OpenSceneGraph/src/osgViewer
2017-03-13 17:46:51 +00:00
..
config Fixed shadows warnings 2016-05-25 11:11:11 +01:00
CMakeLists.txt Some spelling fixes in comments. 2016-10-05 18:10:46 +02:00
CompositeViewer.cpp Introduced OpenThreads::Affinity support into osg::Camera, osg::GraphicsContext::Traitse, osgDB::DatabasePager and osgViewer::ViewerBase/Viewer/CompositeViewer. 2016-10-07 12:17:03 +01:00
DarwinUtils.h Added osg::GraphicsContext::WindowingSystemInterfaces singleton for managing multiple WIndowinSystemInterface 2016-05-16 13:45:31 +01:00
DarwinUtils.mm Blending out of local functions 2017-01-01 16:33:37 +01:00
GraphicsWindow.cpp From Jan Peciva, "please find attached proposed fix for ON_DEMAND rendering. The biggest issue was 2011-04-19 12:01:38 +00:00
GraphicsWindowCarbon.cpp Moved the REGISTER_WINDOWINGSYSTEMINTERFACE macro into the osgViewer namespace 2016-06-02 17:54:24 +01:00
GraphicsWindowCocoa.mm Added CoreProfile selection if OSG_GL3_AVAILABLE defined 2016-08-05 07:49:22 +02:00
GraphicsWindowIOS.mm Some spelling fixes in comments. 2016-10-05 18:10:46 +02:00
GraphicsWindowWin32.cpp msys2: fixed converting to non-pointer type 'long long int' from NULL 2016-06-11 17:45:35 +02:00
GraphicsWindowX11.cpp Added osg::GraphicsContext::WindowingSystemInterfaces singleton for managing multiple WIndowinSystemInterface 2016-05-16 13:45:31 +01:00
HelpHandler.cpp Further work on Bound class/Node::getBound() and Drawable::getBound() and usage in OSG codebase 2014-05-14 16:01:40 +00:00
IOSUtils.h Added osg::GraphicsContext::WindowingSystemInterfaces singleton for managing multiple WIndowinSystemInterface 2016-05-16 13:45:31 +01:00
IOSUtils.mm From Stephan Huber, " 2012-02-10 17:24:08 +00:00
Keystone.cpp Added asUpdate/Cull/EventVisitor and asCamera/asDrawable to osg::Object and usage of these within the code base to avoid dynamic_cast<> usage. 2016-01-20 17:49:10 +00:00
PixelBufferCarbon.cpp From Colin McDonald and Robert Osfield, converted Traits::sharedContext from GraphicsContext* to osg:observer_ptr<GraphicsContext> to prevent dangling pointer issues. 2012-09-05 21:03:41 +00:00
PixelBufferCocoa.mm From Jan Klimke, "i noticed, that there are a couple of additional flaws when building osg for Mac OS X 10.10 Yosemite. 2014-11-24 15:19:20 +00:00
PixelBufferWin32.cpp From Colin McDonald and Robert Osfield, converted Traits::sharedContext from GraphicsContext* to osg:observer_ptr<GraphicsContext> to prevent dangling pointer issues. 2012-09-05 21:03:41 +00:00
PixelBufferX11.cpp Added #ifdef guards around SGIX specific parts to avoid build problems with GLES 2015-08-09 09:07:05 +00:00
Renderer.cpp Added check for valid pointer 2016-06-23 16:40:58 +01:00
Scene.cpp split requiresUpdateSceneGraph() into requires update and requires redraw (wip) 2016-07-04 23:19:20 +02:00
ScreenCaptureHandler.cpp Added check for null 2016-06-23 16:48:00 +01:00
StatsHandler.cpp Replaced GL_QUADS usage with GL_TRIANGLES to aid portability. 2017-03-13 17:46:51 +00:00
Version.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
View.cpp added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes 2016-08-29 10:41:40 +02:00
Viewer.cpp Introduced OpenThreads::Affinity support into osg::Camera, osg::GraphicsContext::Traitse, osgDB::DatabasePager and osgViewer::ViewerBase/Viewer/CompositeViewer. 2016-10-07 12:17:03 +01:00
ViewerBase.cpp Enabled sharing of main threads processor affinity to the next required thread for CullDrawThreadPerCamera and CullThreadPerCameraDrawThreadPerContext 2016-11-15 11:01:41 +00:00
ViewerEventHandlers.cpp From Kristofer Tingdahl, warning fixes. 2015-07-31 10:54:13 +00:00