12226e4371
and passed as paramters into straight forward non const built in types, i.e. const bool foogbar(const int) becomes bool foobar(int).
56 lines
1.5 KiB
Plaintext
56 lines
1.5 KiB
Plaintext
//C++ header - Open Scene Graph - Copyright (C) 1998-2002 Robert Osfield
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//Distributed under the terms of the GNU Library General Public License (LGPL)
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//as published by the Free Software Foundation.
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#ifndef OSG_LIGHTSOURCE
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#define OSG_LIGHTSOURCE 1
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#include <osg/NodeVisitor>
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#include <osg/Light>
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#include <osg/Group>
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namespace osg {
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/** Leaf Node for defining a light in the scene.*/
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class SG_EXPORT LightSource : public Group
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{
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public:
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LightSource();
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LightSource(const LightSource& ls, const CopyOp& copyop=CopyOp::SHALLOW_COPY):
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Group(ls,copyop),
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_value(ls._value),
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_light(dynamic_cast<osg::StateAttribute*>(copyop(ls._light.get()))) {}
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META_Node(osg, LightSource);
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/** Set the attached light.*/
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void setLight(StateAttribute* light);
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/** Get the attached light.*/
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inline StateAttribute* getLight() { return _light.get(); }
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/** Get the const attached light.*/
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inline const StateAttribute* getLight() const { return _light.get(); }
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/** Set the GLModes on StateSet associated with the LightSource.*/
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void setStateSetModes(StateSet&,StateAttribute::GLModeValue) const;
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/** Set up the local StateSet */
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void setLocalStateSetModes(StateAttribute::GLModeValue=StateAttribute::ON);
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protected:
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virtual ~LightSource();
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virtual bool computeBound() const;
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StateAttribute::GLModeValue _value;
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ref_ptr<StateAttribute> _light;
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};
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}
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#endif
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