OpenSceneGraph/src/osgViewer/DarwinUtils.mm
Hartwig 192dcec5f9 Blending out of local functions
Some local functions are only needed for OS X compatibility. Define these functions only for OS X versions older than 10.6.
2017-01-01 16:33:37 +01:00

633 lines
20 KiB
Plaintext

/*
* DarwinUtils.cpp
* OpenSceneGraph
*
* Created by Stephan Huber on 27.06.08.
* Copyright 2008 Stephan Maximilian Huber, digital mind. All rights reserved.
*
*/
#include <osg/Referenced>
#include <osg/DeleteHandler>
#include "DarwinUtils.h"
#include <Cocoa/Cocoa.h>
#include <limits>
@interface MenubarToggler : NSObject {
osg::ref_ptr<osg::DisplaySettings> _displaySettings;
osg::DisplaySettings::OSXMenubarBehavior _menubarBehavior;
}
-(void) show;
-(void) hide;
-(void) setDisplaySettings: (osg::DisplaySettings*) display_settings;
@end
@implementation MenubarToggler
-(id) init
{
self = [super init];
_menubarBehavior = osg::DisplaySettings::MENUBAR_AUTO_HIDE;
_displaySettings = NULL;
return self;
}
-(void) setDisplaySettings: (osg::DisplaySettings*) display_settings
{
_displaySettings = display_settings;
}
-(void) hide
{
if(_displaySettings.valid()) _menubarBehavior = _displaySettings->getOSXMenubarBehavior();
if (_menubarBehavior == osg::DisplaySettings::MENUBAR_FORCE_SHOW)
return;
#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1060
NSApplicationPresentationOptions options;
switch(_menubarBehavior) {
case osg::DisplaySettings::MENUBAR_AUTO_HIDE:
options = NSApplicationPresentationAutoHideMenuBar | NSApplicationPresentationAutoHideDock;
break;
case osg::DisplaySettings::MENUBAR_FORCE_HIDE:
options = NSApplicationPresentationHideMenuBar | NSApplicationPresentationHideDock;
break;
default:
options = NSApplicationPresentationDefault;
}
[[NSApplication sharedApplication] setPresentationOptions: options];
#else
SystemUIMode mode = kUIModeAllHidden;
SystemUIOptions options = 0;
switch(_menubarBehavior) {
case osg::DisplaySettings::MENUBAR_AUTO_HIDE:
options = kUIOptionAutoShowMenuBar;
break;
case osg::DisplaySettings::MENUBAR_FORCE_HIDE:
break;
default:
mode = kUIModeNormal;
}
OSErr error = SetSystemUIMode(mode, options);
if (error) {
OSG_DEBUG << "MenubarToggler::hide failed with " << error << std::endl;
}
#endif
}
-(void) show
{
#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1060
[[NSApplication sharedApplication] setPresentationOptions: NSApplicationPresentationDefault];
#else
OSErr error = SetSystemUIMode(kUIModeNormal, 0);
if (error) {
OSG_DEBUG << "MenubarToggler::show failed with " << error << std::endl;
}
#endif
}
@end
namespace osgDarwin {
#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1060
size_t displayBitsPerPixelForMode(CGDisplayModeRef mode)
{
CFStringRef pixEnc = CGDisplayModeCopyPixelEncoding(mode);
if (!pixEnc)
{
OSG_WARN << "CGDisplayModeCopyPixelEncoding returned NULL" << std::endl;
CGDisplayModeRelease(mode);
return 0;
}
size_t depth = 0;
if (CFStringCompare(pixEnc, CFSTR(IO32BitDirectPixels), kCFCompareCaseInsensitive) == kCFCompareEqualTo)
{
depth = 32;
}
else if (CFStringCompare(pixEnc, CFSTR(IO16BitDirectPixels), kCFCompareCaseInsensitive) == kCFCompareEqualTo)
{
depth = 16;
}
else if (CFStringCompare(pixEnc, CFSTR(IO8BitIndexedPixels), kCFCompareCaseInsensitive) == kCFCompareEqualTo)
{
depth = 8;
}
else
{
OSG_WARN << "Unable to match pixel encoding '" << CFStringGetCStringPtr(pixEnc, kCFStringEncodingUTF8) << "'" << std::endl;
}
CFRelease(pixEnc);
return depth;
}
#endif
size_t displayBitsPerPixel( CGDirectDisplayID displayId )
{
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1060
return CGDisplayBitsPerPixel(displayId);
#else
CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displayId);
if (!mode)
{
OSG_WARN << "CGDisplayCopyDisplayMode returned NULL" << std::endl;
return 0;
}
unsigned int depth = displayBitsPerPixelForMode(mode);
CGDisplayModeRelease(mode);
return depth;
#endif
}
static bool findBestDisplayModeFor(const CGDirectDisplayID& displayid, int desired_width, int desired_height, unsigned int desired_color_depth, double desired_refresh_rate) {
