OpenSceneGraph/include
2010-01-13 14:16:33 +00:00
..
OpenThreads From Chuck Seberino, (submitted by Stephan Huber) Chuck's original message : "I have a patch to submit that fixes the following error when building against OSX 10.6.2." 2010-01-07 17:20:55 +00:00
osg From Wang Rui, "Attached are two simple modifications of osg::Sequence and 2010-01-13 13:30:14 +00:00
osgAnimation Fixed type of index to int. 2010-01-06 10:41:14 +00:00
osgDB From Jean-Sebastien Guay, "OK, so here are new changes. 2010-01-11 17:36:03 +00:00
osgFX From Ulrich Hertlein, removed email address 2009-12-09 13:13:02 +00:00
osgGA Added set/getDistance() method 2010-01-05 11:09:18 +00:00
osgIntrospection Replaced nullptr with isNullPointer 2010-01-05 20:03:02 +00:00
osgManipulator Moved dispatch/recieve methods into public scope to allow easier custom usage. 2010-01-13 14:16:33 +00:00
osgParticle From Martin Scheffler, "osgParticle: method to set start and end tile for particle texture (for animated particles). I also updated examples/osgParticle to show the feature. 2009-11-24 15:00:11 +00:00
osgPresentation From Mathias Froechlich, "Attached the collected fixes I needed to compile with all of them. 2009-11-18 12:15:29 +00:00
osgShadow
osgSim
osgTerrain From Jason Beverage, "I posted a question on osg users about resources not being properly released when using osgTerrain databases and multiple viewers are used a few weeks ago and I've found that at least part of the problem comes down to the fact that the nodes that are traversed by the GeometryTechnique are never actually added to the scene graph, and thus don't have releaseGLObjects called on them. I'm submitting a few changes that takes care of this by allowing the TerrainTechnique to provide a releaseGLObjects implementation. I've applied these changes in osgEarth and this example program no longer crashes on the second run, although I get corrupt geometry (see attached shot) which could be down to a driver issue. If I increment the context ID for the second viewer, I no longer get the corrupt geometry. 2009-11-20 11:08:40 +00:00
osgText From Terry Welsh, "As I mentioned here 2009-11-24 14:12:54 +00:00
osgUtil
osgViewer From Stephan Huber, "attached you'll find the missing GraphicsHandleCocoa-implementation." 2009-12-10 17:52:40 +00:00
osgVolume
osgWidget From Jean-Sebastien Guay, "was testing an osgWidget-based test app I have and noticed that I couldn't move the windows/frames around on the screen anymore. Turns out that the virtual methods' interface changed in the EventInterface base class, the third argument to mouseDrag() is now const, but it was not changed in the derived classes, so it still compiled but the derived-class version was not being called because its arguments differed. 2010-01-08 11:40:43 +00:00