539 lines
17 KiB
Plaintext
539 lines
17 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="Core osgFX" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=Core osgFX - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "osgFX.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "osgFX.mak" CFG="Core osgFX - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "Core osgFX - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "Core osgFX - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "Core osgFX - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "../../bin"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "../../bin"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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F90=df.exe
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# ADD BASE CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "OSGFX_EXPORTS" /D "OSGFX_LIBRARY" /D "_MBCS" /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "OSGFX_EXPORTS" /D "OSGFX_LIBRARY" /D "_MBCS" /GZ /c
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# ADD BASE MTL /nologo /win32
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# ADD MTL /nologo /win32
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib osgd.lib osgUtild.lib osgDBd.lib opengl32.lib /nologo /subsystem:windows /dll /debug /machine:IX86 /out:"..\..\bin\osgFXd.dll" /implib:"../../lib/osgFXd.lib" /pdbtype:sept
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# SUBTRACT BASE LINK32 /pdb:none
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib /nologo /subsystem:windows /dll /debug /machine:IX86 /out:"..\..\bin\osgFXd.dll" /implib:"../../lib/osgFXd.lib" /pdbtype:sept
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "Core osgFX - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "../../bin"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "../../bin"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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F90=df.exe
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# ADD BASE CPP /nologo /MD /W3 /GR /GX /Zi /O2 /I "../../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "OSGFX_EXPORTS" /D "OSGFX_LIBRARY" /D "_MBCS" /GF /c
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# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /I "../../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "OSGFX_EXPORTS" /D "OSGFX_LIBRARY" /D "_MBCS" /GF /c
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# ADD BASE MTL /nologo /win32
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# ADD MTL /nologo /win32
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib osg.lib osgUtil.lib osgDB.lib opengl32.lib /nologo /subsystem:windows /dll /debug /machine:IX86 /implib:"../../lib/osgFX.lib" /pdbtype:sept /opt:ref /opt:icf
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib /nologo /subsystem:windows /dll /debug /machine:IX86 /implib:"../../lib/osgFX.lib" /pdbtype:sept /opt:ref /opt:icf
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!ENDIF
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# Begin Target
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# Name "Core osgFX - Win32 Debug"
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# Name "Core osgFX - Win32 Release"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;def;odl;idl;hpj;bat;asm"
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# Begin Source File
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SOURCE=..\..\src\osgFX\AnisotropicLighting.cpp
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DEP_CPP_ANISO=\
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"..\..\Include\osg\ArgumentParser"\
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"..\..\Include\Osg\Array"\
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"..\..\Include\Osg\BoundingBox"\
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"..\..\Include\Osg\BoundingSphere"\
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"..\..\include\osg\buffered_value"\
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"..\..\Include\Osg\ConvexPlanarOccluder"\
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"..\..\Include\Osg\ConvexPlanarPolygon"\
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"..\..\Include\Osg\CopyOp"\
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"..\..\include\osg\DisplaySettings"\
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"..\..\Include\Osg\Drawable"\
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"..\..\Include\Osg\Export"\
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"..\..\include\osg\fast_back_stack"\
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"..\..\include\osg\FrameStamp"\
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"..\..\Include\Osg\Geode"\
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"..\..\Include\Osg\Gl"\
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"..\..\Include\Osg\Group"\
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"..\..\Include\Osg\Image"\
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"..\..\include\osg\Math"\
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"..\..\Include\Osg\Matrix"\
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"..\..\Include\Osg\Node"\
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"..\..\include\osg\NodeCallback"\
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"..\..\Include\Osg\NodeVisitor"\
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"..\..\Include\Osg\Object"\
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"..\..\Include\Osg\OccluderNode"\
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"..\..\Include\Osg\Plane"\
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"..\..\Include\Osg\Polytope"\
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"..\..\Include\Osg\Quat"\
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"..\..\include\osg\ref_ptr"\
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"..\..\Include\Osg\Referenced"\
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"..\..\Include\Osg\Shape"\
