99580f2212
for node kits plugins.
116 lines
2.8 KiB
C
116 lines
2.8 KiB
C
#ifndef __FTGL__
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#define __FTGL__
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#ifdef _MSC_VER
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// stl stuff
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#pragma warning( disable : 4244 )
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#pragma warning( disable : 4251 )
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#pragma warning( disable : 4275 )
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#pragma warning( disable : 4786 )
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#endif
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#ifndef WIN32
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// non windows, doesn't require nonesense as seen below :-)
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#ifndef __gl_h_
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#ifdef __DARWIN_OSX__
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#include <OpenGL/gl.h>
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#include <OpenGL/glu.h>
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#else
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#include <GL/gl.h>
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#include <GL/glu.h>
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#endif
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#endif
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// required for compatibility with glext.h style function definitions of
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// OpenGL extensions, such as in src/osg/Point.cpp.
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#ifndef APIENTRY
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#define APIENTRY
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#endif
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#else
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#if defined(__CYGWIN__) || defined(__MINGW32__)
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# ifndef APIENTRY
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# define GLUT_APIENTRY_DEFINED
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# define APIENTRY __stdcall
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# endif
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// XXX This is from Win32's <winnt.h>
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# ifndef CALLBACK
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# define CALLBACK __stdcall
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# endif
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#else // ! __CYGWIN__
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// Under windows avoid including <windows.h>
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// to avoid name space pollution, but Win32's <GL/gl.h>
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// needs APIENTRY and WINGDIAPI defined properly.
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// F
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# if 0
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# define WIN32_LEAN_AND_MEAN
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# include <windows.h>
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# else
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// XXX This is from Win32's <windef.h>
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# ifndef APIENTRY
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# define GLUT_APIENTRY_DEFINED
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# if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED)
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# define APIENTRY __stdcall
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# else
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# define APIENTRY
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# endif
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# endif
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// XXX This is from Win32's <winnt.h>
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# ifndef CALLBACK
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# if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
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# define CALLBACK __stdcall
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# else
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# define CALLBACK
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# endif
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# endif
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#endif // __CYGWIN__
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// XXX This is from Win32's <wingdi.h> and <winnt.h>
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# ifndef WINGDIAPI
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# define GLUT_WINGDIAPI_DEFINED
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# define WINGDIAPI __declspec(dllimport)
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# endif
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// XXX This is from Win32's <ctype.h>
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# ifndef _WCHAR_T_DEFINED
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typedef unsigned short wchar_t;
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# define _WCHAR_T_DEFINED
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# endif
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# endif
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#ifndef __gl_h_
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#include <GL/gl.h>
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#include <GL/glu.h>
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#endif
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#endif
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// lifted from glext.h, to remove dependancy on glext.h
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#ifndef GL_TEXTURE_2D_BINDING_EXT
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#define GL_TEXTURE_2D_BINDING_EXT 0x8069
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#endif
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#if defined(_MSC_VER)
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# ifdef FTGL_LIBRARY_STATIC // staticLib
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# define FTGL_EXPORT
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# elif FTGL_LIBRARY // dynamicLib
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# define FTGL_EXPORT __declspec(dllexport)
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# else
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# define FTGL_EXPORT __declspec(dllimport)
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# endif /* FTGL_LIBRARY */
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#else
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# define FTGL_EXPORT
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#endif
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#include <osg/MemoryManager>
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#endif // __FTGL__
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