211 lines
5.9 KiB
C++
211 lines
5.9 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
|
*
|
|
* This library is open source and may be redistributed and/or modified under
|
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
|
* (at your option) any later version. The full license is in LICENSE file
|
|
* included with this distribution, and on the openscenegraph.org website.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* OpenSceneGraph Public License for more details.
|
|
*/
|
|
|
|
#ifndef OSGUTIL_EDGECOLLECTOR
|
|
#define OSGUTIL_EDGECOLLECTOR 1
|
|
|
|
|
|
#include <set>
|
|
#include <map>
|
|
#include <list>
|
|
#include <vector>
|
|
#include <algorithm>
|
|
|
|
#include <osg/Array>
|
|
#include <osg/Geometry>
|
|
#include <osg/ref_ptr>
|
|
|
|
#include <osgUtil/Export>
|
|
|
|
|
|
namespace osgUtil {
|
|
|
|
struct dereference_less
|
|
{
|
|
template<class T, class U>
|
|
inline bool operator() (const T& lhs,const U& rhs) const
|
|
{
|
|
return *lhs < *rhs;
|
|
}
|
|
};
|
|
|
|
template<class T>
|
|
bool dereference_check_less(const T& lhs,const T& rhs)
|
|
{
|
|
if (lhs==rhs) return false;
|
|
if (!lhs) return true;
|
|
if (!rhs) return false;
|
|
return *lhs < *rhs;
|
|
}
|
|
|
|
struct dereference_clear
|
|
{
|
|
template<class T>
|
|
inline void operator() (const T& t)
|
|
{
|
|
T& non_const_t = const_cast<T&>(t);
|
|
non_const_t->clear();
|
|
}
|
|
};
|
|
|
|
|
|
class OSGUTIL_EXPORT EdgeCollector
|
|
{
|
|
public:
|
|
|
|
struct Triangle;
|
|
struct Edge;
|
|
struct Edgeloop;
|
|
struct Point;
|
|
|
|
typedef std::list<osg::ref_ptr<osg::UIntArray> > IndexArrayList;
|
|
|
|
~EdgeCollector();
|
|
|
|
void setGeometry(osg::Geometry* geometry);
|
|
osg::Geometry* getGeometry() { return _geometry; }
|
|
|
|
unsigned int getNumOfTriangles() { return _triangleSet.size(); }
|
|
|
|
typedef std::set<osg::ref_ptr<Edge>,dereference_less > EdgeSet;
|
|
typedef std::vector<osg::ref_ptr<Edge> > EdgeList;
|
|
typedef std::list< osg::ref_ptr<Edgeloop> > EdgeloopList;
|
|
typedef std::set< osg::ref_ptr<Point>,dereference_less > PointSet;
|
|
typedef std::vector< osg::ref_ptr<Point> > PointList;
|
|
typedef std::list< osg::ref_ptr<Triangle> > TriangleList;
|
|
typedef std::set< osg::ref_ptr<Triangle> > TriangleSet;
|
|
typedef std::map< osg::ref_ptr<Triangle>, unsigned int, dereference_less > TriangleMap;
|
|
|
|
struct OSGUTIL_EXPORT Point : public osg::Referenced
|
|
{
|
|
Point(): _protected(false), _index(0) {}
|
|
|
|
bool _protected;
|
|
|
|
unsigned int _index;
|
|
|
|
osg::Vec3d _vertex;
|
|
TriangleSet _triangles;
|
|
|
|
void clear() { _triangles.clear(); }
|
|
|
|
bool operator < ( const Point& rhs) const { return _vertex < rhs._vertex; }
|
|
|
|
bool isBoundaryPoint() const;
|
|
};
|
|
|
|
struct OSGUTIL_EXPORT Edge : public osg::Referenced
