OpenSceneGraph/include/osgAnimation
2018-04-20 18:18:22 +02:00
..
Action added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes 2016-08-29 10:41:40 +02:00
ActionAnimation
ActionBlendIn
ActionBlendOut
ActionCallback
ActionStripAnimation
ActionVisitor
Animation Updates osgAnimation 2016-07-01 17:04:15 +02:00
AnimationManagerBase coding style/readability fixes 2017-11-11 12:29:45 +00:00
AnimationUpdateCallback From Laurens Loerman, Fix for "Visual Studio 2013 gives me a large amount (2778) of warnings about inheritance via dominace (C4250)." 2016-02-15 12:37:05 +00:00
BasicAnimationManager added copyconstructor for osgAnimation::BasicAnimationManager 2016-08-29 13:03:36 +02:00
Bone
BoneMapVisitor Fixed usage of META_NodeVisitor so it doesn't include "" 2013-01-24 18:48:34 +00:00
Channel Removed inappropriate use of Vec3us in osgAnimation as this relies upon nonexistant functionality in Vec3us and in general just doesn't make sense to attempt to use float point maths with a unsigned short. 2016-07-02 10:44:40 +01:00
CubicBezier Submitted with fixes by Julian Valentin 2016-06-25 07:49:56 +01:00
EaseMotion
Export
FrameAction
Interpolator Removed inappropriate use of Vec3us in osgAnimation as this relies upon nonexistant functionality in Vec3us and in general just doesn't make sense to attempt to use float point maths with a unsigned short. 2016-07-02 10:44:40 +01:00
Keyframe Updates osgAnimation 2016-07-01 17:04:15 +02:00
LinkVisitor Fixed usage of META_NodeVisitor so it doesn't include "" 2013-01-24 18:48:34 +00:00
MorphGeometry reformat with the help of AStyle reformat tool (codeblocks) 2017-10-28 14:46:14 +02:00
MorphTransformHardware reformat with the help of AStyle reformat tool (codeblocks) 2017-10-28 14:46:14 +02:00
MorphTransformSoftware reformat with the help of AStyle reformat tool (codeblocks) 2017-10-28 14:46:14 +02:00
RigGeometry reformat with the help of AStyle reformat tool (codeblocks) 2017-10-28 14:46:14 +02:00
RigTransform reformat with the help of AStyle reformat tool (codeblocks) 2017-10-28 14:46:14 +02:00
RigTransformHardware reformat with the help of AStyle reformat tool (codeblocks) 2017-10-28 14:46:14 +02:00
RigTransformSoftware Fix typos and spelling. 2018-04-20 18:18:22 +02:00
Sampler Removed inappropriate use of Vec3us in osgAnimation as this relies upon nonexistant functionality in Vec3us and in general just doesn't make sense to attempt to use float point maths with a unsigned short. 2016-07-02 10:44:40 +01:00
Skeleton Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class. 2014-06-05 16:26:13 +00:00
StackedMatrixElement
StackedQuaternionElement
StackedRotateAxisElement
StackedScaleElement
StackedTransform Submitted with fixes by Julian Valentin 2016-06-25 07:49:56 +01:00
StackedTransformElement
StackedTranslateElement
StatsHandler
StatsVisitor
Target
Timeline
TimelineAnimationManager
UpdateBone
UpdateMaterial
UpdateMatrixTransform Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class. 2014-06-05 16:26:13 +00:00
UpdateUniform From Konstantin Matveyev, "Two classes (with wrappers) added to osgAnimation: UpdateVec2fUniform and UpdateVec4fUniform" 2016-03-01 15:09:12 +00:00
Vec3Packed
VertexInfluence Fix typos and spelling. 2018-04-20 18:18:22 +02:00