OpenSceneGraph/src/osgWrappers/osgSim/BlinkSequence.cpp
2005-07-15 21:47:11 +00:00

63 lines
2.4 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/Object>
#include <osg/Vec4>
#include <osgSim/BlinkSequence>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_OBJECT_REFLECTOR(osgSim::BlinkSequence)
I_BaseType(osg::Object);
I_Constructor0();
I_ConstructorWithDefaults2(IN, const osgSim::BlinkSequence &, bs, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, libraryName);
I_Method0(const char *, className);
I_Method2(void, addPulse, IN, double, length, IN, const osg::Vec4 &, color);
I_Method0(int, getNumPulses);
I_Method3(void, getPulse, IN, unsigned int, i, IN, double &, length, IN, osg::Vec4 &, color);
I_Method3(void, setPulse, IN, unsigned int, i, IN, double, length, IN, const osg::Vec4 &, color);
I_Method0(double, getPulsePeriod);
I_Method1(void, setSequenceGroup, IN, osgSim::SequenceGroup *, sg);
I_Method0(osgSim::SequenceGroup *, getSequenceGroup);
I_Method0(const osgSim::SequenceGroup *, getSequenceGroup);
I_Method1(void, setPhaseShift, IN, double, ps);
I_Method0(double, getPhaseShift);
I_Method1(double, localTime, IN, double, time);
I_Method2(osg::Vec4, color, IN, double, time, IN, double, length);
I_Property(double, PhaseShift);
I_ReadOnlyProperty(double, PulsePeriod);
I_Property(osgSim::SequenceGroup *, SequenceGroup);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgSim::SequenceGroup)
I_BaseType(osg::Object);
I_Constructor0();
I_ConstructorWithDefaults2(IN, const osgSim::SequenceGroup &, bs, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Constructor1(IN, double, baseTime);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, libraryName);
I_Method0(const char *, className);
END_REFLECTOR