OpenSceneGraph/include/osgDB/ReaderWriter
Robert Osfield 287ff37b34 From Ralf Habacker, "The appended patch fixes this issue by adding a virtual method named supportedFeatures() to the class ReaderWriter, which could be overriden by a specific plugin to adjust the set of features.
Single features are implemented as bits asother enums in ReaderWriter class already does, so that combinations are possible and fast comparison operations are possible

By default all features are enabled.

I have added this virtual method to the dot plugin to get an idea how to use these features.

With this patch osgconv --formats shows an additional line 'features' for each plugin"
2009-03-10 15:00:39 +00:00

374 lines
18 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGDB_READERWRITER
#define OSGDB_READERWRITER 1
#include <osg/Image>
#include <osg/Shape>
#include <osg/Node>
#include <osgDB/AuthenticationMap>
#include <deque>
#include <list>
#include <iosfwd>
namespace osgDB {
class Archive;
/** list of directories to search through which searching for files. */
typedef std::deque<std::string> FilePathList;
/** pure virtual base class for reading and writing of non native formats. */
class OSGDB_EXPORT ReaderWriter : public osg::Object
{
public:
ReaderWriter():
osg::Object(true) {}
ReaderWriter(const ReaderWriter& rw,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
osg::Object(rw,copyop) {}
virtual ~ReaderWriter();
META_Object(osgDB,ReaderWriter);
typedef std::map<std::string, std::string> FormatDescriptionMap;
typedef std::list<std::string> FeatureList;
/** return which protocols are supported by ReaderWriter. */
virtual const FormatDescriptionMap& supportedProtocols() const { return _supportedProtocols; }
/** return which list of file extensions supported by ReaderWriter. */
virtual const FormatDescriptionMap& supportedExtensions() const { return _supportedExtensions; }
/** return which list of file extensions supported by ReaderWriter. */
virtual const FormatDescriptionMap& supportedOptions() const { return _supportedOptions; }
/** return true if ReaderWriter accepts specified file extension.*/
virtual bool acceptsExtension(const std::string& /*extension*/) const;
/// bit mask for setting up which feature types are available for read and/or write
enum Features
{
FEATURE_NONE = 0,
FEATURE_READ_OBJECT = 1<<0,
FEATURE_READ_IMAGE = 1<<1,
FEATURE_READ_HEIGHT_FIELD = 1<<2,
FEATURE_READ_NODE = 1<<3,
FEATURE_READ_SHADER = 1<<4,
FEATURE_WRITE_OBJECT = 1<<5,
FEATURE_WRITE_IMAGE = 1<<6,
FEATURE_WRITE_HEIGHT_FIELD = 1<<7,
FEATURE_WRITE_NODE = 1<<8,
FEATURE_WRITE_SHADER = 1<<9,
FEATURE_ALL = FEATURE_READ_OBJECT |
FEATURE_READ_IMAGE |
FEATURE_READ_HEIGHT_FIELD |
FEATURE_READ_NODE |
FEATURE_READ_SHADER |
FEATURE_WRITE_OBJECT |
FEATURE_WRITE_IMAGE |
FEATURE_WRITE_HEIGHT_FIELD |
FEATURE_WRITE_NODE |
FEATURE_WRITE_SHADER
};
/** return available features*/
virtual Features supportedFeatures() const;
/** return feature as string */
static FeatureList featureAsString(Features feature);
/** Options base class used for passing options into plugins to control their operation.*/
class Options : public osg::Object
{
public:
/// bit mask for setting up which object types get cached by readObject/Image/HeightField/Node(filename) calls
enum CacheHintOptions
{ /// do not cache objects of any type
CACHE_NONE = 0,
/// cache nodes loaded via readNode(filename)
CACHE_NODES = 1<<0,
/// cache images loaded via readImage(filename)
CACHE_IMAGES = 1<<1,
/// cache heightfield loaded via readHeightField(filename)
CACHE_HEIGHTFIELDS = 1<<2,
/// cache heightfield loaded via readHeightField(filename)
CACHE_ARCHIVES = 1<<3,
/// cache objects loaded via readObject(filename)
CACHE_OBJECTS = 1<<4,
/// cache shaders loaded via readShader(filename)
CACHE_SHADERS = 1<<5,
/// cache on all read*(filename) calls
CACHE_ALL = CACHE_NODES |
CACHE_IMAGES |
CACHE_HEIGHTFIELDS |
CACHE_ARCHIVES |
CACHE_OBJECTS |
