OpenSceneGraph/doc/doc++/osg/Cone.html
Robert Osfield ed10594139 Updated docs
2004-08-06 06:53:36 +00:00

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<TITLE>class osg::Cone</TITLE>
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<H2>class <A HREF="#DOC.DOCU">osg::Cone</A></H2></H2><HR>
<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CShape,MShape.html,CCone,MCone.html">
<param name=before value="M,M,M,M">
<param name=after value="Md_SPSP,Md_SP,Md_,M">
<param name=indent value="0,1,2,3">
<param name=arrowdir value="down">
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.209.1">Cone</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.209.2">Cone</A></B>(const <!1><A HREF="osg.html#DOC.2.262">osg::Vec3</A>&amp; <!1><A HREF="BoundingSphere.html#DOC.2.47.8">center</A>, float <!1><A HREF="BoundingSphere.html#DOC.2.47.10">radius</A>, float <!1><A HREF="Viewport.html#DOC.2.278.11">height</A>)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.209.3">Cone</A></B>(const <!1><A HREF="Cone.html#DOC.2.209.3">Cone</A>&amp; cone, const <!1><A HREF="CopyOp.html">CopyOp</A>&amp; copyop=CopyOp::SHALLOW_COPY)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.209.4">META_Shape</A></B>(<!1><A HREF="osg.html">osg</A>, <!1><A HREF="Cone.html">Cone</A>)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline bool <B><A HREF="#DOC.2.209.5">valid</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.209.6">set</A></B>(const <!1><A HREF="osg.html#DOC.2.262">Vec3</A>&amp; <!1><A HREF="BoundingSphere.html#DOC.2.47.8">center</A>, float <!1><A HREF="BoundingSphere.html#DOC.2.47.10">radius</A>, float <!1><A HREF="Viewport.html#DOC.2.278.11">height</A>)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.209.7">setCenter</A></B>(const <!1><A HREF="osg.html#DOC.2.262">Vec3</A>&amp; <!1><A HREF="BoundingSphere.html#DOC.2.47.8">center</A>)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="osg.html#DOC.2.262">Vec3</A>&amp; <B><A HREF="#DOC.2.209.8">getCenter</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.209.9">setRadius</A></B>(float <!1><A HREF="BoundingSphere.html#DOC.2.47.10">radius</A>)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline float <B><A HREF="#DOC.2.209.10">getRadius</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.209.11">setHeight</A></B>(float <!1><A HREF="Viewport.html#DOC.2.278.11">height</A>)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline float <B><A HREF="#DOC.2.209.12">getHeight</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.209.13">setRotation</A></B>(const <!1><A HREF="Quat.html">Quat</A>&amp; quat)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="Quat.html">Quat</A>&amp; <B><A HREF="#DOC.2.209.14">getRotation</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="osg.html#DOC.2.134">Matrix</A> <B><A HREF="#DOC.2.209.15">getRotationMatrix</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline bool <B><A HREF="#DOC.2.209.16">zeroRotation</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline float <B><A HREF="#DOC.2.209.17">getBaseOffsetFactor</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline float <B><A HREF="#DOC.2.209.18">getBaseOffset</A></B>() const
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="osg.html#DOC.2.262">Vec3</A> <B><A HREF="#DOC.2.209.20">_center</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.209.21">_radius</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.209.22">_height</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Quat.html">Quat</A> <B><A HREF="#DOC.2.209.23">_rotation</A></B>
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<DT><H3>Protected Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.209.19">~Cone</A></B>()
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<HR><H3>Inherited from <A HREF="Shape.html">Shape</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html">Object</A>* <B>cloneType</B>() const
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<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html">Object</A>* <B>clone</B>(const <!1><A HREF="CopyOp.html">CopyOp</A>&amp;) const
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<IMG ALT="o" SRC=icon2.gif>virtual bool <B>isSameKindAs</B>(const <!1><A HREF="Object.html">Object</A>* obj) const
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<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>libraryName</B>() const
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<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>className</B>() const
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<IMG ALT="o" SRC=icon2.gif>virtual void <B>accept</B>(<!1><A HREF="ShapeVisitor.html">ShapeVisitor</A>&amp;)
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<IMG ALT="o" SRC=icon2.gif>virtual void <B>accept</B>(<!1><A HREF="ConstShapeVisitor.html">ConstShapeVisitor</A>&amp;) const
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<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
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<DT><H3>Public Classes</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>enum <B>DataVariance</B>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.167.8">DataVariance</A> dv)
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.167.8">DataVariance</A> <B>getDataVariance</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>()
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>() const
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Object.html#DOC.2.167.8">DataVariance</A> <B>_dataVariance</B>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="Referenced.html">Referenced</A>&gt; <B>_userData</B>
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<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>&amp; <B>operator = </B>(const <!1><A HREF="Referenced.html">Referenced</A>&amp;)
