820166b49d
Added osgText::Bevel::s/getRoundedConcaveJunctions(bool) to control how the bevel should be tessellated around concave junctions on the glyph boundary. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14871 16af8721-9629-0410-8352-f15c8da7e697
33 lines
1.2 KiB
C++
33 lines
1.2 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGTEXT_GLYPHGEOMETRY
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#define OSGTEXT_GLYPHGEOMETRY 1
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#include <osgText/Text3D>
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namespace osgText
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{
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extern OSGTEXT_EXPORT osg::Geometry* computeGlyphGeometry(const osgText::Glyph3D* glyph, const Bevel& profile, float shellThickness);
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extern OSGTEXT_EXPORT osg::Geometry* computeTextGeometry(const osgText::Glyph3D* glyph, float width);
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extern OSGTEXT_EXPORT osg::Geometry* computeTextGeometry(osg::Geometry* glyphGeometry, const Bevel& profile, float width);
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extern OSGTEXT_EXPORT osg::Geometry* computeShellGeometry(osg::Geometry* glyphGeometry, const Bevel& profile, float width);
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}
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#endif
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