CACHE_SHADERS
};
/// range of options of whether to build kdtrees automatically on loading
enum BuildKdTreesHint
{
NO_PREFERENCE,
DO_NOT_BUILD_KDTREES,
BUILD_KDTREES
};
Options():
osg::Object(true),
_objectCacheHint(CACHE_ARCHIVES),
_buildKdTreesHint(NO_PREFERENCE) {}
Options(const std::string& str):
osg::Object(true),
_str(str),
_objectCacheHint(CACHE_ARCHIVES),
_buildKdTreesHint(NO_PREFERENCE) {}
Options(const Options& options,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
osg::Object(options,copyop),
_str(options._str),
_databasePaths(options._databasePaths),
_objectCacheHint(options._objectCacheHint),
_buildKdTreesHint(options._buildKdTreesHint),
_pluginData(options._pluginData){}
META_Object(osgDB,Options);
/** Set the general Options string.*/
void setOptionString(const std::string& str) { _str = str; }
/** Get the general Options string.*/
const std::string& getOptionString() const { return _str; }
/** Set the database path to use a hint of where to look when loading models.*/
void setDatabasePath(const std::string& str) { _databasePaths.clear(); _databasePaths.push_back(str); }
/** Get the database path which is used a hint of where to look when loading models.*/
FilePathList& getDatabasePathList() { return _databasePaths; }
/** Get the const database path which is used a hint of where to look when loading models.*/
const FilePathList& getDatabasePathList() const { return _databasePaths; }
/** Set whether the Registry::ObjectCache should be used by default.*/
void setObjectCacheHint(CacheHintOptions useObjectCache) { _objectCacheHint = useObjectCache; }
/** Get whether the Registry::ObjectCache should be used by default.*/
CacheHintOptions getObjectCacheHint() const { return _objectCacheHint; }
/** Set whether the KdTrees should be built for geometry in the loader model. */
void setBuildKdTreesHint(BuildKdTreesHint hint) { _buildKdTreesHint = hint; }
/** Get whether the KdTrees should be built for geometry in the loader model. */
BuildKdTreesHint getBuildKdTreesHint() const { return _buildKdTreesHint; }
/** Set the password map to be used by plugins when access files from secure locations.*/
void setAuthenticationMap(AuthenticationMap* authenticationMap) { _authenticationMap = authenticationMap; }
/** Get the password map to be used by plugins when access files from secure locations.*/
const AuthenticationMap* getAuthenticationMap() const { return _authenticationMap.get(); }
/** Sets a plugindata value PluginData with a string */
void setPluginData(const std::string& s, void* v) const { _pluginData[s] = v; }
/** Get a value from the PluginData */
void* getPluginData(const std::string& s) { return _pluginData[s]; }
/** Get a value from the PluginData */
const void* getPluginData(const std::string& s) const
{
PluginDataMap::const_iterator itr = _pluginData.find(s);
return (itr == _pluginData.end()) ? 0 : itr->second;
}
/** Remove a value from the PluginData */
void removePluginData(const std::string& s) const { _pluginData.erase(s); }
protected:
virtual ~Options() {}
std::string _str;
FilePathList _databasePaths;
CacheHintOptions _objectCacheHint;
BuildKdTreesHint _buildKdTreesHint;
osg::ref_ptr<AuthenticationMap> _authenticationMap;
typedef std::map<std::string,void*> PluginDataMap;
mutable PluginDataMap _pluginData;
};
class OSGDB_EXPORT ReadResult
{
public:
enum ReadStatus
{
FILE_NOT_HANDLED, //!< File is not appropriate for this file reader, due to some incompatibility, but *not* a read error.
FILE_NOT_FOUND, //!< File could not be found or could not be read.
FILE_LOADED, //!< File successfully found, loaded, and converted into osg.
FILE_LOADED_FROM_CACHE, //!< File found in cache and returned.
ERROR_IN_READING_FILE, //!< File found, loaded, but an error was encountered during processing.
FILE_REQUESTED //!< Asyncronous file read has been requested, but returning immediatiely, keep polling plugin till file read has been completed.