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"..\..\Include\Osg\State"\
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"..\..\Include\Osg\StateAttribute"\
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"..\..\Include\Osg\StateSet"\
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"..\..\Include\Osg\TexEnv"\
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"..\..\Include\Osg\Texture"\
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"..\..\Include\Osg\Texture2D"\
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"..\..\include\osg\UByte4"\
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"..\..\Include\Osg\Vec2"\
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"..\..\Include\Osg\Vec3"\
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"..\..\Include\Osg\Vec4"\
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"..\..\Include\Osg\VertexProgram"\
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"..\..\include\osg\Viewport"\
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"..\..\Include\osgDB\Export"\
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"..\..\Include\osgDB\ReadFile"\
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"..\..\include\osgFX\AnisotropicLighting"\
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"..\..\include\osgFX\Effect"\
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"..\..\include\osgFX\Export"\
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"..\..\include\osgFX\Registry"\
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"..\..\include\osgFX\Technique"\
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgFX\Cartoon.cpp
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DEP_CPP_CARTO=\
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"..\..\Include\Osg\Array"\
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"..\..\Include\Osg\BoundingBox"\
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"..\..\Include\Osg\BoundingSphere"\
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"..\..\include\osg\buffered_value"\
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"..\..\Include\Osg\ConvexPlanarOccluder"\
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"..\..\Include\Osg\ConvexPlanarPolygon"\
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"..\..\Include\Osg\CopyOp"\
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"..\..\Include\Osg\CullFace"\
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"..\..\include\osg\DisplaySettings"\
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"..\..\Include\Osg\Drawable"\
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"..\..\Include\Osg\Export"\
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"..\..\include\osg\fast_back_stack"\
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"..\..\include\osg\FrameStamp"\
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"..\..\Include\Osg\Geode"\
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"..\..\Include\Osg\Gl"\
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"..\..\Include\Osg\Group"\
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"..\..\Include\Osg\Image"\
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"..\..\Include\Osg\LineWidth"\
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"..\..\Include\Osg\Material"\
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"..\..\include\osg\Math"\
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"..\..\Include\Osg\Matrix"\
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"..\..\Include\Osg\Node"\
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"..\..\include\osg\NodeCallback"\
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"..\..\Include\Osg\NodeVisitor"\
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"..\..\Include\Osg\Object"\
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"..\..\Include\Osg\OccluderNode"\
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"..\..\Include\Osg\Plane"\
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"..\..\Include\Osg\PolygonMode"\
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"..\..\Include\Osg\PolygonOffset"\
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"..\..\Include\Osg\Polytope"\
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"..\..\Include\Osg\Quat"\
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"..\..\include\osg\ref_ptr"\
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"..\..\Include\Osg\Referenced"\
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"..\..\Include\Osg\Shape"\
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"..\..\Include\Osg\State"\
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"..\..\Include\Osg\StateAttribute"\
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"..\..\Include\Osg\StateSet"\
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"..\..\Include\Osg\TexEnv"\
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"..\..\Include\Osg\Texture"\
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"..\..\Include\Osg\Texture1D"\
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"..\..\include\osg\UByte4"\
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"..\..\Include\Osg\Vec2"\
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"..\..\Include\Osg\Vec3"\
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"..\..\Include\Osg\Vec4"\
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"..\..\Include\Osg\VertexProgram"\
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"..\..\include\osg\Viewport"\
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"..\..\include\osgFX\Cartoon"\
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"..\..\include\osgFX\Effect"\
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"..\..\include\osgFX\Export"\
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"..\..\include\osgFX\Registry"\
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"..\..\include\osgFX\Technique"\
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgFX\Effect.cpp
