGET_TARGETNAME} ${TARGET_EXTERNAL_LIBRARIES})
IF(TARGET_LIBRARIES_VARS)
LINK_WITH_VARIABLES(${TARGET_TARGETNAME} ${TARGET_LIBRARIES_VARS})
ENDIF(TARGET_LIBRARIES_VARS)
IF(MSVC AND OSG_MSVC_VERSIONED_DLL)
#when using full path name to specify linkage, it seems that already linked libs must be specified
LINK_EXTERNAL(${TARGET_TARGETNAME} ${ALL_GL_LIBRARIES})
ENDIF(MSVC AND OSG_MSVC_VERSIONED_DLL)
ENDMACRO(SETUP_LINK_LIBRARIES)
############################################################################################
# this is the common set of command for all the plugins
#
# Sets the output directory property for CMake >= 2.6.0, giving an output path RELATIVE to default one
MACRO(SET_OUTPUT_DIR_PROPERTY_260 TARGET_TARGETNAME RELATIVE_OUTDIR)
BUILDER_VERSION_GREATER(2 8 0)
IF(NOT VALID_BUILDER_VERSION)
# If CMake <= 2.8.0 (Testing CMAKE_VERSION is possible in >= 2.6.4)
IF(MSVC_IDE)
# Using the "prefix" hack
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PREFIX "../${RELATIVE_OUTDIR}/")
ELSE(MSVC_IDE)
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PREFIX "${RELATIVE_OUTDIR}/")
ENDIF(MSVC_IDE)
ELSE(NOT VALID_BUILDER_VERSION)
# Using the output directory properties
# Global properties (All generators but VS & Xcode)
FILE(TO_CMAKE_PATH TMPVAR "CMAKE_ARCHIVE_OUTPUT_DIRECTORY/${RELATIVE_OUTDIR}")
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES ARCHIVE_OUTPUT_DIRECTORY "${TMPVAR}")
FILE(TO_CMAKE_PATH TMPVAR "CMAKE_RUNTIME_OUTPUT_DIRECTORY/${RELATIVE_OUTDIR}")
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${TMPVAR}")
FILE(TO_CMAKE_PATH TMPVAR "CMAKE_LIBRARY_OUTPUT_DIRECTORY/${RELATIVE_OUTDIR}")
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES LIBRARY_OUTPUT_DIRECTORY "${TMPVAR}")
# Per-configuration property (VS, Xcode)
FOREACH(CONF ${CMAKE_CONFIGURATION_TYPES}) # For each configuration (Debug, Release, MinSizeRel... and/or anything the user chooses)
STRING(TOUPPER "${CONF}" CONF) # Go uppercase (DEBUG, RELEASE...)
# We use "FILE(TO_CMAKE_PATH", to create nice looking paths
FILE(TO_CMAKE_PATH "${CMAKE_ARCHIVE_OUTPUT_DIRECTORY_${CONF}}/${RELATIVE_OUTDIR}" TMPVAR)
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES "ARCHIVE_OUTPUT_DIRECTORY_${CONF}" "${TMPVAR}")
FILE(TO_CMAKE_PATH "${CMAKE_RUNTIME_OUTPUT_DIRECTORY_${CONF}}/${RELATIVE_OUTDIR}" TMPVAR)
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES "RUNTIME_OUTPUT_DIRECTORY_${CONF}" "${TMPVAR}")
FILE(TO_CMAKE_PATH "${CMAKE_LIBRARY_OUTPUT_DIRECTORY_${CONF}}/${RELATIVE_OUTDIR}" TMPVAR)
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES "LIBRARY_OUTPUT_DIRECTORY_${CONF}" "${TMPVAR}")
ENDFOREACH(CONF ${CMAKE_CONFIGURATION_TYPES})
ENDIF(NOT VALID_BUILDER_VERSION)
ENDMACRO(SET_OUTPUT_DIR_PROPERTY_260 TARGET_TARGETNAME RELATIVE_OUTDIR)
#######################################################################################################
# macro for common setup of libraries it expect some variables to be set:
# either within the local CMakeLists or higher in hierarchy
# LIB_NAME is the name of the target library
# TARGET_SRC are the sources of the target
# TARGET_H are the eventual headers of the target
# TARGET_LIBRARIES are the libraries to link to that are internal to the project and have d suffix for debug
# TARGET_EXTERNAL_LIBRARIES are external libraries and are not differentiated with d suffix
# TARGET_LABEL is the label IDE should show up for targets
##########################################################################################################
