OpenSceneGraph/doc/doc++/osg/FrameStamp.html
Robert Osfield ed10594139 Updated docs
2004-08-06 06:53:36 +00:00

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<TITLE>class SG_EXPORT osg::FrameStamp</TITLE>
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::FrameStamp</A></H2></H2><BLOCKQUOTE>Class which encapsulates the frame number, reference time and calander time of specific frame, used to synchonize operations on the scene graph and other machines when using a graphics cluster.</BLOCKQUOTE>
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<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
<param name=classes value="CReferenced,MReferenced.html,CFrameStamp,MFrameStamp.html">
<param name=before value="M,M">
<param name=after value="Md_,M">
<param name=indent value="0,1">
<param name=arrowdir value="down">
</APPLET>
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<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.105.1">FrameStamp</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.105.2">FrameStamp</A></B>(const <!1><A HREF="FrameStamp.html#DOC.2.105.2">FrameStamp</A>&amp; fs)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="FrameStamp.html">FrameStamp</A>&amp; <B><A HREF="#DOC.2.105.3">operator = </A></B>(const <!1><A HREF="FrameStamp.html">FrameStamp</A>&amp; fs)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.105.4">setFrameNumber</A></B>(int fnum)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.105.5">getFrameNumber</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.105.6">setReferenceTime</A></B>(double refTime)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>double <B><A HREF="#DOC.2.105.7">getReferenceTime</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.105.8">setCalendarTime</A></B>(const tm&amp; calendarTime)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.105.9">getCalendarTime</A></B>(tm&amp; calendarTime) const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.105.10">~FrameStamp</A></B>()
</DL></P>
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.105.11">_frameNumber</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>double <B><A HREF="#DOC.2.105.12">_referenceTime</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.105.13">tm_sec</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.105.14">tm_min</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.105.15">tm_hour</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.105.16">tm_mday</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.105.17">tm_mon</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.105.18">tm_year</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.105.19">tm_wday</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.105.20">tm_yday</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.105.21">tm_isdst</A></B>
</DL></P>
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<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
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<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>static void <B>setDeleteHandler</B>(<!1><A HREF="DeleteHandler.html">DeleteHandler</A>* handler)
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<IMG ALT="o" SRC=icon2.gif>static <!1><A HREF="DeleteHandler.html">DeleteHandler</A>* <B>getDeleteHandler</B>()
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<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline int <B>referenceCount</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
</DL></P>
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>mutable OpenThreads::Mutex <B>_refMutex</B>
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<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
</DL></P>
</DL>
<A NAME="DOC.DOCU"></A>
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<H2>Documentation</H2>
<BLOCKQUOTE>Class which encapsulates the frame number, reference time and calander
time of specific frame, used to synchonize operations on the scene graph
and other machines when using a graphics cluster. Note the calander
time can be an artificial simulation time or capture the real time
of day etc.</BLOCKQUOTE>
<DL>
<A NAME="FrameStamp"></A>
<A NAME="DOC.2.105.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FrameStamp()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="FrameStamp"></A>
<A NAME="DOC.2.105.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FrameStamp(const <!1><A HREF="FrameStamp.html#DOC.2.105.2">FrameStamp</A>&amp; fs)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="operator = "></A>
<A NAME="DOC.2.105.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="FrameStamp.html">FrameStamp</A>&amp; operator = (const <!1><A HREF="FrameStamp.html">FrameStamp</A>&amp; fs)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setFrameNumber"></A>
<A NAME="DOC.2.105.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFrameNumber(int fnum)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getFrameNumber"></A>
<A NAME="DOC.2.105.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getFrameNumber() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setReferenceTime"></A>
<A NAME="DOC.2.105.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setReferenceTime(double refTime)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getReferenceTime"></A>
<A NAME="DOC.2.105.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>double getReferenceTime() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setCalendarTime"></A>
<A NAME="DOC.2.105.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setCalendarTime(const tm&amp; calendarTime)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getCalendarTime"></A>
<A NAME="DOC.2.105.9"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void getCalendarTime(tm&amp; calendarTime) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="~FrameStamp"></A>
<A NAME="DOC.2.105.10"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~FrameStamp()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_frameNumber"></A>
<A NAME="DOC.2.105.11"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _frameNumber</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_referenceTime"></A>
<A NAME="DOC.2.105.12"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>double _referenceTime</B></TT>
<DL><DT><DD></DL><P>
<A NAME="tm_sec"></A>
<A NAME="DOC.2.105.13"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int tm_sec</B></TT>
<DL><DT><DD></DL><P>
<A NAME="tm_min"></A>
<A NAME="DOC.2.105.14"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int tm_min</B></TT>
<DL><DT><DD></DL><P>
<A NAME="tm_hour"></A>
<A NAME="DOC.2.105.15"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int tm_hour</B></TT>
<DL><DT><DD></DL><P>
<A NAME="tm_mday"></A>
<A NAME="DOC.2.105.16"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int tm_mday</B></TT>
<DL><DT><DD></DL><P>
<A NAME="tm_mon"></A>
<A NAME="DOC.2.105.17"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int tm_mon</B></TT>
<DL><DT><DD></DL><P>
<A NAME="tm_year"></A>
<A NAME="DOC.2.105.18"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int tm_year</B></TT>
<DL><DT><DD></DL><P>
<A NAME="tm_wday"></A>
<A NAME="DOC.2.105.19"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int tm_wday</B></TT>
<DL><DT><DD></DL><P>
<A NAME="tm_yday"></A>
<A NAME="DOC.2.105.20"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int tm_yday</B></TT>
<DL><DT><DD></DL><P>
<A NAME="tm_isdst"></A>
<A NAME="DOC.2.105.21"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int tm_isdst</B></TT>
<DL><DT><DD></DL><P></DL>
<HR><DL><DT><B>This class has no child classes.</B></DL>
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