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DEP_CPP_EFFEC=\
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"..\..\Include\Osg\Array"\
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"..\..\Include\Osg\BoundingBox"\
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"..\..\Include\Osg\BoundingSphere"\
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"..\..\include\osg\buffered_value"\
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"..\..\Include\Osg\ConvexPlanarOccluder"\
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"..\..\Include\Osg\ConvexPlanarPolygon"\
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"..\..\Include\Osg\CopyOp"\
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"..\..\include\osg\DisplaySettings"\
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"..\..\Include\Osg\Drawable"\
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"..\..\Include\Osg\Export"\
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"..\..\include\osg\fast_back_stack"\
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"..\..\include\osg\FrameStamp"\
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"..\..\Include\Osg\Geode"\
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"..\..\Include\Osg\Geometry"\
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"..\..\Include\Osg\Gl"\
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"..\..\Include\Osg\Group"\
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"..\..\include\osg\Math"\
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"..\..\Include\Osg\Matrix"\
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"..\..\Include\Osg\Node"\
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"..\..\include\osg\NodeCallback"\
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"..\..\Include\Osg\NodeVisitor"\
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|
"..\..\Include\Osg\Notify"\
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"..\..\Include\Osg\Object"\
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|
"..\..\Include\Osg\OccluderNode"\
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|
"..\..\Include\Osg\Plane"\
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|
"..\..\Include\Osg\Polytope"\
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|
"..\..\Include\Osg\PrimitiveSet"\
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|
"..\..\Include\Osg\Quat"\
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"..\..\include\osg\ref_ptr"\
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|
"..\..\Include\Osg\Referenced"\
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|
"..\..\Include\Osg\Shape"\
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"..\..\Include\Osg\State"\
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"..\..\Include\Osg\StateAttribute"\
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"..\..\Include\Osg\StateSet"\
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"..\..\include\osg\UByte4"\
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|
"..\..\Include\Osg\Vec2"\
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"..\..\Include\Osg\Vec3"\
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|
"..\..\Include\Osg\Vec4"\
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|
"..\..\include\osg\Viewport"\
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|
"..\..\include\osgFX\Effect"\
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|
"..\..\include\osgFX\Export"\
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"..\..\include\osgFX\Technique"\
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"..\..\include\osgFX\Validator"\
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgFX\Registry.cpp
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DEP_CPP_REGIS=\
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"..\..\Include\Osg\Array"\
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"..\..\Include\Osg\BoundingBox"\
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"..\..\Include\Osg\BoundingSphere"\
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"..\..\include\osg\buffered_value"\
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|
"..\..\Include\Osg\ConvexPlanarOccluder"\
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|
"..\..\Include\Osg\ConvexPlanarPolygon"\
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|
"..\..\Include\Osg\CopyOp"\
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|
"..\..\include\osg\DisplaySettings"\
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"..\..\Include\Osg\Drawable"\
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"..\..\Include\Osg\Export"\
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"..\..\include\osg\fast_back_stack"\
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"..\..\include\osg\FrameStamp"\
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"..\..\Include\Osg\Geode"\
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"..\..\Include\Osg\Gl"\
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"..\..\Include\Osg\Group"\
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"..\..\include\osg\Math"\
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"..\..\Include\Osg\Matrix"\
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"..\..\Include\Osg\Node"\
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"..\..\include\osg\NodeCallback"\
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"..\..\Include\Osg\NodeVisitor"\
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"..\..\Include\Osg\Object"\
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"..\..\Include\Osg\OccluderNode"\
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|
"..\..\Include\Osg\Plane"\
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|
"..\..\Include\Osg\Polytope"\
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|
"..\..\Include\Osg\Quat"\
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"..\..\include\osg\ref_ptr"\
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"..\..\Include\Osg\Referenced"\