MACRO(SETUP_LIBRARY LIB_NAME)
IF(ANDROID)
SETUP_ANDROID_LIBRARY(${LIB_NAME})
ELSE()
SET(TARGET_NAME ${LIB_NAME} )
SET(TARGET_TARGETNAME ${LIB_NAME} )
SET_TARGET_PROPERTIES(${CORELIB_NAME} PROPERTIES FOLDER "OSG Core")
ADD_LIBRARY(${LIB_NAME}
${OPENSCENEGRAPH_USER_DEFINED_DYNAMIC_OR_STATIC}
${TARGET_H}
${TARGET_SRC}
)
IF(TARGET_LABEL)
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PROJECT_LABEL "${TARGET_LABEL}")
ENDIF(TARGET_LABEL)
IF(TARGET_LIBRARIES)
LINK_INTERNAL(${LIB_NAME} ${TARGET_LIBRARIES})
ENDIF()
IF(TARGET_EXTERNAL_LIBRARIES)
LINK_EXTERNAL(${LIB_NAME} ${TARGET_EXTERNAL_LIBRARIES})
ENDIF()
IF(TARGET_LIBRARIES_VARS)
LINK_WITH_VARIABLES(${LIB_NAME} ${TARGET_LIBRARIES_VARS})
ENDIF(TARGET_LIBRARIES_VARS)
LINK_CORELIB_DEFAULT(${LIB_NAME})
INCLUDE(ModuleInstall OPTIONAL)
ENDIF()
ENDMACRO(SETUP_LIBRARY LIB_NAME)
MACRO(SETUP_PLUGIN PLUGIN_NAME)
IF(ANDROID)
SETUP_ANDROID_LIBRARY(${TARGET_DEFAULT_PREFIX}${PLUGIN_NAME})
ELSE()
SET(TARGET_NAME ${PLUGIN_NAME} )
#MESSAGE("in -->SETUP_PLUGIN<-- ${TARGET_NAME}-->${TARGET_SRC} <--> ${TARGET_H}<--")
## we have set up the target label and targetname by taking into account global prfix (osgdb_)
IF(NOT TARGET_TARGETNAME)
SET(TARGET_TARGETNAME "${TARGET_DEFAULT_PREFIX}${TARGET_NAME}")
ENDIF(NOT TARGET_TARGETNAME)
IF(NOT TARGET_LABEL)
SET(TARGET_LABEL "${TARGET_DEFAULT_LABEL_PREFIX} ${TARGET_NAME}")
ENDIF(NOT TARGET_LABEL)
## plugins gets put in libopenscenegraph by default
IF(${ARGC} GREATER 1)
SET(PACKAGE_COMPONENT libopenscenegraph-${ARGV1})
ELSE(${ARGC} GREATER 1)
SET(PACKAGE_COMPONENT libopenscenegraph)
ENDIF(${ARGC} GREATER 1)
# Add the VisualStudio versioning info
SET(TARGET_SRC ${TARGET_SRC} ${OPENSCENEGRAPH_VERSIONINFO_RC})
# here we use the command to generate the library
IF (DYNAMIC_OPENSCENEGRAPH)
ADD_LIBRARY(${TARGET_TARGETNAME} MODULE ${TARGET_SRC} ${TARGET_H})
ELSE (DYNAMIC_OPENSCENEGRAPH)
ADD_LIBRARY(${TARGET_TARGETNAME} STATIC ${TARGET_SRC} ${TARGET_H})
ENDIF(DYNAMIC_OPENSCENEGRAPH)
#not sure if needed, but for plugins only Msvc need the d suffix
IF(NOT MSVC)
IF(NOT UNIX)
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES DEBUG_POSTFIX "")
ENDIF(NOT UNIX)
ELSE(NOT MSVC)
IF(NOT CMAKE24)
SET_OUTPUT_DIR_PROPERTY_260(${TARGET_TARGETNAME} "${OSG_PLUGINS}") # Sets the ouput to be /osgPlugin-X.X.X ; also ensures the /Debug /Release are removed
ELSE(NOT CMAKE24)
IF(OSG_MSVC_VERSIONED_DLL)
#this is a hack... the build place is set to lib/<debug or release> by LIBARARY_OUTPUT_PATH equal to OUTPUT_LIBDIR
#the .lib will be crated in ../ so going straight in lib by the IMPORT_PREFIX property
#because we want dll placed in OUTPUT_BINDIR ie the bin folder sibling of lib, we can use ../../bin to go there,
#it is hardcoded, we should compute OUTPUT_BINDIR position relative to OUTPUT_LIBDIR ... to be implemented
#changing bin to something else breaks this hack
#the dll are placed in bin/${OSG_PLUGINS}
IF(NOT MSVC_IDE)
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PREFIX "../bin/${OSG_PLUGINS}/")
ELSE(NOT MSVC_IDE)
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PREFIX "../../bin/${OSG_PLUGINS}/" IMPORT_PREFIX "../")
ENDIF(NOT MSVC_IDE)
ELSE(OSG_MSVC_VERSIONED_DLL)
#in standard mode (unversioned) the .lib and .dll are placed in lib/<debug or release>/${OSG_PLUGINS}.
