OpenSceneGraph/include/osg/MultiDrawMeshTasksIndirect
2021-03-31 18:36:45 +01:00

60 lines
2.0 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_MULTIDRAWMESHTASKSINDIRECT
#define OSG_MULTIDRAWMESHTASKSINDIRECT 1
#include <osg/Drawable>
namespace osg {
/** MultiDrawMeshTasksIndirect is an osg::Drawable subclass which encapsulates glMultiDrawMeshTasksIndirectNV.*/
class OSG_EXPORT MultiDrawMeshTasksIndirect : public Drawable
{
public:
MultiDrawMeshTasksIndirect();
MultiDrawMeshTasksIndirect(GLintptr offset, GLsizei drawCount, GLsizei stride);
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
MultiDrawMeshTasksIndirect(const MultiDrawMeshTasksIndirect& drawimage,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
META_Node(osg, MultiDrawMeshTasksIndirect);
void setOffset(GLintptr offset) { _offset = offset; }
GLintptr getOffset() const { return _offset; }
void setDrawCount(GLsizei count) { _drawCount = count; }
GLsizei getDrawCount() const { return _drawCount; }
void setStride(GLsizei stride) { _stride = stride; }
GLsizei getStride() const { return _stride; }
virtual void drawImplementation(RenderInfo& renderInfo) const;
protected:
MultiDrawMeshTasksIndirect& operator = (const MultiDrawMeshTasksIndirect&) { return *this;}
virtual ~MultiDrawMeshTasksIndirect();
GLintptr _offset;
GLsizei _drawCount;
GLsizei _stride;
};
}
#endif