23 lines
308 B
C++
23 lines
308 B
C++
#include <osg/GL>
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#include <osg/Matrix>
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#include <osgGA/MatrixManipulator>
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using namespace osg;
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using namespace osgGA;
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MatrixManipulator::MatrixManipulator()
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{
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}
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MatrixManipulator::~MatrixManipulator()
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{
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}
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bool MatrixManipulator::handle(const GUIEventAdapter&,GUIActionAdapter&)
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{
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return false;
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}
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