#here the PREFIX property has been used, the same result would be accomplidhe by prepending ${OSG_PLUGINS}/ to OUTPUT_NAME target property
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PREFIX "${OSG_PLUGINS}/")
ENDIF(OSG_MSVC_VERSIONED_DLL)
ENDIF(NOT CMAKE24)
ENDIF(NOT MSVC)
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PROJECT_LABEL "${TARGET_LABEL}")
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES FOLDER "Plugins")
SETUP_LINK_LIBRARIES()
#the installation path are differentiated for win32 that install in bib versus other architecture that install in lib${LIB_POSTFIX}/${OSG_PLUGINS}
IF(WIN32)
INSTALL(TARGETS ${TARGET_TARGETNAME}
RUNTIME DESTINATION bin COMPONENT ${PACKAGE_COMPONENT}
ARCHIVE DESTINATION lib/${OSG_PLUGINS} COMPONENT libopenscenegraph-dev
LIBRARY DESTINATION bin/${OSG_PLUGINS} COMPONENT ${PACKAGE_COMPONENT})
ELSE(WIN32)
INSTALL(TARGETS ${TARGET_TARGETNAME}
RUNTIME DESTINATION bin COMPONENT ${PACKAGE_COMPONENT}
ARCHIVE DESTINATION lib${LIB_POSTFIX}/${OSG_PLUGINS} COMPONENT libopenscenegraph-dev
LIBRARY DESTINATION lib${LIB_POSTFIX}/${OSG_PLUGINS} COMPONENT ${PACKAGE_COMPONENT})
ENDIF(WIN32)
ENDIF()
ENDMACRO(SETUP_PLUGIN)
#################################################################################################################
# this is the macro for example and application setup
###########################################################
MACRO(SETUP_EXE IS_COMMANDLINE_APP)
#MESSAGE("in -->SETUP_EXE<-- ${TARGET_NAME}-->${TARGET_SRC} <--> ${TARGET_H}<--")
IF(NOT TARGET_TARGETNAME)
SET(TARGET_TARGETNAME "${TARGET_DEFAULT_PREFIX}${TARGET_NAME}")
ENDIF(NOT TARGET_TARGETNAME)
IF(NOT TARGET_LABEL)
SET(TARGET_LABEL "${TARGET_DEFAULT_LABEL_PREFIX} ${TARGET_NAME}")
ENDIF(NOT TARGET_LABEL)
IF(${IS_COMMANDLINE_APP})
ADD_EXECUTABLE(${TARGET_TARGETNAME} ${TARGET_SRC} ${TARGET_H})
ELSE(${IS_COMMANDLINE_APP})
IF(APPLE)
# SET(MACOSX_BUNDLE_LONG_VERSION_STRING "${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}.${OPENSCENEGRAPH_PATCH_VERSION}")
# Short Version is the "marketing version". It is the version
# the user sees in an information panel.
SET(MACOSX_BUNDLE_SHORT_VERSION_STRING "${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}.${OPENSCENEGRAPH_PATCH_VERSION}")