CFArrayRef availableModes = CGDisplayCopyAllDisplayModes(displayid, NULL);
unsigned int numberOfAvailableModes = CFArrayGetCount(availableModes);
CGDisplayModeRef best_match(NULL);
int best_dx = std::numeric_limits<int>::max();
int best_dy = std::numeric_limits<int>::max();
for (unsigned int i=0; i<numberOfAvailableModes; ++i)
{
CGDisplayModeRef mode = (CGDisplayModeRef)CFArrayGetValueAtIndex(availableModes, i);
osg::GraphicsContext::ScreenSettings tmpSR;
int w = CGDisplayModeGetWidth(mode);
int h = CGDisplayModeGetHeight(mode);
unsigned int color_depth = displayBitsPerPixelForMode(mode);
double rate = CGDisplayModeGetRefreshRate(mode);
int dx(w - desired_width);
int dy(h - desired_height);
if ((dx > 0) && (dx <= best_dx) && (dy > 0) && (dy <= best_dy) && (color_depth >= desired_color_depth) && (rate >= desired_refresh_rate)) {
best_match = mode;
best_dx = dx;
best_dy = dy;
}
}
bool result = false;
if(best_match)
{
result = CGDisplaySetDisplayMode(displayid, best_match, NULL) != kCGErrorSuccess;
}
else if (desired_refresh_rate > 0)
{
// try again with a lower refresh-rate
result = findBestDisplayModeFor(displayid, desired_width, desired_height, desired_color_depth, 0);
}
else if (desired_color_depth > 0)
{
// try again with a lower color_depth
result = findBestDisplayModeFor(displayid, desired_width, desired_height, 0, 0);
}
CFRelease(availableModes);
return result;
}
static inline CGRect toCGRect(NSRect nsRect)
{
CGRect cgRect;
cgRect.origin.x = nsRect.origin.x;
cgRect.origin.y = nsRect.origin.y;
cgRect.size.width = nsRect.size.width;
cgRect.size.height = nsRect.size.height;
return cgRect;
}
MenubarController::MenubarController()
: osg::Referenced(),
_list(),
_menubarShown(true),
_mutex()
{
// the following code will query the system for the available rect on the main-display (typically the displaying showing the menubar + the dock
NSRect rect = [[[NSScreen screens] objectAtIndex: 0] visibleFrame];
_availRect = toCGRect(rect);
// now we need the rect of the main-display including the menubar and the dock
_mainScreenBounds = CGDisplayBounds( CGMainDisplayID() );
// NSRect 0/0 is bottom/left, _mainScreenBounds 0/0 is top/left
_availRect.origin.y = _mainScreenBounds.size.height - _availRect.size.height - _availRect.origin.y;
_toggler = [[MenubarToggler alloc] init];
update();
}
MenubarController::~MenubarController()
{
[_toggler release];
}
void MenubarController::setDisplaySettings(osg::DisplaySettings* display_settings)
{
[_toggler setDisplaySettings:display_settings];
update();
}
MenubarController* MenubarController::instance()
{
static osg::ref_ptr<MenubarController> s_menubar_controller = new MenubarController();
return s_menubar_controller.get();
}
void MenubarController::attachWindow(WindowAdapter* win)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
_list.push_back(win);
update();
}
void MenubarController::detachWindow(osgViewer::GraphicsWindow* win)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
for(WindowList::iterator i = _list.begin(); i != _list.end(); ) {
if ((*i)->getWindow() == win)
i = _list.erase(i);
else
++i;
}
update();
}
// iterate through all open windows and check, if they intersect the area occupied by the menubar/dock, and if so, hide the menubar/dock
void MenubarController::update()
{
unsigned int windowsCoveringMenubarArea = 0;
unsigned int windowsIntersectingMainScreen = 0;
for(WindowList::iterator i = _list.begin(); i != _list.end(); ) {
WindowAdapter* wi = (*i).get();
if (wi->valid()) {
CGRect windowBounds;
wi->getWindowBounds(windowBounds);
if (CGRectIntersectsRect(_mainScreenBounds, windowBounds))
{
++windowsIntersectingMainScreen;
// OSG_ALWAYS << "testing rect " << windowBounds.origin.x << "/" << windowBounds.origin.y << " " << windowBounds.size.width << "x" << windowBounds.size.height << std::endl;
// OSG_ALWAYS << "against " << _availRect.origin.x << "/" << _availRect.origin.y << " " << _availRect.size.width << "x" << _availRect.size.height << std::endl;
// the window intersects the main-screen, does it intersect with the menubar/dock?
