ea9f479674
Only export the osgDB method implementations, instead of the entire class, and hence avoid exporting symbols from the base class, which then conflict with other compilation units when linking. This avoids the need for /FORCE:MULTIPLE linker option with MSVC.
61 lines
1.7 KiB
C++
61 lines
1.7 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGDB_FSTREAM
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#define OSGDB_FSTREAM 1
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#include <osgDB/Export>
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#include <osg/Export>
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#include <fstream>
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namespace osgDB
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{
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/**
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* Convenience function for fstream open , std::ifstream, and std::ofstream to
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* automatically handle UTF-8 to UTF-16 filename conversion. Always use one
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* of these classes in any OpenSceneGraph code instead of the STL equivalent.
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*/
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void OSGDB_EXPORT open(std::fstream& fs, const char* filename,std::ios_base::openmode mode);
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class ifstream : public std::ifstream
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{
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public:
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OSGDB_EXPORT ifstream();
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OSGDB_EXPORT explicit ifstream(const char* filename,
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std::ios_base::openmode mode = std::ios_base::in);
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OSGDB_EXPORT ~ifstream();
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void OSGDB_EXPORT open(const char* filename,
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std::ios_base::openmode mode = std::ios_base::in);
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};
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class ofstream : public std::ofstream
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{
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public:
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OSGDB_EXPORT ofstream();
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OSGDB_EXPORT explicit ofstream(const char* filename,
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std::ios_base::openmode mode = std::ios_base::out);
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OSGDB_EXPORT ~ofstream();
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void OSGDB_EXPORT open(const char* filename,
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std::ios_base::openmode mode = std::ios_base::out);
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};
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}
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#endif
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