OpenSceneGraph/include
2008-05-30 20:15:31 +00:00
..
OpenThreads Updated OpenThreads version to 2.2.1 with the switch of sources/svn:externals from OpenThreads to OpenSceneGraph. 2008-04-01 11:03:45 +00:00
osg Added applyMaskAction(CLEAR_COLOR) to Camera::setClearColor() to enable proper inheritance 2008-05-30 20:15:31 +00:00
osgDB Fixed cirular reference in DatabaseRequest 2008-05-30 11:43:04 +00:00
osgFX From David Callu, improved consistency of Version strings and add version support 2007-09-05 17:12:24 +00:00
osgGA From Bob Kuehne, "he attached are conversions of the 3 main places i found in osg where tokens are used to represent bitmasks with 'magic' numbers, like 32. i've changed these to a more representative bitshift representation, showing clearly in which bit you can expect this token to manifest. ie, converted things like: 2008-04-16 15:23:12 +00:00
osgIntrospection From Donald Cipperly, "This is a fix to eliminate >> errors in VS 7.1" 2008-05-07 14:24:14 +00:00
osgManipulator Changed method parameter to use const & 2008-02-25 14:27:57 +00:00
osgParticle Added doxygen docs 2008-03-17 12:11:39 +00:00
osgShadow From Adrian Egli, improvements to ParallelSplitShadowMap implementation 2008-05-28 14:11:22 +00:00
osgSim Converted static const unsigned int definitio to enum. 2008-03-14 12:03:11 +00:00
osgTerrain Reorginized the TerrainTile/TerrainTechnique dirty mechanism so that TerrainTile 2008-05-27 15:30:20 +00:00
osgText Refactored the mutex usage in osgText and freetype plugin to prevent multi-thread crash 2008-02-25 12:54:54 +00:00
osgUtil Updated the doxygen docs to explain the deprecated status of SceneView 2008-05-08 09:16:24 +00:00
osgViewer Added continuous recording of the animation path to the RecordAnimationPathHandler 2008-05-26 17:30:43 +00:00