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"..\..\Include\Osg\Shape"\
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"..\..\Include\Osg\State"\
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"..\..\Include\Osg\StateAttribute"\
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"..\..\Include\Osg\StateSet"\
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|
"..\..\include\osg\UByte4"\
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|
"..\..\Include\Osg\Vec2"\
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|
"..\..\Include\Osg\Vec3"\
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|
"..\..\Include\Osg\Vec4"\
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|
"..\..\include\osg\Viewport"\
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|
"..\..\include\osgFX\Effect"\
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|
"..\..\include\osgFX\Export"\
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|
"..\..\include\osgFX\Registry"\
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"..\..\include\osgFX\Technique"\
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgFX\Scribe.cpp
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DEP_CPP_SCRIB=\
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"..\..\Include\Osg\Array"\
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"..\..\Include\Osg\BoundingBox"\
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"..\..\Include\Osg\BoundingSphere"\
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|
"..\..\include\osg\buffered_value"\
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|
"..\..\Include\Osg\ConvexPlanarOccluder"\
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|
"..\..\Include\Osg\ConvexPlanarPolygon"\
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|
"..\..\Include\Osg\CopyOp"\
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|
"..\..\include\osg\DisplaySettings"\
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|
"..\..\Include\Osg\Drawable"\
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|
"..\..\Include\Osg\Export"\
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|
"..\..\include\osg\fast_back_stack"\
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|
"..\..\include\osg\FrameStamp"\
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|
"..\..\Include\Osg\Geode"\
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|
"..\..\Include\Osg\Gl"\
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|
"..\..\Include\Osg\Group"\
|
|
"..\..\Include\Osg\LineWidth"\
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|
"..\..\Include\Osg\Material"\
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|
"..\..\include\osg\Math"\
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|
"..\..\Include\Osg\Matrix"\
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|
"..\..\Include\Osg\Node"\
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|
"..\..\include\osg\NodeCallback"\
|
|
"..\..\Include\Osg\NodeVisitor"\
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|
"..\..\Include\Osg\Object"\
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|
"..\..\Include\Osg\OccluderNode"\
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|
"..\..\Include\Osg\Plane"\
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|
"..\..\Include\Osg\PolygonMode"\
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|
"..\..\Include\Osg\PolygonOffset"\
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|
"..\..\Include\Osg\Polytope"\
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|
"..\..\Include\Osg\Quat"\
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|
"..\..\include\osg\ref_ptr"\
|
|
"..\..\Include\Osg\Referenced"\
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|
"..\..\Include\Osg\Shape"\
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|
"..\..\Include\Osg\State"\
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|
"..\..\Include\Osg\StateAttribute"\
|
|
"..\..\Include\Osg\StateSet"\
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|
"..\..\include\osg\UByte4"\
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|
"..\..\Include\Osg\Vec2"\
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|
"..\..\Include\Osg\Vec3"\
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|
"..\..\Include\Osg\Vec4"\
|
|
"..\..\include\osg\Viewport"\
|
|
"..\..\include\osgFX\Effect"\
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|
"..\..\include\osgFX\Export"\
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|
"..\..\include\osgFX\Registry"\
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|
"..\..\include\osgFX\Scribe"\
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|
"..\..\include\osgFX\Technique"\
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# End Source File
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# Begin Source File
|
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|
SOURCE=..\..\src\osgFX\SpecularHighlights.cpp
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DEP_CPP_SPECU=\
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|
"..\..\Include\Osg\Array"\
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|
"..\..\Include\Osg\BoundingBox"\
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|
"..\..\Include\Osg\BoundingSphere"\
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|
"..\..\include\osg\buffered_value"\
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|
"..\..\Include\Osg\ColorMatrix"\
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|
"..\..\Include\Osg\ConvexPlanarOccluder"\
|
|
"..\..\Include\Osg\ConvexPlanarPolygon"\
|
|
"..\..\Include\Osg\CopyOp"\
|
|
"..\..\include\osg\DisplaySettings"\
|
|
"..\..\Include\Osg\Drawable"\
|
|
"..\..\Include\Osg\Export"\
|
|
"..\..\include\osg\fast_back_stack"\
|
|
"..\..\include\osg\FrameStamp"\
|
|
"..\..\Include\Osg\Geode"\
|
|
"..\..\Include\Osg\Gl"\
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|
"..\..\Include\Osg\Group"\
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|
"..\..\Include\Osg\Image"\
|
|