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<IMG ALT="o" SRC=icon2.gif>static void <B>setDeleteHandler</B>(<!1><A HREF="DeleteHandler.html">DeleteHandler</A>* handler)
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<IMG ALT="o" SRC=icon2.gif>static <!1><A HREF="DeleteHandler.html">DeleteHandler</A>* <B>getDeleteHandler</B>()
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<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline int <B>referenceCount</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>mutable OpenThreads::Mutex <B>_refMutex</B>
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<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
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<A NAME="DOC.DOCU"></A>
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<H2>Documentation</H2>
<DL>
<A NAME="Cone"></A>
<A NAME="DOC.2.209.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Cone()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="Cone"></A>
<A NAME="DOC.2.209.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Cone(const <!1><A HREF="osg.html#DOC.2.262">osg::Vec3</A>&amp; <!1><A HREF="BoundingSphere.html#DOC.2.47.8">center</A>, float <!1><A HREF="BoundingSphere.html#DOC.2.47.10">radius</A>, float <!1><A HREF="Viewport.html#DOC.2.278.11">height</A>)</B></TT>
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<A NAME="Cone"></A>
<A NAME="DOC.2.209.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Cone(const <!1><A HREF="Cone.html#DOC.2.209.3">Cone</A>&amp; cone, const <!1><A HREF="CopyOp.html">CopyOp</A>&amp; copyop=CopyOp::SHALLOW_COPY)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="META_Shape"></A>
<A NAME="DOC.2.209.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> META_Shape(<!1><A HREF="osg.html">osg</A>, <!1><A HREF="Cone.html">Cone</A>)</B></TT>
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<A NAME="valid"></A>
<A NAME="DOC.2.209.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline bool valid() const </B></TT>
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<A NAME="set"></A>
<A NAME="DOC.2.209.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void set(const <!1><A HREF="osg.html#DOC.2.262">Vec3</A>&amp; <!1><A HREF="BoundingSphere.html#DOC.2.47.8">center</A>, float <!1><A HREF="BoundingSphere.html#DOC.2.47.10">radius</A>, float <!1><A HREF="Viewport.html#DOC.2.278.11">height</A>)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="setCenter"></A>
<A NAME="DOC.2.209.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setCenter(const <!1><A HREF="osg.html#DOC.2.262">Vec3</A>&amp; <!1><A HREF="BoundingSphere.html#DOC.2.47.8">center</A>)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getCenter"></A>
<A NAME="DOC.2.209.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const <!1><A HREF="osg.html#DOC.2.262">Vec3</A>&amp; getCenter() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setRadius"></A>
<A NAME="DOC.2.209.9"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setRadius(float <!1><A HREF="BoundingSphere.html#DOC.2.47.10">radius</A>)</B></TT>
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<A NAME="getRadius"></A>
<A NAME="DOC.2.209.10"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float getRadius() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setHeight"></A>
<A NAME="DOC.2.209.11"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setHeight(float <!1><A HREF="Viewport.html#DOC.2.278.11">height</A>)</B></TT>
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<A NAME="getHeight"></A>
<A NAME="DOC.2.209.12"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float getHeight() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setRotation"></A>
<A NAME="DOC.2.209.13"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void setRotation(const <!1><A HREF="Quat.html">Quat</A>&amp; quat)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="getRotation"></A>
<A NAME="DOC.2.209.14"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const <!1><A HREF="Quat.html">Quat</A>&amp; getRotation() const </B></TT>
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<A NAME="getRotationMatrix"></A>
<A NAME="DOC.2.209.15"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="osg.html#DOC.2.134">Matrix</A> getRotationMatrix() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="zeroRotation"></A>
<A NAME="DOC.2.209.16"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline bool zeroRotation() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getBaseOffsetFactor"></A>
<A NAME="DOC.2.209.17"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float getBaseOffsetFactor() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getBaseOffset"></A>
<A NAME="DOC.2.209.18"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline float getBaseOffset() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="~Cone"></A>
<A NAME="DOC.2.209.19"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Cone()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_center"></A>
<A NAME="DOC.2.209.20"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="osg.html#DOC.2.262">Vec3</A> _center</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_radius"></A>
<A NAME="DOC.2.209.21"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _radius</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_height"></A>
<A NAME="DOC.2.209.22"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _height</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_rotation"></A>
<A NAME="DOC.2.209.23"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Quat.html">Quat</A> _rotation</B></TT>
<DL><DT><DD></DL><P></DL>
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