};
ReadResult(ReadStatus status=FILE_NOT_HANDLED):_status(status) {}
ReadResult(const std::string& m):_status(ERROR_IN_READING_FILE),_message(m) {}
ReadResult(osg::Object* obj, ReadStatus status=FILE_LOADED):_status(status),_object(obj) {}
ReadResult(const ReadResult& rr):_status(rr._status),_message(rr._message),_object(rr._object) {}
ReadResult& operator = (const ReadResult& rr) { if (this==&rr) return *this; _status=rr._status; _message=rr._message;_object=rr._object; return *this; }
osg::Object* getObject();
osg::Image* getImage();
osg::HeightField* getHeightField();
osg::Node* getNode();
osgDB::Archive* getArchive();
osg::Shader* getShader();
bool validObject() { return _object.valid(); }
bool validImage() { return getImage()!=0; }
bool validHeightField() { return getHeightField()!=0; }
bool validNode() { return getNode()!=0; }
bool validArchive() { return getArchive()!=0; }
bool validShader() { return getShader()!=0; }
osg::Object* takeObject();
osg::Image* takeImage();
osg::HeightField* takeHeightField();
osg::Node* takeNode();
osgDB::Archive* takeArchive();
osg::Shader* takeShader();
std::string& message() { return _message; }
const std::string& message() const { return _message; }
ReadStatus status() const { return _status; }
bool success() const { return _status==FILE_LOADED || _status==FILE_LOADED_FROM_CACHE ; }
bool loadedFromCache() const { return _status==FILE_LOADED_FROM_CACHE; }
bool error() const { return _status==ERROR_IN_READING_FILE; }
bool notHandled() const { return _status==FILE_NOT_HANDLED; }
bool notFound() const { return _status==FILE_NOT_FOUND; }
protected:
ReadStatus _status;
std::string _message;
osg::ref_ptr<osg::Object> _object;
};
class WriteResult
{
public:
enum WriteStatus
{
FILE_NOT_HANDLED,
FILE_SAVED,
ERROR_IN_WRITING_FILE
};
WriteResult(WriteStatus status=FILE_NOT_HANDLED):_status(status) {}
WriteResult(const std::string& m):_status(ERROR_IN_WRITING_FILE),_message(m) {}
WriteResult(const WriteResult& rr):_status(rr._status),_message(rr._message) {}
WriteResult& operator = (const WriteResult& rr) { if (this==&rr) return *this; _status=rr._status; _message=rr._message; return *this; }
std::string& message() { return _message; }
const std::string& message() const { return _message; }
WriteStatus status() const { return _status; }
bool success() const { return _status==FILE_SAVED; }
bool error() const { return _status==ERROR_IN_WRITING_FILE; }
bool notHandled() const { return _status==FILE_NOT_HANDLED; }
protected:
WriteStatus _status;
std::string _message;
};
enum ArchiveStatus
{
READ,
WRITE,
CREATE
};
/** open an archive for reading, writing, or to create an empty archive for writing to.*/
virtual ReadResult openArchive(const std::string& /*fileName*/,ArchiveStatus, unsigned int =4096, const Options* =NULL) const { return ReadResult(ReadResult::FILE_NOT_HANDLED); }
/** open an archive for reading.*/
virtual ReadResult openArchive(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::FILE_NOT_HANDLED); }
virtual ReadResult readObject(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::FILE_NOT_HANDLED); }
virtual ReadResult readImage(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::FILE_NOT_HANDLED); }
virtual ReadResult readHeightField(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::FILE_NOT_HANDLED); }
virtual ReadResult readNode(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::FILE_NOT_HANDLED); }
virtual ReadResult readShader(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::FILE_NOT_HANDLED); }
virtual WriteResult writeObject(const osg::Object& /*obj*/,const std::string& /*fileName*/,const Options* =NULL) const {return WriteResult(WriteResult::FILE_NOT_HANDLED); }
virtual WriteResult writeImage(const osg::Image& /*image*/,const std::string& /*fileName*/,const Options* =NULL) const {return WriteResult(WriteResult::FILE_NOT_HANDLED); }
virtual WriteResult writeHeightField(const osg::HeightField& /*heightField*/,const std::string& /*fileName*/,const Options* =NULL) const {return WriteResult(WriteResult::FILE_NOT_HANDLED); }
virtual WriteResult writeNode(const osg::Node& /*node*/,const std::string& /*fileName*/,const Options* =NULL) const { return WriteResult(WriteResult::FILE_NOT_HANDLED); }
virtual WriteResult writeShader(const osg::Shader& /*shader*/,const std::string& /*fileName*/,const Options* =NULL) const {return WriteResult(WriteResult::FILE_NOT_HANDLED); }
virtual ReadResult readObject(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::FILE_NOT_HANDLED); }
virtual ReadResult readImage(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::FILE_NOT_HANDLED); }
virtual ReadResult readHeightField(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::FILE_NOT_HANDLED); }
virtual ReadResult readNode(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::FILE_NOT_HANDLED); }
virtual ReadResult readShader(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::FILE_NOT_HANDLED); }
virtual WriteResult writeObject(const osg::Object& /*obj*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::FILE_NOT_HANDLED); }
virtual WriteResult writeImage(const osg::Image& /*image*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::FILE_NOT_HANDLED); }
virtual WriteResult writeHeightField(const osg::HeightField& /*heightField*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::FILE_NOT_HANDLED); }
virtual WriteResult writeNode(const osg::Node& /*node*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::FILE_NOT_HANDLED); }
virtual WriteResult writeShader(const osg::Shader& /*shader*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::FILE_NOT_HANDLED); }
protected:
void supportsProtocol(const std::string& fmt, const std::string& description);
void supportsExtension(const std::string& fmt, const std::string& description);
void supportsOption(const std::string& fmt, const std::string& description);
FormatDescriptionMap _supportedProtocols;
FormatDescriptionMap _supportedExtensions;
FormatDescriptionMap _supportedOptions;
};
}
#endif // OSGDB_READERWRITER