if (((_availRect.origin.y > _mainScreenBounds.origin.y) && (_availRect.origin.y > windowBounds.origin.y)) ||
((_availRect.origin.x > _mainScreenBounds.origin.x) && (_availRect.origin.x > windowBounds.origin.x)) ||
((_availRect.size.width < _mainScreenBounds.size.width) && (_availRect.origin.x + _availRect.size.width < windowBounds.origin.x + windowBounds.size.width)) ||
((_availRect.size.height < _mainScreenBounds.size.height) && (_availRect.origin.y + _availRect.size.height < windowBounds.origin.y + windowBounds.size.height) ))
{
++windowsCoveringMenubarArea;
}
}
++i;
}
else
i = _list.erase(i);
}
// if we use the cocoa implementation then we have a NSRunLoop in place, and so we can use the deferred menubar-toggling which is thread safe
#ifdef USE_DARWIN_COCOA_IMPLEMENTATION
// SetSystemUIMode is not threadsafe, you'll get crashes if you call this method from other threads
// so use a small NSObject to switch the menubar on the main thread via performSelectorOnMainThread
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
if (windowsCoveringMenubarArea && _menubarShown)
{
//error = SetSystemUIMode(kUIModeAllHidden, kUIOptionAutoShowMenuBar);
[_toggler performSelectorOnMainThread: @selector(hide) withObject:NULL waitUntilDone: YES];
}
if (!windowsCoveringMenubarArea && !_menubarShown)
{
//error = SetSystemUIMode(kUIModeNormal, 0);
[_toggler performSelectorOnMainThread: @selector(show) withObject:NULL waitUntilDone: YES];
}
[pool release];
#else
OSErr error;
// see http://developer.apple.com/technotes/tn2002/tn2062.html for hiding the dock+menubar
if (windowsCoveringMenubarArea && _menubarShown)
{
error = SetSystemUIMode(kUIModeAllHidden, kUIOptionAutoShowMenuBar);
}
if (!windowsCoveringMenubarArea && !_menubarShown)
{
error = SetSystemUIMode(kUIModeNormal, 0);
}
#endif
_menubarShown = !windowsCoveringMenubarArea;
}
/** Helper method to get a double value out of a CFDictionary */
#if (MAC_OS_X_VERSION_MAX_ALLOWED < 1060)
static double getDictDouble (CFDictionaryRef refDict, CFStringRef key)
{
double value;
CFNumberRef number_value = (CFNumberRef) CFDictionaryGetValue(refDict, key);
if (!number_value) // if can't get a number for the dictionary
return -1; // fail
if (!CFNumberGetValue(number_value, kCFNumberDoubleType, &value)) // or if can't convert it
return -1; // fail
return value; // otherwise return the long value
}
/** Helper method to get a long value out of a CFDictionary */
static long getDictLong(CFDictionaryRef refDict, CFStringRef key) // const void* key?