|
|
{
|
|
void clear();
|
|
|
|
osg::ref_ptr<Point> _p1;
|
|
osg::ref_ptr<Point> _p2;
|
|
|
|
osg::ref_ptr<Point> _op1;
|
|
osg::ref_ptr<Point> _op2;
|
|
|
|
TriangleSet _triangles;
|
|
|
|
|
|
bool operator < ( const Edge& rhs) const;
|
|
|
|
bool operator == ( const Edge& rhs) const;
|
|
|
|
bool operator != ( const Edge& rhs) const;
|
|
|
|
void setOrderedPoints(Point* p1, Point* p2);
|
|
|
|
void addTriangle(Triangle* triangle) { _triangles.insert(triangle); }
|
|
|
|
bool isBoundaryEdge() const { return _triangles.size()<=1; }
|
|
|
|
bool isAdjacentToBoundary() const { return isBoundaryEdge() || _p1->isBoundaryPoint() || _p2->isBoundaryPoint(); }
|
|
|
|
bool endConnected(const Edge& rhs) const { return (_op2 == rhs._op1); }
|
|
|
|
bool beginConnected(const Edge& rhs) const { return (_op1 == rhs._op2); }
|
|
};
|
|
|
|
struct OSGUTIL_EXPORT Triangle : public osg::Referenced
|
|
{
|
|
Triangle() {}
|
|
|
|
void clear();
|
|
|
|
bool operator < (const Triangle& rhs) const;
|
|
|
|
void setOrderedPoints(Point* p1, Point* p2, Point* p3);
|
|
|
|
float distance(const osg::Vec3& vertex) const { return _plane.distance(vertex); }
|
|
|
|
bool isBoundaryTriangle() const
|
|
{ return (_e1->isBoundaryEdge() || _e2->isBoundaryEdge() || _e3->isBoundaryEdge()); }
|
|
|
|
|
|
osg::ref_ptr<Point> _p1;
|
|
osg::ref_ptr<Point> _p2;
|
|
osg::ref_ptr<Point> _p3;
|
|
|
|
osg::ref_ptr<Point> _op1;
|
|
osg::ref_ptr<Point> _op2;
|
|
osg::ref_ptr<Point> _op3;
|
|
|
|
osg::ref_ptr<Edge> _e1;
|
|
osg::ref_ptr<Edge> _e2;
|
|
osg::ref_ptr<Edge> _e3;
|
|
|
|
osg::Plane _plane;
|
|
};
|
|
|
|
struct OSGUTIL_EXPORT Edgeloop : public osg::Referenced
|
|
{
|
|
typedef std::vector<osg::ref_ptr<Edge> > EdgeList;
|
|
|
|
bool isClosed() { return (_edgeList.back()->endConnected(*_edgeList.front().get())); }
|
|
|
|
osg::UIntArray * toIndexArray() const;
|
|
|
|
EdgeList _edgeList;
|
|
};
|
|
|
|
|
|
|
|
Triangle* addTriangle(unsigned int p1, unsigned int p2, unsigned int p3);
|
|
Triangle* addTriangle(Point* p1, Point* p2, Point* p3);
|
|
|
|
Edge* addEdge(Triangle* triangle, Point* p1, Point* p2);
|
|
|
|
Point* addPoint(Triangle* triangle, unsigned int p1) { return addPoint(triangle,_originalPointList[p1].get()); }
|
|
Point* addPoint(Triangle* triangle, Point* point);
|
|
|
|
void getBoundaryEdgeList(EdgeList & el);
|
|
bool extractBoundaryEdgeloop(EdgeList & el, Edgeloop & edgeloop);
|
|
bool extractBoundaryEdgeloopList(EdgeList & el, EdgeloopList & edgeloopList);
|
|
|
|
void getEdgeloopIndexList(IndexArrayList & ial);
|
|
|
|
//protected:
|
|
|
|
osg::Geometry* _geometry;
|
|
|
|
EdgeSet _edgeSet;
|
|
TriangleSet _triangleSet;
|
|
PointSet _pointSet;
|
|
PointList _originalPointList;
|
|
|
|
};
|
|
|
|
} // end of osgUtil namespace
|
|
|
|
#endif // ** OSGUTIL_EDGECOLLECTOR ** //
|