OpenSceneGraph/src/osgPlugins/ive/TexEnv.cpp
2005-11-17 15:03:51 +00:00

63 lines
1.9 KiB
C++

/**********************************************************************
*
* FILE: TexEnv.cpp
*
* DESCRIPTION: Read/Write osg::TexEnv in binary format to disk.
*
* CREATED BY: Auto generated by iveGenerated
* and later modified by Rune Schmidt Jensen.
*
* HISTORY: Created 21.3.2003
*
* Copyright 2003 VR-C
**********************************************************************/
#include "Exception.h"
#include "TexEnv.h"
#include "Object.h"
using namespace ive;
void TexEnv::write(DataOutputStream* out){
// Write TexEnv's identification.
out->writeInt(IVETEXENV);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj){
((ive::Object*)(obj))->write(out);
}
else
throw Exception("TexEnv::write(): Could not cast this osg::TexEnv to an osg::Object.");
// Write TexEnv's properties.
// Write mode
out->writeInt(getMode());
// Write color
out->writeVec4(getColor());
}
void TexEnv::read(DataInputStream* in){
// Peek on TexEnv's identification.
int id = in->peekInt();
if(id == IVETEXENV){
// Read TexEnv's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj){
((ive::Object*)(obj))->read(in);
}
else
throw Exception("TexEnv::read(): Could not cast this osg::TexEnv to an osg::Object.");
// Read TexEnv's properties
// Read mode
setMode((osg::TexEnv::Mode)in->readInt());
// Read color
setColor(in->readVec4());
}
else{
throw Exception("TexEnv::read(): Expected TexEnv identification.");
}
}