5597248895
To select standard OpenGL 1/2 build with full backwards and forwards comtability use: ./configure make OR ./configure -DOPENGL_PROFILE=GL2 To select OpenGL 3 core profile build using GL3/gl3.h header: ./configure -DOPENGL_PROFILE=GL3 To select OpenGL Arb core profile build using GL/glcorearb.h header: ./configure -DOPENGL_PROFILE=GLCORE To select OpenGL ES 1.1 profile use: ./configure -DOPENGL_PROFILE=GLES1 To select OpenGL ES 2 profile use: ./configure -DOPENGL_PROFILE=GLES2 Using OPENGL_PROFILE will select all the appropriate features required so no other settings in cmake will need to be adjusted. The new configuration options are stored in the include/osg/OpenGL header that deprecates the old include/osg/GL header.
115 lines
3.4 KiB
C++
115 lines
3.4 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef QGRAPHICSVIEWADAPTER
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#define QGRAPHICSVIEWADAPTER
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#include <QGLWidget>
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#include <osg/Image>
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#include <osg/observer_ptr>
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#include <osgQt/Export>
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#include <QPointer>
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#include <QGraphicsScene>
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#include <QGraphicsView>
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#include <QApplication>
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#include <QPainter>
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#include <QtEvents>
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namespace osgQt
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{
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extern OSGQT_EXPORT QCoreApplication* getOrCreateQApplication();
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class OSGQT_EXPORT QGraphicsViewAdapter : public QObject
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{
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Q_OBJECT
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public:
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QGraphicsViewAdapter(osg::Image* image, QWidget* widget);
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void setUpKeyMap();
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bool sendPointerEvent(int x, int y, int buttonMask);
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bool sendKeyEvent(int key, bool keyDown);
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void setFrameLastRendered(const osg::FrameStamp* frameStamp);
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void clearWriteBuffer();
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void render();
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void assignImage(unsigned int i);
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void resize(int width, int height);
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void setBackgroundColor(QColor color) { _backgroundColor = color; }
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QColor getBackgroundColor() const { return _backgroundColor; }
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QGraphicsView* getQGraphicsView() { return _graphicsView; }
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QGraphicsScene* getQGraphicsScene() { return _graphicsScene; }
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protected:
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bool handlePointerEvent(int x, int y, int buttonMask);
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bool handleKeyEvent(int key, bool keyDown);
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QWidget* getWidgetAt(const QPoint& pos);
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osg::observer_ptr<osg::Image> _image;
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int _previousButtonMask;
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int _previousMouseX;
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int _previousMouseY;
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int _previousQtMouseX;
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int _previousQtMouseY;
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bool _previousSentEvent;
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int _width;
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int _height;
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typedef std::map<int, Qt::Key> KeyMap;
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KeyMap _keyMap;
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Qt::KeyboardModifiers _qtKeyModifiers;
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QColor _backgroundColor;
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QPointer<QGraphicsView> _graphicsView;
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QPointer<QGraphicsScene> _graphicsScene;
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QPointer<QWidget> _widget;
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OpenThreads::Mutex _qimagesMutex;
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OpenThreads::Mutex _qresizeMutex;
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unsigned int _previousFrameNumber;
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bool _newImageAvailable;
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unsigned int _currentRead;
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unsigned int _currentWrite;
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unsigned int _previousWrite;
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QImage _qimages[3];
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virtual void customEvent ( QEvent * event ) ;
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private slots:
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void repaintRequestedSlot(const QList<QRectF> ®ions);
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void repaintRequestedSlot(const QRectF ®ion);
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};
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}
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#endif
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