OpenSceneGraph/src
2010-04-12 16:35:15 +00:00
..
OpenThreads Added a compile test for pthread_setaffinity_np to workaround problem with the FreeBSD pthread lib containing the function but the pthread.h header not containing it. 2010-03-24 17:12:05 +00:00
osg From Farshid Lashkari, "I noticed that osg::notify does not output to stderr when using either FATAL or WARN severity levels. There is code in osg::StandardNotifyHandler::notify that will use stderr based on the severity level, but it is disabled by an #if 0. I'm assuming this was a mistake and have re-enabled the code. 2010-03-22 12:50:27 +00:00
osgAnimation Fix compile issue t = fmod(t, (float)_duration); 2010-03-25 20:20:10 +00:00
osgDB Refactored the way that the RequestQueue's are pruned and highest prioty items taken from them so the operation is 2010-03-24 14:27:00 +00:00
osgFX Added missing .get() to fix build when compiling with no automatic type convention in ref_ptr<> 2010-01-13 11:45:19 +00:00
osgGA Changed controls for changing animation speed to '(' and ')' to avoid overlap with window resize handler. 2010-02-18 21:15:28 +00:00
osgIntrospection From Philip Lowman, "Here's the promised cleanup of the OSG's CMakeLists.txt files for the src/ folder. I'll submit the others separately. 2009-03-23 16:01:02 +00:00
osgManipulator From Stephan Huber, "attached you'll find a bugfix for removeTransformUpdating and another 2009-11-19 17:42:25 +00:00
osgParticle From Martin Scheffler, "osgParticle: method to set start and end tile for particle texture (for animated particles). I also updated examples/osgParticle to show the feature. 2009-11-24 15:00:11 +00:00
osgPlugins osgAnimation now stores times as doubles 2010-04-12 16:35:15 +00:00
osgPresentation <iterator>, <stdlib.h> and <ctype.h> includes required for QNX compiler 2009-11-17 14:06:07 +00:00
osgQt From Wang Rui, QWidgetImage class that enables QWidgets to be used as an interactive osg::Image that can be assigned to textures. 2010-03-10 13:24:53 +00:00
osgShadow From Wojcoech Lewandowski, "Attched are aimShadowCastingCamera() call changes, I have described in former post. Basically now MinimalShadowMap overrides first variant and keeps second. So both variants of aimShadowCastingCamera are clearly defined in MinimalShadowMap::ViewData scope. This way compilers have no problem and code looks less obscure. Changes made against the trunk." 2010-03-05 16:17:12 +00:00
osgSim Replaced use of unsigned int/enum mask combinations with int/enum mask combinations to avoid the need for casting enums to unsigned ints, 2010-03-05 12:55:08 +00:00
osgTerrain Added corner dirty options to TerrainTechnique, added experimental code paths in GeometryTechnique for accounting for neighbouring corner tiles - optionally compiled out in this check-in. 2010-04-09 08:52:40 +00:00
osgText Removed the sizeAdjustment code as it was leading to incorrect tex coord generation and clipping of the left handside 2010-03-18 14:41:33 +00:00
osgUtil Added initializer 2010-03-12 09:32:23 +00:00
osgViewer From Jean-Sebastien Guay, "When the StatsHandler tries to find a context to add itself to, it will first look for a GraphicsWindow, and if none is found it will look for a GraphicsContext. This enables apps that do all their rendering to offscreen contexts (pbuffer) to still use the StatsHandler." 2010-03-26 11:09:10 +00:00
osgVolume Added return at end of to fix warning 2009-09-24 10:11:32 +00:00
osgWidget Fixed warning 2010-03-05 16:07:12 +00:00
osgWrappers Updated wrappers 2010-04-03 16:26:32 +00:00
CMakeLists.txt Moved QWebViewImage and QGraphicsViewAdapter into new osgQt utility library. 2010-03-04 12:15:35 +00:00