# Bundle version is the version the OS looks at.
SET(MACOSX_BUNDLE_BUNDLE_VERSION "${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}.${OPENSCENEGRAPH_PATCH_VERSION}")
SET(MACOSX_BUNDLE_GUI_IDENTIFIER "org.openscenegraph.${TARGET_TARGETNAME}" )
SET(MACOSX_BUNDLE_BUNDLE_NAME "${TARGET_NAME}" )
# SET(MACOSX_BUNDLE_ICON_FILE "myicon.icns")
# SET(MACOSX_BUNDLE_COPYRIGHT "")
# SET(MACOSX_BUNDLE_INFO_STRING "Info string, localized?")
ENDIF(APPLE)
IF(WIN32)
IF (REQUIRE_WINMAIN_FLAG)
SET(PLATFORM_SPECIFIC_CONTROL WIN32)
ENDIF(REQUIRE_WINMAIN_FLAG)
ENDIF(WIN32)
IF(APPLE)
IF(OSG_BUILD_APPLICATION_BUNDLES)
SET(PLATFORM_SPECIFIC_CONTROL MACOSX_BUNDLE)
ENDIF(OSG_BUILD_APPLICATION_BUNDLES)
ENDIF(APPLE)
ADD_EXECUTABLE(${TARGET_TARGETNAME} ${PLATFORM_SPECIFIC_CONTROL} ${TARGET_SRC} ${TARGET_H})
ENDIF(${IS_COMMANDLINE_APP})
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PROJECT_LABEL "${TARGET_LABEL}")
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES OUTPUT_NAME ${TARGET_NAME})
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES DEBUG_OUTPUT_NAME "${TARGET_NAME}${CMAKE_DEBUG_POSTFIX}")
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES RELEASE_OUTPUT_NAME "${TARGET_NAME}${CMAKE_RELEASE_POSTFIX}")
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES RELWITHDEBINFO_OUTPUT_NAME "${TARGET_NAME}${CMAKE_RELWITHDEBINFO_POSTFIX}")
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES MINSIZEREL_OUTPUT_NAME "${TARGET_NAME}${CMAKE_MINSIZEREL_POSTFIX}")
IF(MSVC_IDE AND OSG_MSVC_VERSIONED_DLL)
SET_OUTPUT_DIR_PROPERTY_260(${TARGET_TARGETNAME} "") # Ensure the /Debug /Release are removed
ENDIF(MSVC_IDE AND OSG_MSVC_VERSIONED_DLL)
SETUP_LINK_LIBRARIES()
ENDMACRO(SETUP_EXE)
# Takes optional second argument (is_commandline_app?) in ARGV1
MACRO(SETUP_APPLICATION APPLICATION_NAME)
SET(TARGET_NAME ${APPLICATION_NAME} )
IF(${ARGC} GREATER 1)
SET(IS_COMMANDLINE_APP ${ARGV1})
ELSE(${ARGC} GREATER 1)
SET(IS_COMMANDLINE_APP 0)
ENDIF(${ARGC} GREATER 1)
SETUP_EXE(${IS_COMMANDLINE_APP})
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES FOLDER "Applications")
IF(APPLE)
INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION bin BUNDLE DESTINATION bin)
ELSE(APPLE)
INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION bin COMPONENT openscenegraph )
ENDIF(APPLE)
ENDMACRO(SETUP_APPLICATION)
MACRO(SETUP_COMMANDLINE_APPLICATION APPLICATION_NAME)
SETUP_APPLICATION(${APPLICATION_NAME} 1)
ENDMACRO(SETUP_COMMANDLINE_APPLICATION)
# Takes optional second argument (is_commandline_app?) in ARGV1
MACRO(SETUP_EXAMPLE EXAMPLE_NAME)
SET(TARGET_NAME ${EXAMPLE_NAME} )
IF(${ARGC} GREATER 1)
SET(IS_COMMANDLINE_APP ${ARGV1})
ELSE(${ARGC} GREATER 1)
SET(IS_COMMANDLINE_APP 0)
ENDIF(${ARGC} GREATER 1)
SETUP_EXE(${IS_COMMANDLINE_APP})
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES FOLDER "Examples")
IF(APPLE)
INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION share/OpenSceneGraph/bin BUNDLE DESTINATION share/OpenSceneGraph/bin )
ELSE(APPLE)
INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION share/OpenSceneGraph/bin COMPONENT openscenegraph-examples )
ENDIF(APPLE)
ENDMACRO(SETUP_EXAMPLE)
MACRO(SETUP_COMMANDLINE_EXAMPLE EXAMPLE_NAME)
SETUP_EXAMPLE(${EXAMPLE_NAME} 1)
ENDMACRO(SETUP_COMMANDLINE_EXAMPLE)
# Takes two optional arguments -- osg prefix and osg version
MACRO(HANDLE_MSVC_DLL)
#this is a hack... the build place is set to lib/<debug or release> by LIBARARY_OUTPUT_PATH equal to OUTPUT_LIBDIR
#the .lib will be crated in ../ so going straight in lib by the IMPORT_PREFIX property
#because we want dll placed in OUTPUT_BINDIR ie the bin folder sibling of lib, we can use ../../bin to go there,
#it is hardcoded, we should compute OUTPUT_BINDIR position relative to OUTPUT_LIBDIR ... to be implemented
#changing bin to something else breaks this hack
#the dll are versioned by prefixing the name with osg${OPENSCENEGRAPH_SOVERSION}-
