OpenSceneGraph/include/osgPresentation/PickEventHandler
Robert Osfield e76e3a7b1b From Stephan Huber, "* osgGA: fixed a small bug regarding emulating mouse-events from touch-events
* resthttp/osc: encapsulate RequestHandler-classes in their own namespaces to prevent class-name-lookup-errors in the debugger/code (had some weird crashes)
* QTKit: fixed a compile-bug for gcc and blocks
* osgPresentation: click_to_* will fire on RELEASE, only if the drawable received a PUSH beforehand
* p3d/osgPresentation: implemented "forward_mouse_event_to_device"-tag, which will forward mouse-events to all registered devices of a viewer, if an intersection occurs. The mouse-coordinates get reprojected
* present3d: all devices get registered with the viewer
* osgViewer: only devices which are capable of receiving events are queried for new events.
* GraphicWindowIOS: added a flag to GraphicWindowIOS::WindowData to set up a retained backing buffer (defaults to false) This will enable read-back of the render-buffer with glReadPixels even after the renderbuffer got presented
* curl: added an optimized check for file-existance, now only the headers are requested and checked, instead of reading the whole file and handle it with a ReaderWriter
* p3d: fixed a bug, where the existence of a local file may prevent the remote loading of a file with the same name.

"
2013-01-07 12:17:26 +00:00

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2.3 KiB
C++

/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
*
* This software is open source and may be redistributed and/or modified under
* the terms of the GNU General Public License (GPL) version 2.0.
* The full license is in LICENSE.txt file included with this distribution,.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* include LICENSE.txt for more details.
*/
#ifndef PICKEVENTHANDLER
#define PICKEVENTHANDLER 1
#include <osg/StateSet>
#include <osg/Point>
#include <osgGA/GUIEventHandler>
#include <osgPresentation/SlideEventHandler>
namespace osgPresentation
{
class OSGPRESENTATION_EXPORT PickEventHandler : public osgGA::GUIEventHandler
{
public:
PickEventHandler(osgPresentation::Operation operation, const JumpData& jumpData=JumpData());
PickEventHandler(const std::string& str, osgPresentation::Operation operation, const JumpData& jumpData=JumpData());
PickEventHandler(const osgPresentation::KeyPosition& keyPos, const JumpData& jumpData=JumpData());
void setOperation(osgPresentation::Operation operation) { _operation = operation; }
osgPresentation::Operation getOperation() const { return _operation; }
void setCommand(const std::string& str) { _command = str; }
const std::string& getCommand() const { return _command; }
void setKeyPosition(const osgPresentation::KeyPosition& keyPos) { _keyPos = keyPos; }
const osgPresentation::KeyPosition& getKeyPosition() const { return _keyPos; }
void setJumpData(const JumpData& jumpData) { _jumpData = jumpData; }
const JumpData& getJumpData() const { return _jumpData; }
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa, osg::Object* object, osg::NodeVisitor* nv);
virtual void accept(osgGA::GUIEventHandlerVisitor& v);
virtual void getUsage(osg::ApplicationUsage& usage) const;
void doOperation();
std::string _command;
osgPresentation::KeyPosition _keyPos;
osgPresentation::Operation _operation;
JumpData _jumpData;
std::set<osg::Drawable*> _drawablesOnPush;
};
}
#endif