{
long value = 0;
CFNumberRef number_value = (CFNumberRef)CFDictionaryGetValue(refDict, key);
if (!number_value) // if can't get a number for the dictionary
return -1; // fail
if (!CFNumberGetValue(number_value, kCFNumberLongType, &value)) // or if can't convert it
return -1; // fail
return value;
}
#endif
/** ctor, get a list of all attached displays */
DarwinWindowingSystemInterface::DarwinWindowingSystemInterface() :
_initialized(false),
_displayCount(0),
_displayIds(NULL)
{
}
/** dtor */
DarwinWindowingSystemInterface::~DarwinWindowingSystemInterface()
{
if (osg::Referenced::getDeleteHandler())
{
osg::Referenced::getDeleteHandler()->setNumFramesToRetainObjects(0);
osg::Referenced::getDeleteHandler()->flushAll();
}
if (_displayIds) delete[] _displayIds;
_displayIds = NULL;
}
void DarwinWindowingSystemInterface::_init()
{
if (_initialized) return;
ProcessSerialNumber sn = { 0, kCurrentProcess };
TransformProcessType(&sn,kProcessTransformToForegroundApplication);
SetFrontProcess(&sn);
if( CGGetActiveDisplayList( 0, NULL, &_displayCount ) != CGDisplayNoErr )
{
OSG_WARN << "DarwinWindowingSystemInterface: could not get # of screens" << std::endl;
_displayCount = 0;
_initialized = true;
return;
}
_displayIds = new CGDirectDisplayID[_displayCount];
if( CGGetActiveDisplayList( _displayCount, _displayIds, &_displayCount ) != CGDisplayNoErr )
{
OSG_WARN << "DarwinWindowingSystemInterface: CGGetActiveDisplayList failed" << std::endl;
}
_initialized = true;
}
/** @return a CGDirectDisplayID for a ScreenIdentifier */
CGDirectDisplayID DarwinWindowingSystemInterface::getDisplayID(const osg::GraphicsContext::ScreenIdentifier& si)
{
_init();
if (_displayCount==0)
{
OSG_WARN << "DarwinWindowingSystemInterface::getDisplayID(..) no valid screens available returning 0 instead." << std::endl;
return 0;
}
if (si.screenNum < static_cast<int>(_displayCount))
{
return _displayIds[si.screenNum];
}
else
{
OSG_WARN << "DarwinWindowingSystemInterface::getDisplayID(..) invalid screen # " << si.screenNum << ", returning main-screen instead." << std::endl;
return _displayIds[0];
}
}
/** @return count of attached screens */
unsigned int DarwinWindowingSystemInterface::getNumScreens(const osg::GraphicsContext::ScreenIdentifier& si)
{
_init();
return _displayCount;
}
void DarwinWindowingSystemInterface::getScreenSettings(const osg::GraphicsContext::ScreenIdentifier& si, osg::GraphicsContext::ScreenSettings & resolution)
{
_init();
if (_displayCount==0)
{
resolution.width = 0;
resolution.height = 0;
resolution.colorDepth = 0;
resolution.refreshRate = 0;
return;
}
CGDirectDisplayID id = getDisplayID(si);
#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1060
CGDisplayModeRef display_mode_ref = CGDisplayCopyDisplayMode(id);
resolution.width = CGDisplayModeGetWidth(display_mode_ref);
resolution.height = CGDisplayModeGetHeight(display_mode_ref);
resolution.colorDepth = displayBitsPerPixelForMode(display_mode_ref);
resolution.refreshRate = CGDisplayModeGetRefreshRate(display_mode_ref);
CGDisplayModeRelease(display_mode_ref);
#else
resolution.width = CGDisplayPixelsWide(id);
resolution.height = CGDisplayPixelsHigh(id);
resolution.colorDepth = displayBitsPerPixel(id);
resolution.refreshRate = getDictDouble (CGDisplayCurrentMode(id), kCGDisplayRefreshRate); // Not tested
#endif
if (resolution.refreshRate<0) resolution.refreshRate = 0;
}
void DarwinWindowingSystemInterface::enumerateScreenSettings(const osg::GraphicsContext::ScreenIdentifier& screenIdentifier, osg::GraphicsContext::ScreenSettingsList & resolutionList)
{
_init();
// Warning! This method has not been tested.
