41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/Node>
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#include <osg/NodeVisitor>
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#include <osg/Vec3>
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#include <osgUtil/TransformCallback>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osgUtil::TransformCallback)
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I_BaseType(osg::NodeCallback);
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I_Constructor3(IN, const osg::Vec3 &, pivot, IN, const osg::Vec3 &, axis, IN, float, angularVelocity,
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____TransformCallback__C5_osg_Vec3_R1__C5_osg_Vec3_R1__float,
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"",
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"");
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I_Method1(void, setPause, IN, bool, pause,
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__void__setPause__bool,
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"",
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"");
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I_SimpleProperty(bool, Pause,
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0,
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__void__setPause__bool);
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END_REFLECTOR
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