OpenSceneGraph/src/osgViewer
2013-05-21 10:22:54 +00:00
..
config Added use of SingleWindow for when only one screen is used 2013-05-21 09:44:26 +00:00
CMakeLists.txt From Valeriy Dubov, fix for Android build under OSX 2013-05-21 10:22:54 +00:00
CompositeViewer.cpp Fixed build for when automatic type conversion isn't enabled for ref_ptr<> 2013-05-13 11:02:40 +00:00
DarwinUtils.h Fixed permissions 2010-06-03 16:02:01 +00:00
DarwinUtils.mm From Ulrich Hertlein, Added some error checks and memory cleanup. 2011-09-12 16:24:08 +00:00
GraphicsWindow.cpp From Jan Peciva, "please find attached proposed fix for ON_DEMAND rendering. The biggest issue was 2011-04-19 12:01:38 +00:00
GraphicsWindowCarbon.cpp Introduced new scheme for handling mouse events with osgViewer. The new scheme enables robust event handling even when using distortion correction render to texture Cameras. 2013-05-03 19:26:27 +00:00
GraphicsWindowCocoa.mm Introduced new scheme for handling mouse events with osgViewer. The new scheme enables robust event handling even when using distortion correction render to texture Cameras. 2013-05-03 19:26:27 +00:00
GraphicsWindowIOS.mm Introduced new scheme for handling mouse events with osgViewer. The new scheme enables robust event handling even when using distortion correction render to texture Cameras. 2013-05-03 19:26:27 +00:00
GraphicsWindowWin32.cpp Introduced new scheme for handling mouse events with osgViewer. The new scheme enables robust event handling even when using distortion correction render to texture Cameras. 2013-05-03 19:26:27 +00:00
GraphicsWindowX11.cpp Introduced new scheme for handling mouse events with osgViewer. The new scheme enables robust event handling even when using distortion correction render to texture Cameras. 2013-05-03 19:26:27 +00:00
HelpHandler.cpp Moved the expansion of the key codes into ApplicationUsage so that help is only generated for non zero keycodes. 2012-12-05 10:13:51 +00:00
IOSUtils.h Removed executable permission. 2011-06-14 09:11:58 +00:00
IOSUtils.mm From Stephan Huber, " 2012-02-10 17:24:08 +00:00
Keystone.cpp Introduced osgViewer::Config base class and beginnigs of various Config implementations. 2013-05-15 11:31:49 +00:00
PixelBufferCarbon.cpp From Colin McDonald and Robert Osfield, converted Traits::sharedContext from GraphicsContext* to osg:observer_ptr<GraphicsContext> to prevent dangling pointer issues. 2012-09-05 21:03:41 +00:00
PixelBufferCocoa.mm From Colin McDonald and Robert Osfield, converted Traits::sharedContext from GraphicsContext* to osg:observer_ptr<GraphicsContext> to prevent dangling pointer issues. 2012-09-05 21:03:41 +00:00
PixelBufferWin32.cpp From Colin McDonald and Robert Osfield, converted Traits::sharedContext from GraphicsContext* to osg:observer_ptr<GraphicsContext> to prevent dangling pointer issues. 2012-09-05 21:03:41 +00:00
PixelBufferX11.cpp From Colin McDonald and Robert Osfield, converted Traits::sharedContext from GraphicsContext* to osg:observer_ptr<GraphicsContext> to prevent dangling pointer issues. 2012-09-05 21:03:41 +00:00
Renderer.cpp Implemented stereo support into osgkeystone as a testbed for moving stereo support from SceneView into osgViewer 2013-04-18 09:47:28 +00:00
Scene.cpp Moved the OSG_INIT_SINGLETON_PROXY macro into include/osg/Object to make it more generally useful and added it's usage into the RenderBinPrototypeList initialization. 2012-09-05 13:48:23 +00:00
ScreenCaptureHandler.cpp Moved the expansion of the key codes into ApplicationUsage so that help is only generated for non zero keycodes. 2012-12-05 10:13:51 +00:00
StatsHandler.cpp Moved the expansion of the key codes into ApplicationUsage so that help is only generated for non zero keycodes. 2012-12-05 10:13:51 +00:00
Version.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
View.cpp Added use of SingleWindow for when only one screen is used 2013-05-21 09:44:26 +00:00
Viewer.cpp Refactored the support for stereo and keystone RTT setup so that it can be applied to an existing Camera. 2013-05-20 19:24:34 +00:00
ViewerBase.cpp From Pjotr Svetachov, "when you restart threading 2013-01-23 17:38:28 +00:00
ViewerEventHandlers.cpp Introduced new scheme for handling mouse events with osgViewer. The new scheme enables robust event handling even when using distortion correction render to texture Cameras. 2013-05-03 19:26:27 +00:00