51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
#include <osg/Projection>
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#include <osg/Matrix>
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#include "osgDB/Registry"
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#include "osgDB/Input"
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#include "osgDB/Output"
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#include "Matrix.h"
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using namespace osg;
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using namespace osgDB;
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// forward declare functions to use later.
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bool Projection_readLocalData(Object& obj, Input& fr);
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bool Projection_writeLocalData(const Object& obj, Output& fw);
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// register the read and write functions with the osgDB::Registry.
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REGISTER_DOTOSGWRAPPER(Projection)
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(
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new osg::Projection,
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"Projection",
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"Object Node Group Projection",
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&Projection_readLocalData,
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&Projection_writeLocalData
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);
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bool Projection_readLocalData(Object& obj, Input& fr)
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{
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Projection &myobj = static_cast<Projection &>(obj);
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bool iteratorAdvanced = false;
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Matrix matrix;
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if (readMatrix(matrix,fr))
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{
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myobj.setMatrix(matrix);
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iteratorAdvanced = true;
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}
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return iteratorAdvanced;
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}
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bool Projection_writeLocalData(const Object& obj, Output& fw)
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{
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const Projection& myobj = static_cast<const Projection&>(obj);
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writeMatrix(myobj.getMatrix(),fw);
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return true;
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}
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