"..\..\include\osg\Math"\
|
|
"..\..\Include\Osg\Matrix"\
|
|
"..\..\Include\Osg\Node"\
|
|
"..\..\include\osg\NodeCallback"\
|
|
"..\..\Include\Osg\NodeVisitor"\
|
|
"..\..\Include\Osg\Notify"\
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|
"..\..\Include\Osg\Object"\
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|
"..\..\Include\Osg\OccluderNode"\
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|
"..\..\Include\Osg\Plane"\
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|
"..\..\Include\Osg\Polytope"\
|
|
"..\..\Include\Osg\Quat"\
|
|
"..\..\include\osg\ref_ptr"\
|
|
"..\..\Include\Osg\Referenced"\
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|
"..\..\Include\Osg\Shape"\
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|
"..\..\Include\Osg\State"\
|
|
"..\..\Include\Osg\StateAttribute"\
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|
"..\..\Include\Osg\StateSet"\
|
|
"..\..\Include\Osg\TexEnv"\
|
|
"..\..\Include\Osg\TexGen"\
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|
"..\..\Include\Osg\Texture"\
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|
"..\..\Include\Osg\TextureCubeMap"\
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|
"..\..\include\osg\UByte4"\
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|
"..\..\Include\Osg\Vec2"\
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|
"..\..\Include\Osg\Vec3"\
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|
"..\..\Include\Osg\Vec4"\
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|
"..\..\include\osg\Viewport"\
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|
"..\..\include\osgFX\Effect"\
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|
"..\..\include\osgFX\Export"\
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|
"..\..\include\osgFX\Registry"\
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|
"..\..\include\osgFX\SpecularHighlights"\
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|
"..\..\include\osgFX\Technique"\
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|
"..\..\include\osgUtil\CubeMapGenerator"\
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|
"..\..\Include\osgUtil\Export"\
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"..\..\include\osgUtil\HighlightMapGenerator"\
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# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\src\osgFX\Technique.cpp
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|
DEP_CPP_TECHN=\
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|
"..\..\Include\Osg\BoundingBox"\
|
|
"..\..\Include\Osg\BoundingSphere"\
|
|
"..\..\Include\Osg\CopyOp"\
|
|
"..\..\include\osg\DisplaySettings"\
|
|
"..\..\Include\Osg\Export"\
|
|
"..\..\include\osg\fast_back_stack"\
|
|
"..\..\include\osg\FrameStamp"\
|
|
"..\..\Include\Osg\Gl"\
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|
"..\..\Include\Osg\GLExtensions"\
|
|
"..\..\Include\Osg\Group"\
|
|
"..\..\include\osg\Math"\
|
|
"..\..\Include\Osg\Matrix"\
|
|
"..\..\Include\Osg\Node"\
|
|
"..\..\include\osg\NodeCallback"\
|
|
"..\..\Include\Osg\NodeVisitor"\
|
|
"..\..\Include\Osg\Object"\
|
|
"..\..\Include\Osg\Plane"\
|
|
"..\..\Include\Osg\Polytope"\
|
|
"..\..\include\osg\ref_ptr"\
|
|
"..\..\Include\Osg\Referenced"\
|
|
"..\..\Include\Osg\State"\
|
|
"..\..\Include\Osg\StateAttribute"\
|
|
"..\..\Include\Osg\StateSet"\
|
|
"..\..\Include\Osg\Vec3"\
|
|
"..\..\Include\Osg\Vec4"\
|
|
"..\..\include\osg\Viewport"\
|
|
"..\..\include\osgFX\Export"\
|
|
"..\..\include\osgFX\Technique"\
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\src\osgFX\Validator.cpp
|
|
DEP_CPP_VALID=\
|
|
"..\..\Include\Osg\Array"\
|
|
"..\..\Include\Osg\BoundingBox"\
|
|
"..\..\Include\Osg\BoundingSphere"\
|
|
"..\..\include\osg\buffered_value"\
|
|
"..\..\Include\Osg\ConvexPlanarOccluder"\
|
|
"..\..\Include\Osg\ConvexPlanarPolygon"\
|
|
"..\..\Include\Osg\CopyOp"\
|
|
"..\..\include\osg\DisplaySettings"\
|
|
"..\..\Include\Osg\Drawable"\
|
|
"..\..\Include\Osg\Export"\
|
|
"..\..\include\osg\fast_back_stack"\
|
|
"..\..\include\osg\FrameStamp"\
|
|
"..\..\Include\Osg\Geode"\
|
|
"..\..\Include\Osg\Gl"\
|
|
"..\..\Include\Osg\Group"\
|
|
"..\..\include\osg\Math"\
|
|
"..\..\Include\Osg\Matrix"\
|
|
"..\..\Include\Osg\Node"\
|
|
"..\..\include\osg\NodeCallback"\
|
|
"..\..\Include\Osg\NodeVisitor"\
|
|
"..\..\Include\Osg\Notify"\
|
|
"..\..\Include\Osg\Object"\
|
|
"..\..\Include\Osg\OccluderNode"\
|
|
"..\..\Include\Osg\Plane"\
|
|
"..\..\Include\Osg\Polytope"\
|
|
"..\..\Include\Osg\Quat"\
|
|
"..\..\include\osg\ref_ptr"\
|
|
"..\..\Include\Osg\Referenced"\
|
|
"..\..\Include\Osg\Shape"\
|
|
"..\..\Include\Osg\State"\
|
|
"..\..\Include\Osg\StateAttribute"\
|
|
"..\..\Include\Osg\StateSet"\
|
|
"..\..\include\osg\UByte4"\
|
|
"..\..\Include\Osg\Vec2"\
|
|
"..\..\Include\Osg\Vec3"\
|
|
"..\..\Include\Osg\Vec4"\
|
|
"..\..\include\osg\Viewport"\
|
|
"..\..\include\osgFX\Effect"\
|
|
"..\..\include\osgFX\Export"\
|
|
"..\..\include\osgFX\Technique"\
|
|
"..\..\include\osgFX\Validator"\
|
|
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Header Files"
|
|
|
|
# PROP Default_Filter "h;hpp;hxx;hm;inl;inc"
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\include\osgFX\AnisotropicLighting
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\include\osgFX\Cartoon
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\include\osgFX\Effect
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\include\osgFX\Export
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\include\osgFX\Registry
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\include\osgFX\Scribe
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\include\osgFX\SpecularHighlights
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\include\osgFX\Technique
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\include\osgFX\Validator
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Resource Files"
|
|
|
|
# PROP Default_Filter "rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
# End Group
|
|
# End Target
|
|
# End Project
|