OpenSceneGraph/doc/osg/FieldReaderIterator.html
2001-01-10 16:32:10 +00:00

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<TITLE>class SG_EXPORT osg::FieldReaderIterator</TITLE>
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::FieldReaderIterator</A></H2>
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<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
<param name=classes value="CFieldReaderIterator,MFieldReaderIterator.html,CInput,MInput.html">
<param name=before value="M,M^_">
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<DT><H3>Public Classes</H3><DD><DT>
<A HREF="#DOC.2.12.1"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>enum <B></B>
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<DT><H3>Public Methods</H3><DD><DT>
<A HREF="#DOC.2.12.3"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>FieldReaderIterator</B>()
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<A HREF="#DOC.2.12.4"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A> <B>FieldReaderIterator</B>(const <!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>&amp; ic)
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<A HREF="#DOC.2.12.5"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <B>~FieldReaderIterator</B>()
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<A HREF="#DOC.2.12.6"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual <!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>&amp; <B>operator = </B>(const <!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>&amp; ic)
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<A HREF="#DOC.2.12.7"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>attach</B>(istream* input)
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<A HREF="#DOC.2.12.8"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>detach</B>()
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<A HREF="#DOC.2.12.9"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>virtual bool <B>eof</B>() const
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<A HREF="#DOC.2.12.10"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="FieldReader.html">FieldReader</A>&amp; <B>getFieldReader</B>()
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<A HREF="#DOC.2.12.11"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>insert</B>(int pos, <!1><A HREF="Field.html">Field</A>* <!1><A HREF="FieldReaderIterator.html#DOC.2.12.14">field</A>)
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<A HREF="#DOC.2.12.12"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>insert</B>(int pos, const char* str)
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<A HREF="#DOC.2.12.13"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Field.html">Field</A>&amp; <B>operator [] </B>(int pos)
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<A HREF="#DOC.2.12.14"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="Field.html">Field</A>&amp; <B>field</B>(int pos)
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<A HREF="#DOC.2.12.15"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>&amp; <B>operator ++ </B>()
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<A HREF="#DOC.2.12.16"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A><!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>&amp; <B>operator += </B>(int no)
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<A HREF="#DOC.2.12.2"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>advanceOverCurrentFieldOrBlock</B>()
<DD><I>increments the itetor of the next simple field or whole block if the current field[0] is an open bracket </I>
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<A HREF="#DOC.2.12.17"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>advanceToEndOfCurrentBlock</B>()
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<A HREF="#DOC.2.12.18"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>void <B>advanceToEndOfBlock</B>(int noNestBrackets)
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<A HREF="#DOC.2.12.19"><IMG ALT="[more]" BORDER=0 SRC=icon1.gif></A>bool <B>matchSequence</B>(const char* str)
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<A NAME="DOC.DOCU">
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<H2>Documentation</H2>
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<A NAME="">
<A NAME="DOC.2.12.1">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum </B></TT>
<DL><DT><DD></DL><P><DL>
<A NAME="MINIMUM_FIELD_READER_QUEUE_SIZE">
<A NAME="DOC.2.12.1.1">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MINIMUM_FIELD_READER_QUEUE_SIZE</B></TT>
<DL><DT><DD></DL><P></DL>
<A NAME="FieldReaderIterator">
<A NAME="DOC.2.12.3">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FieldReaderIterator()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="FieldReaderIterator">
<A NAME="DOC.2.12.4">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FieldReaderIterator(const <!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>&amp; ic)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="~FieldReaderIterator">
<A NAME="DOC.2.12.5">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~FieldReaderIterator()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="operator = ">
<A NAME="DOC.2.12.6">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>&amp; operator = (const <!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>&amp; ic)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="attach">
<A NAME="DOC.2.12.7">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void attach(istream* input)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="detach">
<A NAME="DOC.2.12.8">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void detach()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="eof">
<A NAME="DOC.2.12.9">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool eof() const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="getFieldReader">
<A NAME="DOC.2.12.10">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="FieldReader.html">FieldReader</A>&amp; getFieldReader()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="insert">
<A NAME="DOC.2.12.11">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void insert(int pos, <!1><A HREF="Field.html">Field</A>* <!1><A HREF="FieldReaderIterator.html#DOC.2.12.14">field</A>)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="insert">
<A NAME="DOC.2.12.12">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void insert(int pos, const char* str)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="operator [] ">
<A NAME="DOC.2.12.13">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Field.html">Field</A>&amp; operator [] (int pos)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="field">
<A NAME="DOC.2.12.14">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Field.html">Field</A>&amp; field(int pos)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="operator ++ ">
<A NAME="DOC.2.12.15">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>&amp; operator ++ ()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="operator += ">
<A NAME="DOC.2.12.16">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="FieldReaderIterator.html#DOC.2.12.3">FieldReaderIterator</A>&amp; operator += (int no)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="advanceOverCurrentFieldOrBlock">
<A NAME="DOC.2.12.2">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void advanceOverCurrentFieldOrBlock()</B></TT>
<DD>increments the itetor of the next simple field or
whole block if the current field[0] is an open bracket
<DL><DT><DD></DL><P>
<A NAME="advanceToEndOfCurrentBlock">
<A NAME="DOC.2.12.17">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void advanceToEndOfCurrentBlock()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="advanceToEndOfBlock">
<A NAME="DOC.2.12.18">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void advanceToEndOfBlock(int noNestBrackets)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="matchSequence">
<A NAME="DOC.2.12.19">
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool matchSequence(const char* str)</B></TT>
<DL><DT><DD></DL><P></DL>
<HR>
<DL><DT><B>Direct child classes:
</B><DD><A HREF="Input.html">Input</A><BR>
</DL>
<DL><DT><DD></DL><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I><P><HR>
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