OpenSceneGraph/src
Robert Osfield 215fca84f7 Enabled the settng/getting of the Text3D's WallStateSet and BackStateSet along with use of these in the rendering implementation
to allow separate colour and other state to be assigned to the front, wall and back faces.
2011-03-07 12:33:11 +00:00
..
OpenThreads Deleted old makefile files that are no longer required now we have CMake 2010-12-23 10:45:43 +00:00
osg Added support for an View::Slave::UpdateSlaveCallback 2011-03-01 14:48:48 +00:00
osgAnimation Cedric Pinson: Fix divide by zero when Action has 0 frames, and add a warning message because it means something wrong on input data 2011-02-23 22:52:01 +00:00
osgDB Added support for enabling the assignment of PixelBufferObjects to loaded Images to aid the download of images to the GPU. 2011-02-04 12:43:00 +00:00
osgFX From Todd Furlong, "I made a couple of changes to the osgFX::Outline class (SVN patch attached). I had a couple of issues with it that I was trying to resolve: 2010-09-15 10:50:24 +00:00
osgGA Added check against the NodePath being empty. 2011-02-11 09:18:36 +00:00
osgManipulator From Mikhail Izmestev, "Current osgManipulator::AntiSquishCallback stops update traversal of childrens." 2011-01-11 17:23:22 +00:00
osgParticle Converted FrameStamp::g/setFrameNumber from int to uint 2010-12-22 20:11:05 +00:00
osgPlugins Fixed handling of write and reading of straight Node objects in the scene graph. 2011-02-26 16:04:34 +00:00
osgPresentation Changed the reading of animation paths so that it's always done without using the osgDB object cache. 2010-09-27 09:58:07 +00:00
osgQt From Andreas Roth, "simple fix to support quad buffer stereo in osgQt" 2011-01-27 18:49:22 +00:00
osgShadow Made parameter a little easier to adjust and commented out verbose debug info 2011-03-02 16:24:07 +00:00
osgSim Converted FrameStamp::g/setFrameNumber from int to uint 2010-12-22 20:11:05 +00:00
osgTerrain From Ulrich Hertlein, "attached are patches to osgTerrain that fix some typos and add a bit of documentation. 2010-12-08 10:34:29 +00:00
osgText Enabled the settng/getting of the Text3D's WallStateSet and BackStateSet along with use of these in the rendering implementation 2011-03-07 12:33:11 +00:00
osgUtil Tweak to output details 2011-02-10 14:24:39 +00:00
osgViewer Moved intial cut of depth partition support into osgViewer::View via two new methods: 2011-03-03 15:52:19 +00:00
osgVolume Inverted the orientation of the 't' transparency control so that it's full on at the bottom of the screen, and full transparent at the bottom. 2011-02-23 14:09:29 +00:00
osgWidget From Eric Buehler, "I believe that the osgWidget::Window::HA_CENTER alignment should be center aligned rather than by the origin, as the osgWidget::Window::VA_TOP causes. 2011-01-27 17:14:28 +00:00
osgWrappers From Johannes Bauerle, "I experienced problems using binary shaders in osgt files (=the osg-serializer plugins). At runtime std::bad_alloc errors were thrown when using binary shaders. 2011-02-14 13:54:15 +00:00
CMakeLists.txt Removed osgIntrospection as it's now available as a seperate osgIntrospection project that can be checked out thus: 2010-06-23 13:28:19 +00:00