OpenSceneGraph/examples/osgframerenderer/CaptureSettings.h

134 lines
4.1 KiB
C++

#ifndef CAPTURESETTINGS_H
#define CAPTURESETTINGS_H
#include <osgDB/ReadFile>
#include <osgDB/FileNameUtils>
#include <osgDB/WriteFile>
#include <osgViewer/Viewer>
#include <osg/AnimationPath>
#include "UpdateProperty.h"
namespace gsc
{
class CaptureSettings : public osg::Object
{
public:
CaptureSettings();
CaptureSettings(const CaptureSettings& cs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Object(gsc, CaptureSettings);
void setInputFileName(const std::string& filename) { _inputFileName = filename; }
const std::string& getInputFileName() const { return _inputFileName; }
void setOutputFileName(const std::string& filename);
const std::string& getOutputFileName() const;
std::string getOutputFileName(unsigned int frameNumber) const;
std::string getOutputFileName(unsigned int cameraNumber, unsigned int frameNumber) const;
enum StereoMode
{
OFF,
HORIZONTAL_SPLIT,
VERTICAL_SPLIT
};
void setStereoMode(StereoMode mode) { _stereoMode = mode; }
StereoMode getStereoMode() const { return _stereoMode; }
void setOffscreen(bool o) { _offscreen = o; }
bool getOffscreen() const { return _offscreen; }
void setWidth(unsigned int width) { _width = width; }
unsigned int getWidth() const { return _width; }
void setHeight(unsigned int height) { _height = height; }
unsigned int getHeight() const { return _height; }
void setScreenWidth(float width) { _screenWidth = width; }
float getScreenWidth() const { return _screenWidth; }
void setScreenHeight(float height) { _screenHeight = height; }
float getScreenHeight() const { return _screenHeight; }
void setScreenDistance(float distance) { _screenDistance = distance; }
float getScreenDistance() const { return _screenDistance; }
void setSamples(unsigned int s) { _samples = s; }
unsigned int getSamples() const { return _samples; }
void setSampleBuffers(unsigned int s) { _sampleBuffers = s; }
unsigned int getSampleBuffers() const { return _sampleBuffers; }
void setFrameRate(double fr) { _frameRate = fr; }
double getFrameRate() const { return _frameRate; }
void setNumberOfFrames(unsigned int nf) { _numberOfFrames = nf; }
unsigned int getNumberOfFrames() const { return _numberOfFrames; }
typedef std::vector< osg::ref_ptr<osgGA::GUIEventHandler> > EventHandlers;
void setEventHandlers(const EventHandlers& eh);
EventHandlers& getEventHandlers() { return _eventHandlers; }
const EventHandlers& getEventHandlers() const { return _eventHandlers; }
typedef std::vector< osg::ref_ptr<UpdateProperty> > Properties;
void addUpdateProperty(UpdateProperty* up) { _properties.push_back(up); }
void setProperties(const Properties& pl) { _properties = pl; }
Properties& getProperties() { return _properties; }
const Properties& getProperties() const { return _properties; }
template<typename T>
T* getPropertyOfType()
{
for(Properties::iterator itr = _properties.begin();
itr != _properties.end();
++itr)
{
T* p = dynamic_cast<T*>(itr->get());
if (p) return p;
}
return 0;
}
bool valid() const;
protected:
virtual ~CaptureSettings() {}
std::string _inputFileName;
std::string _outputFileName;
std::string _outputDirectoryName;
std::string _outputBaseFileName;
std::string _outputExtension;
StereoMode _stereoMode;
bool _offscreen;
unsigned int _width;
unsigned int _height;
float _screenWidth;
float _screenHeight;
float _screenDistance;
unsigned int _samples;
unsigned int _sampleBuffers;
double _frameRate;
unsigned int _numberOfFrames;
EventHandlers _eventHandlers;
Properties _properties;
};
}
#endif