# LIB_PREFIX: use "osg" by default, else whatever we've been given.
IF(${ARGC} GREATER 0)
SET(LIB_PREFIX ${ARGV0})
ELSE(${ARGC} GREATER 0)
SET(LIB_PREFIX osg)
ENDIF(${ARGC} GREATER 0)
# LIB_SOVERSION: use OSG's soversion by default, else whatever we've been given
IF(${ARGC} GREATER 1)
SET(LIB_SOVERSION ${ARGV1})
ELSE(${ARGC} GREATER 1)
SET(LIB_SOVERSION ${OPENSCENEGRAPH_SOVERSION})
ENDIF(${ARGC} GREATER 1)
SET_OUTPUT_DIR_PROPERTY_260(${LIB_NAME} "") # Ensure the /Debug /Release are removed
IF(NOT MSVC_IDE)
IF (NOT CMAKE24)
BUILDER_VERSION_GREATER(2 8 0)
IF(NOT VALID_BUILDER_VERSION)
# If CMake < 2.8.1
SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES PREFIX "../bin/${LIB_PREFIX}${LIB_SOVERSION}-" IMPORT_PREFIX "../")
ELSE(NOT VALID_BUILDER_VERSION)
SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES PREFIX "${LIB_PREFIX}${LIB_SOVERSION}-")
ENDIF(NOT VALID_BUILDER_VERSION)
ELSE (NOT CMAKE24)
SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES PREFIX "../bin/${LIB_PREFIX}${LIB_SOVERSION}-" IMPORT_PREFIX "../")
SET(NEW_LIB_NAME "${OUTPUT_BINDIR}/${LIB_PREFIX}${LIB_SOVERSION}-${LIB_NAME}")
ADD_CUSTOM_COMMAND(
TARGET ${LIB_NAME}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy "${NEW_LIB_NAME}.lib" "${OUTPUT_LIBDIR}/${LIB_NAME}.lib"
COMMAND ${CMAKE_COMMAND} -E copy "${NEW_LIB_NAME}.exp" "${OUTPUT_LIBDIR}/${LIB_NAME}.exp"
COMMAND ${CMAKE_COMMAND} -E remove "${NEW_LIB_NAME}.lib"
COMMAND ${CMAKE_COMMAND} -E remove "${NEW_LIB_NAME}.exp"
)
ENDIF (NOT CMAKE24)
ELSE(NOT MSVC_IDE)
IF (NOT CMAKE24)
BUILDER_VERSION_GREATER(2 8 0)
IF(NOT VALID_BUILDER_VERSION)
# If CMake < 2.8.1
SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES PREFIX "../../bin/${LIB_PREFIX}${LIB_SOVERSION}-" IMPORT_PREFIX "../")
ELSE(NOT VALID_BUILDER_VERSION)
SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES PREFIX "${LIB_PREFIX}${LIB_SOVERSION}-")
ENDIF(NOT VALID_BUILDER_VERSION)
ELSE (NOT CMAKE24)
SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES PREFIX "../../bin/${LIB_PREFIX}${LIB_SOVERSION}-" IMPORT_PREFIX "../")
ENDIF (NOT CMAKE24)
ENDIF(NOT MSVC_IDE)
# SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES PREFIX "../../bin/osg${OPENSCENEGRAPH_SOVERSION}-")
# SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES IMPORT_PREFIX "../")
ENDMACRO(HANDLE_MSVC_DLL)