resolutionList.clear();
if (_displayCount==0)
{
return;
}
CGDirectDisplayID displayid = getDisplayID(screenIdentifier);
#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1060
CFArrayRef availableModes = CGDisplayCopyAllDisplayModes(displayid, NULL);
unsigned int numberOfAvailableModes = CFArrayGetCount(availableModes);
for (unsigned int i=0; i<numberOfAvailableModes; ++i)
{
CGDisplayModeRef mode = (CGDisplayModeRef)CFArrayGetValueAtIndex(availableModes, i);
osg::GraphicsContext::ScreenSettings tmpSR;
tmpSR.width = CGDisplayModeGetWidth(mode);
tmpSR.height = CGDisplayModeGetHeight(mode);
tmpSR.colorDepth = displayBitsPerPixelForMode(mode);
tmpSR.refreshRate = CGDisplayModeGetRefreshRate(mode);
resolutionList.push_back(tmpSR);
}
CFRelease(availableModes);
#else
CFArrayRef availableModes = CGDisplayAvailableModes(displayid);
unsigned int numberOfAvailableModes = CFArrayGetCount(availableModes);
for (unsigned int i=0; i<numberOfAvailableModes; ++i) {
// look at each mode in the available list
CFDictionaryRef mode = (CFDictionaryRef)CFArrayGetValueAtIndex(availableModes, i);
osg::GraphicsContext::ScreenSettings tmpSR;
long width = getDictLong(mode, kCGDisplayWidth);
tmpSR.width = width<=0 ? 0 : width;
long height = getDictLong(mode, kCGDisplayHeight);
tmpSR.height = height<=0 ? 0 : height;
long rate = getDictLong(mode, kCGDisplayRefreshRate);
tmpSR.refreshRate = rate<=0 ? 0 : rate;
long depth = getDictLong(mode, kCGDisplayBitsPerPixel);
tmpSR.colorDepth = depth<=0 ? 0 : depth;
resolutionList.push_back(tmpSR);
}
#endif
}
/** return the top left coord of a specific screen in global screen space */
void DarwinWindowingSystemInterface::getScreenTopLeft(const osg::GraphicsContext::ScreenIdentifier& si, int& x, int& y)
{
_init();
if (_displayCount==0)
{
x = 0;
y = 0;
return;
}
CGRect bounds = CGDisplayBounds( getDisplayID(si) );
x = static_cast<int>(bounds.origin.x);
y = static_cast<int>(bounds.origin.y);
// OSG_DEBUG << "topleft of screen " << si.screenNum <<" " << bounds.origin.x << "/" << bounds.origin.y << std::endl;
}
bool DarwinWindowingSystemInterface::setScreenSettings(const osg::GraphicsContext::ScreenIdentifier &si, const osg::GraphicsContext::ScreenSettings & settings)
{
CGDirectDisplayID displayid = getDisplayID(si);
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
return findBestDisplayModeFor(displayid, settings.width, settings.height, settings.colorDepth, settings.refreshRate);
#else
// add next line and on following line replace hard coded depth and refresh rate
CGRefreshRate refresh = getDictDouble (CGDisplayCurrentMode(displayid), kCGDisplayRefreshRate);
CFDictionaryRef display_mode_values =
CGDisplayBestModeForParametersAndRefreshRate(
displayid,
settings.colorDepth,
settings.width, settings.height,
settings.refreshRate,
NULL);
return CGDisplaySwitchToMode(displayid, display_mode_values) != kCGErrorSuccess;
#endif
return false;
}
unsigned int DarwinWindowingSystemInterface::getScreenContaining(int x, int y, int w, int h)
{
_init();
if (_displayCount==0)
{
return 0;
}
CGRect rect = CGRectMake(x,y,w,h);
for(unsigned int i = 0; i < _displayCount; ++i) {
CGRect bounds = CGDisplayBounds( getDisplayID(i) );
if (CGRectIntersectsRect(bounds, rect)) {
return i;
}
}
return 0;
}
}